Quote from ttplayaAre you having trouble casting certain spells when you need 2? They best way is to test...
Personally I cant see Rites being very useful to you and the singleton needle seems out of place.
Quote from Dark SpawnSo lets see... You are running red for 4 bolts and 1 cruel?
I like me some bolts and cruel more then your average player, but messing up your mana base just for 5 cards makes no sense. Just run U/b/w Teachings, you can still run dismember or go for the throat.
And where are the cryptics?
I think Trickbind is betters then Angel's grace if you want a silver bullet for your Teachings.
Also I;m Running Preordain, and i've switched them for Telling time. I think its a better card and it digs 3 deep... also instant = good?
Quote from DaGarverA couple things:
Why Mana Leak over Rune Snag? If you're playing a playset, Rune Snag is almost certainly better, since drawing them in multiples late game isn't completely dead against some decks.Why Damnation over a quicker board wipe like Firespout? This deck plays a lot of tap lands, hitting a turn 3 board wipe on turn 4 isn't unlikely, and will often save you many lost games as opposed to dying the turn before you 5th turn Wrath.Why only 2 Cruel? Have you tested 3? Is 2 significantly better? I'm not seeing the draw power to consistently see one of 2.Why Sorin's Vengeance?Why 2/2 Path/Terminate? Why not 3/1 or 4/0? Path is arguably just better if you can play it.Why Oblivion Ring? What does it do for you that Cryptic generally won't?I don't think Ajani has a place in this deck. You don't have sufficient resources to protect him until late game, where he becomes almost irrelevant.I don't think Chandra fits in here, either. Copying a Cruel (or a Vengeance) is cool, but will likely never happen, since that would require 11 mana and them to not have disruption or dudes to beat her down before you hit 11 (should you play her before then).Why no Bolts as more fast removal?Why Go for the Throat in the side? Terminate/Path are just better.Why Wrath of God/Slagstorm? Double cost of any color besides Blue (barring Cruel) is incredibly tough in this deck (though Black is manageable), and there's a decent chance you don't hit RR on turn 3 or WW on turn 4. This is why we came to the consensus that Firespout is the correct board wipe for the deck (and the meta), while Damnation is the correct hard board wipe in the sideboard as a singleton.Timely Reinforcements seems rather lackluster in this format. It's a great card, don't get me wrong. I'm just not sure it fits.
I'm debating taking out the Inquisitions for them. I will be testing tonight and tomorrow to see how they hold up. They are powerful in almost every matchup: fetchland triggers, Eldrazi cast effects, Persist, Hive Mind triggers, etc.
Quote from Morderxwhat cards u recommend vs jund with demigod and fauna shaman
im thinking 2xidentity crisis and 1 faerie macabre plus 2 celestial purge i have 1 sadistic sacrament too
Quote from slipknot72102My problem with the deck from the daily is that he runs almost no card draw. 2 esper charm is far from enough...He must of played some very uncompetitive decks.
Ensnaring bridge is ok, but it is only a band aid on a larger problem. They will draw a repeal and you will be sad. For ensnaring bridge to work properly you need a clock or another way to shut them out.
Quote from WeAreTreebeardNot Grixis, but have people considered Voidslime and Krosan Grip? Both are excellent control cards that don't really have a parallel that I've seen in the existing decks. (I'm not really sure how you would replace Voidslime.)
Quote from 00bsdudeQuestion, i'm Worried about vial decks a bit, is there any turn 1-2 answer we have for the vial itself?
Quote from krootonhey look another deck that scoops to blood moon. Man I love this meta game.
Quote from slipknot72102honestly I didn't notice his mana base because all of his cards were together instead of being spit up into land,creature, and other spells. IMO, without vivid lands your better off just going grixis. A fetch shock mana base hurts to much, and the use of too many basics with filters is also in consistent.
Quote from MacraAlright, here is my updated list. Working the kinks out but it's doing MUCH better.
Grixis ControlMagic OnlineOCTGN2ApprenticeBuy These Cards
Creatures3 Vendilion CliqueInstant3 Lightning Bolt4 Terminate4 Cryptic CommandSorcery3 Cruel Ultimatum4 Thoughtseize4 Preordain4 Blightning2 DamnationEnchantment3 Spreading SeasLand4 Scalding Tarn4 Creeping Tar Pit4 Crumbling Necropolis2 Steam Vents2 Watery Grave3 Dragonskull Summit3 Drowned Catacomb2 Mountain2 IslandSideboard1 Jace Beleren3 Remand2 Double Negative2 Grave Titan3 Thought Hemorrhage1 Spreading Seas1 Relic of Progenitus2 Damnation
Quote from slipknot72102your mana base needs a bit of work, and I would throw in 1-2 creature win conditions. also you need some mulldrifters or something to draw cards. preordain and spreading seas isn't going to get you to enough spells.
Quote from mdiltheyI feel like, especially with Grave Titan, you want 4 Cryptic Command.
Quote from DaGarverWhile Elspeth might be the second best planeswalker ever printed, I wouldn't play her in any variant of this deck. The only one I can see myself legitimately running is banned.