They changed how remembering to pay for Pacts works. It's no longer a game loss when they draw their card. My strategy is very legal. I'm not required to remind my opponent about their triggers until it becomes clear they have forgotten them. Since they changed the way Pacts work for paying them, I have no way of knowing he forgot it until he uses his mana for something else. Once they use their mana for something else, they will not be able to back up and pay for the pact, which mean they lose.
I think I had a Watery Grave instead of the Swamp actually and didn't remember it correctly
How the hell did you lose to Amulet AND Tron?!?!?! The amulet matchup has been a landslide every time I played it. Damn, I'd be so mad too. Especially after beating both shadow and humans... You must have felt like it was your tournament. Pretty *****ty to run into the super low meta Sultai Reclamation.
Just read all the amulet matches... Sounds like you would have played it the same way I would have lol. A pact trigger is not something an opponent just forgets. I wonder how many other times this has happened to people. I think I remember an Amulet player missing a pact trigger on camera. Maybe it was the same guy you played?
I like adding the 3rd push to the main and was only different from you with playing the 3rd bridge in the side and a couple different sideboard cards but I'm sure it was essential to beating shadow and humans so maybe I'm wrong with that. Nice report.
Did the extra Echoing Truth pay off for you? I've always felt comfortable with 2 sideboard slots devoted to non creature permanent removal in the sideboard, especially with Mission Briefing in the deck.
I never cast the Echoing Truth, but I did side it in a few times. I feel like it was important to try to have a better way of dealing with multiple permanents like Phoenix, Amalgams or Gurmag Anglers since Fatal Push is iffy against them.
I like Dismember, Id definitely replace one or two pushes with it. It kills many things and its price starts from 1 generic mana
I think you should call a judge when he draws (first game too)
Im not sure your strategy is legal and it definitely worked against you
G3 I didnt get how could you play Mission Briefing with UB
Essentially if your opponent is just drawing and discarding for their turn, and not doing anything else, they are not advancing the game state.
Per a lvl 2 judge I asked specifically about the discard loophole you mentioned
Q: If a player is just discard a card and passing the turn, either Nexus of Fate specifically or otherwise doing nothing until they reduce their library to only Nexus of Fate via this process of draw, discard, pass turn - am I able to call a judge to stop this tactic, and when can I do so?
A:If you feel that the player can make a play that isn't discarding Nexus, you can call a judge to confirm this.
Q: would that include discarding another card and losing the game?
A: Correct. An exception would be if they could move the game forward, like attacking with a 1/1, and use the nexus discard to stay in.
I feel like this is wrong, i'm asking some judges, and there is a difference between casting endless turn without wincons and just discarding to handsize.
When you discard to handsize, you make the game move forward, cause your opponent got their turn, draw their cards, and do some stuff.
Corner cases can be if the mill player got himself immune to mill. But i can't see discarding to handsize beiing a problem, if it doesn't take 1 minute to do.
I wanted to make a thread in rules section but thats just a no brainer for me
Of course you can discard Nexus to hand size
Thats not a loop
Game progresses for sure as your opp draws a card and is one step closer to decking himself
Btw single Nexus of Fate in the sideboard enables this strategy vs Mill
Dont play anything, even lands
if you have Nexus of Fate in hand, discard it to hand size, otherwise discard random card
now you are immune to Mill
they cant mill you because Nexus is always in your library on their turn (if you draw you discard it, if you dont draw it, it is in library)
and if they mill you you always have atleast one card to draw (Nexus)
then they will deck themselves eventually
You can also mill them until their library is only Nexus of Fate, provided that they have nothing else to advance the boardstate or otherwise win, a judge will force them to do something besides just draw and cast (or discard) the Nexus of Fate over and over.
Why should judge force them. They force a draw with kinda infinite loop and thats better than a loss.
Looks like mill cant win as long as they are able to cast Nexus
I was just about to post about how awful the metagame is for mill lately... Being modern, it will probably shift into a decent metagame in a few weeks when your tournament starts. Good luck! Jund with ancient grudge sideboard has been too much for me lately.
I think its hard to tell whether a metagame is good or bad while its so diverse. The one way to determine it is get top 20-30 decks from a metagame, identify matches winrates, then sum winrates multiplied by meta shares of each deck.
What if you dont draw Day's Undoing? All your Tormod's Crypt and Leylines are blank 80%-90% of times
What if you dont draw your gravehate? Day's Undoing is undoing all your mill work. Day's Undoing doesnt reset your life totals and opps board. Thats just a gift to an aggro deck.
Adding a third color to two-color deck only for 2-3 cards without unique effects?
Btw I think Trophy does nothing against Scapeshift
If you destroy Valakut before they combo, they replace it with another land so they stay at the same land count
If you destroy Valakut in response to combo triggers then triggers still resolve and do same amount of damage
If you destroy non Valakut they just replace it with Mountain so land count stay the same and triggers do same damage (or more)
So you just waste a card and mana for nothing
Agree with crowd, why add third color (inconsistency and life loss) arguing that it improves our 90% matchups
Also hitting lands with Trophy isnt a good strat in general, since they immediately allowed to search for replacing basic. Thats like Pathing a mana dork.
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
Casting this vs Affinity, Burn and any other good aggro might be the last thing you cast in game
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
Im not sure your strategy is legal and it definitely worked against you
G3 I didnt get how could you play Mission Briefing with UB
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
Of course you can discard Nexus to hand size
Thats not a loop
Game progresses for sure as your opp draws a card and is one step closer to decking himself
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
But I'm 99% sure discard to hand size strategy in my second comment is a valid
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
Dont play anything, even lands
if you have Nexus of Fate in hand, discard it to hand size, otherwise discard random card
now you are immune to Mill
they cant mill you because Nexus is always in your library on their turn (if you draw you discard it, if you dont draw it, it is in library)
and if they mill you you always have atleast one card to draw (Nexus)
then they will deck themselves eventually
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
Looks like mill cant win as long as they are able to cast Nexus
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
What if you dont draw your gravehate? Day's Undoing is undoing all your mill work.
Day's Undoing doesnt reset your life totals and opps board. Thats just a gift to an aggro deck.
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
Btw I think Trophy does nothing against Scapeshift
If you destroy Valakut before they combo, they replace it with another land so they stay at the same land count
If you destroy Valakut in response to combo triggers then triggers still resolve and do same amount of damage
If you destroy non Valakut they just replace it with Mountain so land count stay the same and triggers do same damage (or more)
So you just waste a card and mana for nothing
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!
Also hitting lands with Trophy isnt a good strat in general, since they immediately allowed to search for replacing basic. Thats like Pathing a mana dork.
G Green Stompy
RG Shamans
UB Mill
UG Infect
WUBRG Slivers!