They're alright. I'm not sure WW for an in-combat flash Anthem makes the cut. W for an anthem post-combat when you've attacked with three dudes is considerably better.
I was of the opposite opinion. The one that was useable in combat looks significantly better.
I think the last line of text on Tactician's Anthem is redundant. If you say that the cost is reduced by 1 for each attacking or blocking creature, you don't need to specify that it can't reduce the white mana costs.
I'd like to replace some of the generic goodstull 'walkers with ones that support specific strategies. I'd like a Loam-centric 'walker in green and maybe a mutual sacrifice 'walker in black.
~ Jumpstart FireboltR
Sorcery
~ deals 2 damage to any target.
Jumpstart
..........
~ Jumpstart Shock1R
Instant
~ deals 2 damage to any target.
Jumpstart
..........
~ Jumpstart Hammer1R
Sorcery
~ deals 3 damage to any target.
Jumpstart
They won't print the last one, though I'd windmill slam it into the cube. If they do make a Hammer variant, it'll probably cost 2R or 1RR. RR if we're really lucky.
I would play it over Emissary, yes. The built-in sacrifice effect makes the threaten so much more powerful, and it bashes for 8 while removing a blocker/killing their best permanent.
I like that card a lot, but the 1RR cost is really prohibitive for all the decks that might want the card. With the tap clause, I think 2R is printable. I would cube that at the splashable cost.
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I was of the opposite opinion. The one that was useable in combat looks significantly better.
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My Article - "Cube Design Philosophy"
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My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
~ Jumpstart Firebolt R
Sorcery
~ deals 2 damage to any target.
Jumpstart
..........
~ Jumpstart Shock 1R
Instant
~ deals 2 damage to any target.
Jumpstart
..........
~ Jumpstart Hammer 1R
Sorcery
~ deals 3 damage to any target.
Jumpstart
They won't print the last one, though I'd windmill slam it into the cube. If they do make a Hammer variant, it'll probably cost 2R or 1RR. RR if we're really lucky.
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My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
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I mean, I'd be fine with it 'cuz it's broken and I want it for my card, but it's insane.
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Does it lose provoke when it bands with a non-banding creature?
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