@ernest_theweedwhackerguy
Nice testing hehe. I figure you like Frogtosser Banneret because it almost like warchief, but in my case dont helps at Warren Instigator,Spike Jester and Boggart Ram-Gang cost (RR, RB and RRR) then i dont know what think. Waiting for your reports :]
Im tried Sensation Gorger: same lord curve for vial, but 50% draw chance. Needs more testing.
--
I tried today run Hearthfire Hobgoblin. Surprised me how performed, swinging 6-8 easily.
@The_cobra
I cut off Wort. She never stay at table and replaced by Hobgoblin. Same lord curves for vial. Thinking about 1 Krenko replacing 1 terminate.
--
@uSarna
SO you went back to an older version ...
your sideboard is kind of worthless indeed XD. You just put all the things there that you wanted to play in your previous list
I dont remember all facts, but some considerations
Round 1: v RG Tron
- Game 1: Legion Loyalist + Boggart Ram Gang + lightning bolt won this game vs Wurmcoil.
- Game 2: Topdeck Pyroclasm cleaned my table t4: 2x Instigator, Chieftain, 2x Mogg Fanatic... Just Boggart Ram survived but cant do anything against Sundering Titan after
- Game 3: Opponent at 5 life, full table, topdeck All Is Dust for win
0x1
Round 2: vs monoG Infect
- Game 1: Mogg Fanatic killed one creature, Lightning Bolt another one. But Inkmoth Nexus won this game alone, with no more removals
- Game 2: Fanatic + Spike Jeter + chieftain + Goblin Grenade finished quickly the game
- Game 3: Guide starts. Just 2 mountains for 4 turn. Draw just 3cmc or black cards, and finished by snake with red protection
0x2
Round 3: vs Death and Taxes
Game 1: Legion Loyalist + Spike Jester + Mad Auntie won this game against golem tokens. Trampled!
Game 2: Mulligan to 5. Two hands with no lands! Restoration angel + golem tokens pff
Game 3: Ratchet Bomb slowed my game, path of exile finished to clean my field.
0x3
Round 4: vs Soldier
Game 1: Spike Jester + King + Mad Auntie. Lightning and terminate cleaned the table
Game 2: Same way
1x3
Conclusion
- Huge mistake mixing deck idea!
- I need decent sideboard cards
- Tron very lucky at topdeck. Wurmcoil still a problem
- Goblin Guide doesnt fit today as i expected, so as the Grenade. There too many important goblins, i cant just sacrifice.
+ Legion Loyalist surprised me. But i not sure about 4md. Fanatic still my favorite drop 1.
- missed Vial!
- I need 4x BlackCleave to replace mountains
I have played Goblin Arsonist since it came out. Contrary to popular belief it's really good. His one point of damage upon death has won me so many games and he combos well with Goblin Grenade. Don't understand people dropping Goblin Guide. it's the best aggro one drop ever.
How Ember Hauler performs ? You tried run 18 lands instead 19 ?
I agree, Goblin Guide is awesome drop 1, but mainly in aggressive deck. Like mentioned by The_cobra: 'RB-version wants to do a bit slower approach of the game', then Guide doesnt fit so good in the strategy.
Faithless Looting helps a lot, but everyone say bad things about it
Sword of Fire and Ice works works so good, i cant cut off. Light and Shadow is a 'maybe slot', testing right now.
Boggart Ram is my 'strong guy'. Huge block if necessary and same curve lords for vialing. I prefer warren weirding than dismember, because my field: Geist and Thrun. TukTuk i.. hum... just like him hehe
Instigator eats removal every time and opponent doesnt know i dont have Siege-Gang. Instigator + swords works very well
Rakdos Charm seems better tha smash to smitereens, but i dont have. Yet! 3 at sideboard maybe ? How performs your MD ?
I dont have problems with caverns, 4 still working good
I cut off siege-gang and goblin guide. Siege gang via Instigator never happens to me. Instigator enters like a huge removal target.
Guide i cut this week after your comments. Im playing with RB mid/late version and Guide doesnt fit in the deck idea. At the moment considering 2md Spikeshot Elder and maybe 4 spike jester.
I'm a little suspicious about the Lavamancer. It would be a recurring removal, but doesnt interact with lords, wort or krenko.
How is the Harbinger performance?
Modern
RBW Goblins
XU ArcMUD
Nice testing hehe. I figure you like Frogtosser Banneret because it almost like warchief, but in my case dont helps at Warren Instigator,Spike Jester and Boggart Ram-Gang cost (RR, RB and RRR) then i dont know what think. Waiting for your reports :]
Im tried Sensation Gorger: same lord curve for vial, but 50% draw chance. Needs more testing.
--
I tried today run Hearthfire Hobgoblin. Surprised me how performed, swinging 6-8 easily.
@The_cobra
I cut off Wort. She never stay at table and replaced by Hobgoblin. Same lord curves for vial. Thinking about 1 Krenko replacing 1 terminate.
--
List at moment:
4 Mogg Fanatic
2 Legion Loyalist
4 Warren Instigator
4 Spike Jester
4 Boggart Ram-Gang
4 Goblin Chieftain
3 Mad Auntie
1 Goblin King
3 Hearthfire Hobgoblin
4 Lightning Bolt
3 Terminate
[land]
4 Auntie's Hovel
4 Blood Crypt
4 Blackcleave Cliffs
3 Mountain
4 Cavern of Souls
1 Ghost Quarter
1 Goblin King
3 Rakdos Charm
2 Smash to Smithereens
1 Sword of Fire and Ice
2 Warren Weirding
2 Vexing Shusher
Modern
RBW Goblins
XU ArcMUD
Although pointless discussion about the run Guide at midrange version, i liked your list.
Against what you run Anger of the gods ? Having Bloodmoon, doesnt fit at least 1 King ?
In this build, worth 2x instigator instead of 1x and 1x loyalist war-marshall ?
Modern
RBW Goblins
XU ArcMUD
Im curious about how performs Reforge the Soul and Tectonic Edge
Modern
RBW Goblins
XU ArcMUD
Basically Hauahu
Modern
RBW Goblins
XU ArcMUD
4 Mogg Fanatic
4 Goblin Guide
2 Legion Loyalist
4 Warren Instigator
4 Spike Jester
4 Boggart Ram-Gang
4 Goblin Chieftain
2 Mad Auntie
2 Goblin King
4 Lightning Bolt
4 Goblin Grenade
2 Terminate
[land]
4 Auntie's Hovel
4 Blood Crypt
7 Mountain
4 Cavern of Souls
1 Ghost Quarter
2 Wort, Boggart Auntie
2 Faithless Looting
2 Smash to Smithereens
4 AEther Vial
1 Sword of Fire and Ice
2 Warren Weirding
2 Vexing Shusher
I know i know 'wtf you was doing?!'
For real sideboard, i just had 2x Smash to Smithereens and Vexing Shusher at moment, then tried a mixed version changing deck approach when needed: AEther Vial and Wort, Boggart Auntie .
I dont remember all facts, but some considerations
Round 1: v RG Tron
- Game 1: Legion Loyalist + Boggart Ram Gang + lightning bolt won this game vs Wurmcoil.
- Game 2: Topdeck Pyroclasm cleaned my table t4: 2x Instigator, Chieftain, 2x Mogg Fanatic... Just Boggart Ram survived but cant do anything against Sundering Titan after
- Game 3: Opponent at 5 life, full table, topdeck All Is Dust for win
0x1
Round 2: vs monoG Infect
- Game 1: Mogg Fanatic killed one creature, Lightning Bolt another one. But Inkmoth Nexus won this game alone, with no more removals
- Game 2: Fanatic + Spike Jeter + chieftain + Goblin Grenade finished quickly the game
- Game 3: Guide starts. Just 2 mountains for 4 turn. Draw just 3cmc or black cards, and finished by snake with red protection
0x2
Round 3: vs Death and Taxes
Game 1: Legion Loyalist + Spike Jester + Mad Auntie won this game against golem tokens. Trampled!
Game 2: Mulligan to 5. Two hands with no lands! Restoration angel + golem tokens pff
Game 3: Ratchet Bomb slowed my game, path of exile finished to clean my field.
0x3
Round 4: vs Soldier
Game 1: Spike Jester + King + Mad Auntie. Lightning and terminate cleaned the table
Game 2: Same way
1x3
Conclusion
- Huge mistake mixing deck idea!
- I need decent sideboard cards
- Tron very lucky at topdeck. Wurmcoil still a problem
- Goblin Guide doesnt fit today as i expected, so as the Grenade. There too many important goblins, i cant just sacrifice.
+ Legion Loyalist surprised me. But i not sure about 4md. Fanatic still my favorite drop 1.
- missed Vial!
- I need 4x BlackCleave to replace mountains
I thinking about 1md Krenko.
Modern
RBW Goblins
XU ArcMUD
How Ember Hauler performs ? You tried run 18 lands instead 19 ?
I agree, Goblin Guide is awesome drop 1, but mainly in aggressive deck. Like mentioned by The_cobra: 'RB-version wants to do a bit slower approach of the game', then Guide doesnt fit so good in the strategy.
Modern
RBW Goblins
XU ArcMUD
I cut off Goblin Guide because i run a sluggish build. At agressive version i prefer to include.
Modern
RBW Goblins
XU ArcMUD
OMG! This was my last hope against tron's Wurmcoil Huahuh, but thanks for clarify :] Lucky I have not bought them yet
Modern
RBW Goblins
XU ArcMUD
Sword of Fire and Ice works works so good, i cant cut off. Light and Shadow is a 'maybe slot', testing right now.
Boggart Ram is my 'strong guy'. Huge block if necessary and same curve lords for vialing. I prefer warren weirding than dismember, because my field: Geist and Thrun. TukTuk i.. hum... just like him hehe
Instigator eats removal every time and opponent doesnt know i dont have Siege-Gang. Instigator + swords works very well
Rakdos Charm seems better tha smash to smitereens, but i dont have. Yet! 3 at sideboard maybe ? How performs your MD ?
I dont have problems with caverns, 4 still working good
Modern
RBW Goblins
XU ArcMUD
Actually its using this list.
4 Mogg Fanatic
4 Warren Instigator
4 Spike Jester
4 Boggart Ram-Gang
4 Goblin Chieftain
2 Mad Auntie
2 Wort, Boggart Auntie
1 Goblin King
[spell]
4 Lightning Bolt
3 Terminate
2 Faithless Looting
4 AEther Vial
1 Sword of Fire and Ice
1 Sword of Light and Shadow
[land]
4 Auntie's Hovel
4 Blood Crypt
4 Mountain
4 Cavern of Souls
4 Blackcleave Cliffs
1 Tuktuk the Explorer
1 Boartusk Liege
3 Goblin Grenade
3 Smash to Smithereens
2 Warren Weirding
1 Goblin King
1 Terminate
3 Rain of Gore
Ive been tested Spike Jester MD today. Very strong. Better than Guide mid/late
1cmc Mogg Fanatic is awesome!
Sword of Fire and Ice its a fixed MD, but i liked Sword of Light and Shadow too. 3 life helps a lot
I tried Krenko, but never works for me.
My sideboard change a few things about strategy. Rain of gore against Wurmcoil Engine.
I tried, but performed too slow. I cut off
I like Goblin king but i run just 1 md. I feel Mad Auntie better almost ever. I dont have Blood moon
Modern
RBW Goblins
XU ArcMUD
I cut off siege-gang and goblin guide. Siege gang via Instigator never happens to me. Instigator enters like a huge removal target.
Guide i cut this week after your comments. Im playing with RB mid/late version and Guide doesnt fit in the deck idea. At the moment considering 2md Spikeshot Elder and maybe 4 spike jester.
Anyone considered use discard ?
Modern
RBW Goblins
XU ArcMUD
I just rethink about have goblin guide. My RB goblin had 4x MD, but usually its a bad draw late game, and i prefer vial before guide at start.
But i dont like Loyalist. What options remains 1 cmc ?
Modern
RBW Goblins
XU ArcMUD
Modern
RBW Goblins
XU ArcMUD
Modern
RBW Goblins
XU ArcMUD