I've played this deck with an altered list to include vials. It's a great card if you can fit it in.
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Modern: GRB Jund RGB Legacy: B The Gate B U Mermaids & Ninja Faeries U Vintage: BBB Dark Depths featuring Bob and friends BBB Elder Dragon Highlander: URR Jhoira of the Eldrazi ApocalypseRUU
I don't like Cavern Harpy. I can do some neat things, but its a very bad card topdecked/ by itself. With the black splash, my mind tends to think immediately of putting Tombstalker in the mix, making it more of a Bitterstalker/ FNS hybrid.
I guess the idea is more of a Bitterstalker with 4 Ninja to keep spellstutter sprites active.
But would require some heavy changes.
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Modern: GRB Jund RGB Legacy: B The Gate B U Mermaids & Ninja Faeries U Vintage: BBB Dark Depths featuring Bob and friends BBB Elder Dragon Highlander: URR Jhoira of the Eldrazi ApocalypseRUU
A solid, low-budget replacement for Jitte is Scion of Oona. I play it in my build on MTGO and it speeds up your clock immensely. It makes Mutavault better, and even Faerie Conclave becomes a pretty big threat too.
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Modern: GRB Jund RGB Legacy: B The Gate B U Mermaids & Ninja Faeries U Vintage: BBB Dark Depths featuring Bob and friends BBB Elder Dragon Highlander: URR Jhoira of the Eldrazi ApocalypseRUU
Modern: GRB Jund RGB Legacy: B The Gate B U Mermaids & Ninja Faeries U Vintage: BBB Dark Depths featuring Bob and friends BBB Elder Dragon Highlander: URR Jhoira of the Eldrazi ApocalypseRUU
It plays a bit differently than a more traditional build of FNS, but the shroud/buffs supplied by Scion gives us a faster clock. And Aether vial allows for some neat plays.
The slots I'm unsure of are the Zephyr Sprite and Spell Snare slots. I've thought of running echoing truth here, or spell pierce. I'm not sure how great Spell Snare is in today's metagame. Only testing will tell. (my sideboard is the same as Dissolution's v4)
-edit: i think 4 Ornithopters may be the best choice for those weird slots. It's better than Zephyr Sprite at what it does (albeit not a fairy).
Modern: GRB Jund RGB Legacy: B The Gate B U Mermaids & Ninja Faeries U Vintage: BBB Dark Depths featuring Bob and friends BBB Elder Dragon Highlander: URR Jhoira of the Eldrazi ApocalypseRUU
@.nemesis
You make a convincing argument. The Mimeomancer is a lot stronger than he seems at first glance, and he serves a role that this deck needs: a powerful game ender. I'll be trying him out on MWS (still not convinced on the vials though), but not IRL until i get my lazy arse off the computer and find a job. Duals ain't free.:-/
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Modern: GRB Jund RGB Legacy: B The Gate B U Mermaids & Ninja Faeries U Vintage: BBB Dark Depths featuring Bob and friends BBB Elder Dragon Highlander: URR Jhoira of the Eldrazi ApocalypseRUU
While a white splash in the deck for Swords/Path is a great idea, Aven Mimeomancer seems weak and a bit slow. I don't think he would help out our Zoo/Canadian Thresh MU. At least he doesn't interfere with Jitte, like Scion of Oona.
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Scion of Oona seems really good. I could also see a black splash for bitterblossom in place of standstill, but im not sure if that would strengthen the deck. When your opponent cracks standstill, its major boon, but bitterblossom actively helps you win...
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From my very limited Tourney experience with this deck, i'd say Zoo is hardest, and i haven't played against ANT/Goblins outside of MWS. Merfolk is close, and we win under standstill but they can bring more power and end the game faster.
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Sunken City could bring a lot more power to the deck when Jitte isn't showing up. Arcane Laboratory is interesting, but I'm not sure that I'd come out on top with that card. It's hard to say without testing, but Zoo is a very hard MU, and very popular, so it warrants consideration.
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I'm not sure if it's stronger, but i have a few more out's against Reanimator. I haven't tried Hydroblast, but i think propaganda and submerge are better against Zoo.
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Sideboarding with this deck is sort of confusing. With the Merfolk MU, should we side in Pithing Needle for vial, and if so, what card isn't useful in that match?
I would guess ornithopter or Zephyr sprite are the easiest to cut.
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After a lot of consideration, i think the stifle/wasteland package doesn't fit in this deck. It does makes a splash build sound a lot more appealing, namely for Goyf. But i don't really like the direction that these cards pull the deck, as it seems to resemble a weaker Tempo Thresh
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Distortion Strike sounds great, but i've abused writ of passage to great affect in the past, coupled with mistblade shinobi and a standstill. But as Jorhua stated, it eats up mana and is far from perfect.
Modern: GRB Jund RGB Legacy: B The Gate B U Mermaids & Ninja Faeries U Vintage: BBB Dark Depths featuring Bob and friends BBB Elder Dragon Highlander: URR Jhoira of the Eldrazi ApocalypseRUU
I find that having two works out well enough. I tried three and was mana screwed far too often.
But stifle seems useful. What would you take out to try and fit in stifle?
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:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
I guess the idea is more of a Bitterstalker with 4 Ninja to keep spellstutter sprites active.
But would require some heavy changes.
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
A solid, low-budget replacement for Jitte is Scion of Oona. I play it in my build on MTGO and it speeds up your clock immensely. It makes Mutavault better, and even Faerie Conclave becomes a pretty big threat too.
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
Why no Daze in the list?
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
Here's my list in the works:
4 Ninja of the Deep hours
2 Mistblade Shinobi
4 Cloud of Faeries
4 Spellstutter Sprite
4 Scion of Oona
2 Vendillion Clique
2 Zephyr sprite/ornithopter
4 Standstill
4 Force of will
4 Daze
4 Aether Vial
2 Spell Snare
4 Mutavault
3 Wasteland
13 Island
It plays a bit differently than a more traditional build of FNS, but the shroud/buffs supplied by Scion gives us a faster clock. And Aether vial allows for some neat plays.
The slots I'm unsure of are the Zephyr Sprite and Spell Snare slots. I've thought of running echoing truth here, or spell pierce. I'm not sure how great Spell Snare is in today's metagame. Only testing will tell. (my sideboard is the same as Dissolution's v4)
-edit: i think 4 Ornithopters may be the best choice for those weird slots. It's better than Zephyr Sprite at what it does (albeit not a fairy).
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
You make a convincing argument. The Mimeomancer is a lot stronger than he seems at first glance, and he serves a role that this deck needs: a powerful game ender. I'll be trying him out on MWS (still not convinced on the vials though), but not IRL until i get my lazy arse off the computer and find a job. Duals ain't free.:-/
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
My list is a little different from Dissolution's:
3 Relic of Progenitus
2 Propaganda
3 Annul
2 Rushing River
2 Submerge
I'm not sure if it's stronger, but i have a few more out's against Reanimator. I haven't tried Hydroblast, but i think propaganda and submerge are better against Zoo.
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
I would guess ornithopter or Zephyr sprite are the easiest to cut.
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU
But stifle seems useful. What would you take out to try and fit in stifle?
:bicycle::bicycle::teamwork::bicycle::bicycle:
Modern:
GRB Jund RGB
Legacy:
B The Gate B
U Mermaids & Ninja Faeries U
Vintage:
BBB Dark Depths featuring Bob and friends BBB
Elder Dragon Highlander:
URR Jhoira of the Eldrazi ApocalypseRUU