Dust elemental sounds nice but if you get stuck on creatures, what will you bounce? You do not want to bounce your spirits. Bounce as protection could hurt if you have to bounce a Pridemate or if in response to the cast they nuke one of the 3 creatures while the ability is on the stack forcing you to bounce the elemental.
The Walls are cute but the life lead we gain is not that huge most of the time. We use the life gained as a shield to last longer in the game and to develop our board. Rites of consumption back up plan to win could be good but its is a combo piece that requires too many other deck slots. If we have a big creature than we just smash face with them. Our big guys get big fast or we play out a longer game and pick them to death.
Combo'ng off of aetherflux reservoir and cloudstone curio with sisters in play might just be easier.
Im on my way out the door right now so I can not answer but check some of primer pages a few back. These cards were discussed and used a bit.
Marty and Hawks are a bit of a different build and have there own primer. Its fine to talk about here but you get more answers from those guys about that build.
Hero, Ive tested and call trash, just does not do enough.
Ghost quarter important for Tron and other land decks, I SB 1 MB 3.
The pridemate gets huge and needs an answer for. Some decks can not deal with a large creature that pridemate becomes. It is important to sequence the pridemate with a sister, if there are no sisters or lifegaining multipliers then the pridemate never grows. If I can not grow a pridemate I will let it sit in my hand until I draw sister support.
suggest +2 Ranger of Eos, -1 Brave the Elements, -1 oblivion ring.
you might consider Elspeth, knight-errant which has been very good to finish games with.
s
monument sisters looks very good.
@the doad; you are right at 4 mana it is too slow and requires removing something. Also the deck does not produce 4 life each turn consistently.
There are much better 4 drops that aid the deck. The problem with Angelic Accord is the card does nothing by it's self.
I have played Accord in other decks similar to soul sisters but those decks generated 4 life per players turn. bubbling cauldron
Angelic accord is a fun card but is slow and works well in a prison/control shell.
@Lilletblanc, I have not tried runed halo . It is out of my price range. I believe it is mentioned in the primer on page 1 of this forum. I highly recommend a read through of it, it is updated and still very relevant.
In my opinion halo would be a good sideboard card as it hits many target decks. What to cut and how many to play for the 75 is your call.
I find the deck is good even without it. Most decks have more than 1 win condition so halo only protects against half a strategy.
To go into unfair territory, I may pick the parts for this up and give it a try. What do you guys think? I know there's been more discussion on the reddit than here, and that's awesome, but I'd like to know the thoughts of folks I trust. What do you guys say?
played a guy at my LGS. He was running this for fun, I was playing B/W Tokens. I asked him about the deck and how it performed. He played a stock version with giddeon ally of Zendikar. He said he played 50+ games with it on MTGO and the win rate was 50%. The swords ate needed and played very well as defensive mechanics as an answer to spells on the stack.
I think I surprised him by knowing every card in his deck. him T1 quest, I start laughing, "oh your playing that deck." I forgot to ask how he did for the night. My guess is not great. He did have other players confused with what deck he was on and how to answer it.
With that combo you would not want to replace Archangel of Thune but leave 2 copys in to create big creatures off of the lifegain triggers.
A better use for infinite life with this combo Aetherflux Reservoir to give you another win condition.
I tried Infiltration lens. Sounds good in theory, but in application they just path/kill the cat. If they do not kill the cat they will be dead in a few turns any way. As the cat eats blockers and your other small guys get in for damage.
CA seems to come from the graveyard revivals. CA can come from Spectral Procession or Lingering souls. Card draw is a bit harder, splashing black can get you some good cards( night's whisper, ), but really the deck runs pretty good without the extra fuss.
very glad to hear you had fun and like the deck. what version are you playing? So sad my card value depreciated but if it brings in more players and more decks I guess I can live with it .
@DR1V1R Those list are a bit old about when Sunmare first came out I think. I have not heard or seen much since but honestly i do not see many SoulSisters decks getting played either.
on another note oathsworn vampire
could be good as a 2 of in the black splash decks.
I have not received the cards I needed to Play this deck for FNM. Missing Quest and Armour. Do not own the Cool Swords either(will not buy$$$). With out quest there is no point in playing the deck. Which in it's self is a huge problem for the deck, no redundancy for main win con. Also 6 Equipments seems like too much, yeah it may be a tool box style but it limits what you can do, dead cards in hand or later in game on draw.
My goldfishing yielded similar results. The deck hits at T3 sometimes if you have Quest in opening hand. I can not see how to keep a creature alive with out hexproof. Everything dies to push, bolt, path. Then there is the T4 board wipe or cyptic command. So unless you can kill on T2-3. There is no back up plan. The way he described the play he never mentioned swords as the first choice to grab, Instead it was the Armour.
I also ran into bad land draws which makes me question the 4 Ghost Quarters. The Equipment will never be equipped with out being pulled by Quest, so if you loss your dude while quest is on stack. thraben inspector seems bad, yes it is a value card but one you can not use, judge's familiar seems better, as does thalia, guardian of thraben .
Maybe this is a casual deck? Or the meta just plays big stuff.
I am still going to try fiddling with this.
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The Walls are cute but the life lead we gain is not that huge most of the time. We use the life gained as a shield to last longer in the game and to develop our board. Rites of consumption back up plan to win could be good but its is a combo piece that requires too many other deck slots. If we have a big creature than we just smash face with them. Our big guys get big fast or we play out a longer game and pick them to death.
Combo'ng off of aetherflux reservoir and cloudstone curio with sisters in play might just be easier.
Im on my way out the door right now so I can not answer but check some of primer pages a few back. These cards were discussed and used a bit.
Marty and Hawks are a bit of a different build and have there own primer. Its fine to talk about here but you get more answers from those guys about that build.
Hero, Ive tested and call trash, just does not do enough.
Ghost quarter important for Tron and other land decks, I SB 1 MB 3.
Good Luck.
suggest +2 Ranger of Eos, -1 Brave the Elements, -1 oblivion ring.
you might consider Elspeth, knight-errant which has been very good to finish games with.
s
monument sisters looks very good.
There are much better 4 drops that aid the deck. The problem with Angelic Accord is the card does nothing by it's self.
I have played Accord in other decks similar to soul sisters but those decks generated 4 life per players turn. bubbling cauldron
Angelic accord is a fun card but is slow and works well in a prison/control shell.
In my opinion halo would be a good sideboard card as it hits many target decks. What to cut and how many to play for the 75 is your call.
I find the deck is good even without it. Most decks have more than 1 win condition so halo only protects against half a strategy.
Welcome to the deck and the forum.
I would recommend +1 honor the pure main deck, and 2 Auriok Champion , brave the elements to protect your combo pieces sideboard
played a guy at my LGS. He was running this for fun, I was playing B/W Tokens. I asked him about the deck and how it performed. He played a stock version with giddeon ally of Zendikar. He said he played 50+ games with it on MTGO and the win rate was 50%. The swords ate needed and played very well as defensive mechanics as an answer to spells on the stack.
I think I surprised him by knowing every card in his deck. him T1 quest, I start laughing, "oh your playing that deck." I forgot to ask how he did for the night. My guess is not great. He did have other players confused with what deck he was on and how to answer it.
With that combo you would not want to replace Archangel of Thune but leave 2 copys in to create big creatures off of the lifegain triggers.
A better use for infinite life with this combo Aetherflux Reservoir to give you another win condition.
And no never tried or thought of it, thanks
CA seems to come from the graveyard revivals. CA can come from Spectral Procession or Lingering souls. Card draw is a bit harder, splashing black can get you some good cards( night's whisper, ), but really the deck runs pretty good without the extra fuss.
welcome to the forum and to SoulSisters.
I would love more card draw. Ranger is alright. I have been using deck thinning to try to get the goods.
Edit; mentor of the meek
oathsworn vampire + spear of heliod + elemental bond = card draw
but only in fantasy dream world
on another note
oathsworn vampire
could be good as a 2 of in the black splash decks.
I believe their is a squirrel type combo available.Squirrel Nest
claim of erobos
maybe something with [captain of the mists[/c]
I also ran into bad land draws which makes me question the 4 Ghost Quarters. The Equipment will never be equipped with out being pulled by Quest, so if you loss your dude while quest is on stack.
thraben inspector seems bad, yes it is a value card but one you can not use, judge's familiar seems better, as does thalia, guardian of thraben .
Maybe this is a casual deck? Or the meta just plays big stuff.
I am still going to try fiddling with this.