In related news, last night I picked up a Guardian Beast. Didn't actually realize the interaction between Beast and Chaos Orb.
Shahrazad is not in my cube, and won't be. The scenario above is very good, but in the end we have places to be and things to do, and waiting for a round of subgame to finish is awful.
Kinda agree on Shahrazad but at 1x its not that big a deal. I think the problem with it in other formats is that it can happen multiple times every game. It won't likely be drawn every game in Cube matches and you only have one copy. If the match goes 2-0 with a subgame thats no different than a 3 game match.
That said, I wouldn't play it in a bigger group but my brother and I are going to play for roughly a set amount of time so it doesn't make a difference.
Guardian Beast? i remember that guy! Surprised they didn't errate Chaos Orb to be a sacrifice.
Unfortunately I'm not all-in on Chaos Orb. My errata is that you can destroy any *single* card it lands on, but not *all* of them. My group is competitive enough that they'd spread their cards all over the table to avoid the one-sided Apocalypse, which is both the right play and utterly obnoxious.
After thinking about it, we may go all in on this thing..yeah, it is obnoxious but its just one card..and there are a few others that people play that produce similarly grating scenarios.
The only card banned from my cube is limited resources. It was removed after we had some unfun experiences with it.
Further all tournament-legal cards are allowed (thus no "un-" cards) and although not strictly tournament-legal both chaos orb and shahrazad are included.
cheers,
lplaat
How has Shahrazad played out for you? Outside of a very small and informal group I would never include it, personally. Part of the appeal of the card is that the opponent might just concede due to time considerations..without that dimension (we just play out the subgame every time) I'm not sure its worth it. We've only had one subgame recently and it was using Enter the Dungeon. By the time we finished it we'd lost track of the original game because we forgot to start at 5 life. I said we should back up and declare me the winner since I'd dealt the first 5 damage, but got overruled
We did play on the floor too (our desk was too low and had bracing underneath to literally play underneath it)
The problem with Enter the Dungeon (tangent) is that the winner gets to tutor. If the card was "Play a subgame, if you win tutor for two cards" it would be quite different. But starting at 5 life does mitigate that risk substantially (if you remember to start at 5 life!!)
I consider white-border bans and ugly art bans to be arbitrary. I also don't like the idea of banning cards because of color-pie bleed or because it's a functional reprint either.
But not playing cards that were never intended/designed to be played alongside other cards doesn't feel arbitrary. At least, not to me.
I guess I'm confused then, because when people are not playing cards because they're white bordered or because they're copies of cards from another color that seems like whim/arbitrariness to me.
I hate custom erratas far more than having to flip the card. At least playing it the way markslack does is as the card was designed/intended to be played, which is why I was giving him props for it.
Well, I don't think its any more arbitrary than playing or not playing cards that are legal in every sanctioned format based on whim and the same-old-same-old can get tired after a while so a little spice can be a good thing
Damn straight you have to flip it. I think that it's cool you play that card and require the dexterity. Props.
Its kind of a hassle having to flip it IMO and it distorts the game a bunch. We've done different stuff. There is an unglued card that makes you play three card monte with three permanents -- we've thought about making Chaos Orb do something like that.
I wouldn't have mentioned these issues, if they didn't come up in our drafts.
Remember I am often playing at our local store, where you can't count on the best knowledge of the rules from each participant, especially when the cards are in a foreign language and you simply mentally shortcut the functionality of the card to the picture without knowing in detail what it does.
Ah ok that makes sense. I thought you were just being doctrinaire on the point. I would do the same if there was foreign language involved
I don't think that is very convincing. Not playing Time Vault or Illusionary Mask for that reason I would totally understand. (Or Flash if that were more widely Cubed)
Kinda agree on Shahrazad but at 1x its not that big a deal. I think the problem with it in other formats is that it can happen multiple times every game. It won't likely be drawn every game in Cube matches and you only have one copy. If the match goes 2-0 with a subgame thats no different than a 3 game match.
That said, I wouldn't play it in a bigger group but my brother and I are going to play for roughly a set amount of time so it doesn't make a difference.
Guardian Beast? i remember that guy! Surprised they didn't errate Chaos Orb to be a sacrifice.
After thinking about it, we may go all in on this thing..yeah, it is obnoxious but its just one card..and there are a few others that people play that produce similarly grating scenarios.
How has Shahrazad played out for you? Outside of a very small and informal group I would never include it, personally. Part of the appeal of the card is that the opponent might just concede due to time considerations..without that dimension (we just play out the subgame every time) I'm not sure its worth it. We've only had one subgame recently and it was using Enter the Dungeon. By the time we finished it we'd lost track of the original game because we forgot to start at 5 life. I said we should back up and declare me the winner since I'd dealt the first 5 damage, but got overruled
We did play on the floor too (our desk was too low and had bracing underneath to literally play underneath it)
The problem with Enter the Dungeon (tangent) is that the winner gets to tutor. If the card was "Play a subgame, if you win tutor for two cards" it would be quite different. But starting at 5 life does mitigate that risk substantially (if you remember to start at 5 life!!)
Hahaha, I think arbitrariness just went meta
I guess I'm confused then, because when people are not playing cards because they're white bordered or because they're copies of cards from another color that seems like whim/arbitrariness to me.
Well, I don't think its any more arbitrary than playing or not playing cards that are legal in every sanctioned format based on whim and the same-old-same-old can get tired after a while so a little spice can be a good thing
Its kind of a hassle having to flip it IMO and it distorts the game a bunch. We've done different stuff. There is an unglued card that makes you play three card monte with three permanents -- we've thought about making Chaos Orb do something like that.
Ah ok that makes sense. I thought you were just being doctrinaire on the point. I would do the same if there was foreign language involved