Truest Artifice6
Legendary Artifact
Colored spells you play cost one colored mana less to play. 3: Add 5 to your mana pool. Use only colored mana to pay for this ability.
Private Mod Note
():
Rollback Post to RevisionRollBack
Never ever create a card without taking the extra minute to double check it.
FiremaggotRRR
Enchantment 1: Deal 1 damage to target black and red insect token. Any player may use this ability. 3: Put a 1/1 black and red insect token into play under target player's control with, "Whenever this creature deals damage, sacrifice it and you lose 1 life." Any player may use this ability. Maggots are gross. Especially when they explode.
Private Mod Note
():
Rollback Post to RevisionRollBack
Never ever create a card without taking the extra minute to double check it.
Traitorous Mindhorn4UB
Creature - Beast Horror
Traitorous Mindhorn comes into play under target opponent's control.
When control of Traitorous Mindhorn switches, it's previous controller removes his or her hand from the game, and it's current controller draws that many cards.
4/6
Private Mod Note
():
Rollback Post to RevisionRollBack
Never ever create a card without taking the extra minute to double check it.
Replication Slate2UU
Enchantment
Whenever a player plays an instant or sorcery spell that targets a single creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures. 2UU, Sacrifice Replication Slate: Put a token copy of target creature into play under your control.
Private Mod Note
():
Rollback Post to RevisionRollBack
Never ever create a card without taking the extra minute to double check it.
Dealer of Souls3WB
Creature - Spirit Advisor
Remove a creature you control from the game: Destroy target creature with converted mana cost equal to or less than the creature removed.
3/5
Private Mod Note
():
Rollback Post to RevisionRollBack
Never ever create a card without taking the extra minute to double check it.
Ethereal Crusader4WW
Creature - Spirit Knight
When Ethereal Crusader is removed from the game from anywhere, put it into play at the end of turn.
First strike, Flanking 4WW: Remove Ethereal Crusader from the game.
4/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Never ever create a card without taking the extra minute to double check it.
Tribal Bloodthirst2RG
Enchantment
Creatures you control have bloodthirst 1.
Whenever you deal damage to a player, creatures you control gain bloodthirst 1 until end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
Never ever create a card without taking the extra minute to double check it.
Memory of NothingUU
Sorcery
As an additional cost to play Memory of Nothing, remove a card in your hand from the game.
Draw two cards. "If you can forget correctly, it's not much different from remembering."
Private Mod Note
():
Rollback Post to RevisionRollBack
Never ever create a card without taking the extra minute to double check it.
Alternation Keeper7WW
Enchantment Creature - Angel
Flying
When Alternation Keeper comes into play, remove all permanents of a single card type from the game.
4/6
Private Mod Note
():
Rollback Post to RevisionRollBack
Never ever create a card without taking the extra minute to double check it.
Llanowar AncientG
Creature - Elf
All lands are forests in addition to their other types. T: Add G to your mana pool. Use this ability only if there are no untapped forests in play.
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
Never ever create a card without taking the extra minute to double check it.
Rimeword Splitscale4GG
Snow Creature - Lizard
Rimeword Splitscale comes into play with five +1/+1 counters on it.
Whenever a +1/+1 counter would be put onto Rimeword Splitscale, instead put that many +1/+1 counters on each creature you control.
0/0
Private Mod Note
():
Rollback Post to RevisionRollBack
Never ever create a card without taking the extra minute to double check it.
Legendary Artifact
Colored spells you play cost one colored mana less to play.
3: Add 5 to your mana pool. Use only colored mana to pay for this ability.
Enchantment
1: Deal 1 damage to target black and red insect token. Any player may use this ability.
3: Put a 1/1 black and red insect token into play under target player's control with, "Whenever this creature deals damage, sacrifice it and you lose 1 life." Any player may use this ability.
Maggots are gross. Especially when they explode.
Creature - Beast Horror
Traitorous Mindhorn comes into play under target opponent's control.
When control of Traitorous Mindhorn switches, it's previous controller removes his or her hand from the game, and it's current controller draws that many cards.
4/6
Enchantment
Whenever a player plays an instant or sorcery spell that targets a single creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
2UU, Sacrifice Replication Slate: Put a token copy of target creature into play under your control.
Creature - Wildebeast
Defiant Wildebeast is a 5/5.
Even Nature sometimes conflicts with herself.
2/2
Creature - Spirit Advisor
Remove a creature you control from the game: Destroy target creature with converted mana cost equal to or less than the creature removed.
3/5
Enchantment
Suspend 3 - 1B
Pay 3 life: Target player loses 1 life.
Creature - Spirit Knight
When Ethereal Crusader is removed from the game from anywhere, put it into play at the end of turn.
First strike, Flanking
4WW: Remove Ethereal Crusader from the game.
4/3
Enchantment
Creatures you control have bloodthirst 1.
Whenever you deal damage to a player, creatures you control gain bloodthirst 1 until end of turn.
Sorcery
As an additional cost to play Memory of Nothing, remove a card in your hand from the game.
Draw two cards.
"If you can forget correctly, it's not much different from remembering."
Enchantment Creature - Angel
Flying
When Alternation Keeper comes into play, remove all permanents of a single card type from the game.
4/6
Creature - Elf
All lands are forests in addition to their other types.
T: Add G to your mana pool. Use this ability only if there are no untapped forests in play.
1/1
Snow Creature - Lizard
Rimeword Splitscale comes into play with five +1/+1 counters on it.
Whenever a +1/+1 counter would be put onto Rimeword Splitscale, instead put that many +1/+1 counters on each creature you control.
0/0
Creature - Spirit Wall
Defender
Prevent all damage that would be dealt to ~.
4/4
Kobold Enforcer R
Creature - Kobold
Creatures with original power 0 get +1/+0.
1/1