Cube Size : 405 Powered? : Indeed. Average number of drafters : Six-Eight Most frequent draft format : Booster Draft Popular archetypes: 5CC, R/x Aggro, W/x Aggro, U/x Control, B/G Midrange, 5CC/Superfriends, G/U Ramp, X/u and X/X/u aggro-control. Strongest archetype(s): W/B Aggro, U/B Control, B/G Midrange Weakest archetype(s): 5CC/Superfriends Other (fun, wacky, unique, etc) archetype(s) supported: X/X/x aggro-control strategies (these were enabled by prioritizing easily splashable 2 and 3 drops). Archetypes your cube goes out of the way to support: Prison Common archetypes your cube chooses to not support (and why) : Blink - I don't see it raising the competitive level of the cube because it makes me reduce overall card quality. Reanimator - Requires me to play too many 'niche cards' which put stuff in the graveyard to stay competitive with other decks and ends up dilluting the card pool. What are some current issues you have with your cube that you'd like help changing?: Going to cut down to 360 soon, probably as part of the DA update. Explain what makes your cube different: I gleefully cut high-CMC cards and have an extremely lean mana curve which leads to fast, brutal games with an earlier fundamental turn than every other cube I have played with. At 360 I think it will be even more explosive and fun.
Powered? : Indeed.
Average number of drafters : Six-Eight
Most frequent draft format : Booster Draft
Popular archetypes: 5CC, R/x Aggro, W/x Aggro, U/x Control, B/G Midrange, 5CC/Superfriends, G/U Ramp, X/u and X/X/u aggro-control.
Strongest archetype(s): W/B Aggro, U/B Control, B/G Midrange
Weakest archetype(s): 5CC/Superfriends
Other (fun, wacky, unique, etc) archetype(s) supported: X/X/x aggro-control strategies (these were enabled by prioritizing easily splashable 2 and 3 drops).
Archetypes your cube goes out of the way to support: Prison
Common archetypes your cube chooses to not support (and why) : Blink - I don't see it raising the competitive level of the cube because it makes me reduce overall card quality. Reanimator - Requires me to play too many 'niche cards' which put stuff in the graveyard to stay competitive with other decks and ends up dilluting the card pool.
What are some current issues you have with your cube that you'd like help changing?: Going to cut down to 360 soon, probably as part of the DA update.
Explain what makes your cube different: I gleefully cut high-CMC cards and have an extremely lean mana curve which leads to fast, brutal games with an earlier fundamental turn than every other cube I have played with. At 360 I think it will be even more explosive and fun.
[Remixes] - [The Brutal Cube - 360 Powered] - [My Cube Article] - ['Print-This' Wishlist]