It actually is about the blocking, because even though it may not be the best play ever to play a six mana blocker that just dies blocking, at least it can buy an additional turn in situations where AEtherling cannot do that.
Yes, this point was made earlier. My response was that while aetherling can't block fliers, it can block ground guys forever where sphinx can't. I think they both have pros and cons defensively and on paper aetherling looks better to me.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
Yes, he is able to block once and then die. Which is not a good use of six mana and leaves you in the same place you were before.
Are you making a point here besides gotcha-ing me on semantics? I know you know what I meant, so I'm confused about why you're hanging onto this with such a tight grip. Is it furthering the discussion in some way I'm not seeing?
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
I don't think jar jar is that great at keeping you alive. He blocks some stuff aetherling doesn't, but aetherling blocks dudes jar jar can't as well. And while you're using jar jar to block you're not closing out the game, which just gives your opponent more time to kill you.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
I like optional mana sinks. I don't like cards that rely on constantly sinking mana into them.
It really only requires one blue mana. Everything else it optional. How many turns are you honestly going to curve out after turn 7 anyway? It leaves plenty of opportunity to cast whatever you need to cast and let's you spend the rest on damage and blocking.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
Evasion and protection, I agree. Defense, not really. A Rust Scarab/Water Elemental is not a good defensive return for the mana investment.
you know it can change its power and toughness, right? and you can block and blink to survive any attacker. so it pretty much blanks any single attacker and bashes for 8 each cycle. that's... pretty good.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
What blue finishers are you using with lifelink or board impact beside a single body? The only one I can think of that does something like that is meloku. Don't get me wrong, meloku is an amazing cube card. But I'd love a more resilient finisher for blue control. A huge selling point for this guy is being able to play a wrath after dropping him, I've had plenty of times I wanted to wrath but didn't have another finisher in hand.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
I need to test it but I really think this guy is the best finisher possible for blue control. He's a great ramp target, too. I can't say when the last time I saw a dedicated reanimator deck was, so I don't care too much about that, but I think he'd actually be surprisingly good there. Blue has a lot of ok finishers but nothing as good as black, white, or even red.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
I think this guy is a lot better than morphling. He doesn't block as well but he's going to kill your opponent unless they throw multiple removal spells at him or kill you first.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
I think this guy is a monster. Hits so hard, almost unkillable, vigilance, wrath proof. Not a good reanimator target but great for ramp and control. It's a 7 drop, but that's not a particularly competitive place in blue and I think this guy is worth it. The guy looks unstoppable.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
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Yes, this point was made earlier. My response was that while aetherling can't block fliers, it can block ground guys forever where sphinx can't. I think they both have pros and cons defensively and on paper aetherling looks better to me.
Yes, he is able to block once and then die. Which is not a good use of six mana and leaves you in the same place you were before.
Are you making a point here besides gotcha-ing me on semantics? I know you know what I meant, so I'm confused about why you're hanging onto this with such a tight grip. Is it furthering the discussion in some way I'm not seeing?
It really only requires one blue mana. Everything else it optional. How many turns are you honestly going to curve out after turn 7 anyway? It leaves plenty of opportunity to cast whatever you need to cast and let's you spend the rest on damage and blocking.
you know it can change its power and toughness, right? and you can block and blink to survive any attacker. so it pretty much blanks any single attacker and bashes for 8 each cycle. that's... pretty good.
why would you cut consecrated sphinx for this guy? it serves a completely different purpose.
I don't run either, so yes. Ultimately I don't think either of those guys does enough for the cost.