About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Surreptitious Chancellor 1B Creature – Human Advisor t: Each player searches his or her library for a nonland card, reveals it, then puts it into his or her hand. Then each player shuffles his or her library. Choose those cards' names. Whenever a player casts a spell with a chosen name, that player loses 2 life. 1/1 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Obzedat Clergy 2WB Creature – Spirit At the beginning of your upkeep, you may exile a creature you control or a creature card from your hand or graveyard. If you do, you gain 1 life. You may cast exiled creature cards you own by paying twice their mana costs. 1/4 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
~Scrubland Gang--~ ~3W--~ ~Creature – Elemental Spirit--~ ~When Scrubland Gang enters the battlefield, put two 1/1 colorless Ouphe creature tokens onto the battlefield.--~ ~Sacrifice a Ouphe: Each creature you control gets +1/+1 and gains vigilance until end of turn.--~ ~2/2--~ -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Turntimber Old Growth 2G Enchantment While you're searching your library, you may play land cards from your library. Lands played this way enter the battlefield tapped. -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Adventuring Lance 1
Artifact – Polearm Equipment
Equipped creature has first strike.
Whenever equipped creature attacks, you may tap target creature with reach defending player controls.
Equip 1 -minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Topple Edifice 2R
Sorcery
Destroy target land. That land's controller may put a land card from his or her hand onto the battlefield. -minrar: common Torch of Infinite Rage 2R Enchantment Indestructible At the beginning of your upkeep, you may have target creature gets +3/+0 until end of turn. If you do, sacrifice Torch of Infinite Rage if you don't control a legendary permanent. -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant – Cold
Flip a coin. If you win the flip, Seasonal Cold deals 1 damage to each creature and each player, then draw a card. If you lose the flip, return Seasonal Cold to its owner’s hand.
-minrar: common
-reservereprint: Winter Sky
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Haunted Derelict 2 Artifact – Derelict Ship When Haunted Derelict enters the battlefield, you may tap an untapped creature you control. If you do, draw two cards. At the beginning of your upkeep, if you have a card in your hand, you lose 2 life. -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
...er...could have still done it, though...could've just tacked snow or phyred on for no good reason, heh...(by Night's Reach, I'm stupid!)
Lunarch Memorial 4 Artifact – Statue Whenever a Human enters the battlefield, its controller may draw a card. 4, Sacrifice Lunarch Memorial: Put four 1/1 white Human creature tokens onto the battlefield. -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Censored Evil Eye 4W Creature – Eye Defender Non-Eye creatures you control can’t block. Whenever Censored Evil Eye blocks a creature, destroy it. 3/6 -minrar: uncommon
Glint-Eye Rephaim 4W
Creature – Nephilim Zombie
Attacking creatures you control have lifelink.
Whenever Glint-Eye Rephaim deals combat damage to a player, if you have more life than that player, choose one – Put a +1/+1 counter on Glint-Eye Rephaim; or draw a card.
3/3
-minrar: rare
Prayers Granted 4W Sorcery - Celestial Put a +1/+1 counter on each creature you control. Miracle Cipher -minrar: uncommon
Towabara Entourage 4W Creature – Human Samurai Bushido X, where X is the number of white creatures you control When Towabara Entourage enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. Sacrifice a Soldier: Remove target attacking creature from combat. 2/2 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Gargantua Maligned 5GG
Creature – Beast Survivor
Gargantua Maligned gets -1/-1 for each blue and/or black permanent on the battlefield.
10/10
-minrar: uncommon
Xantid Symbiote 5GG Creature – Wurm Whenever Xantid Symbiote attacks, defending player can't cast spells this turn. When Xantid Symbiote dies, put three 0/1 green Insect creature tokens with flying onto the battlefield. 7/7 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
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WW
Instant – Gambit
Each blocked creature becomes 1/1 until end of turn.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Hero (2)
Creatures you control get -1/-1 and have intimidate.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
1B
Creature – Human Advisor
t: Each player searches his or her library for a nonland card, reveals it, then puts it into his or her hand. Then each player shuffles his or her library. Choose those cards' names.
Whenever a player casts a spell with a chosen name, that player loses 2 life.
1/1
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
2WB
Creature – Spirit
At the beginning of your upkeep, you may exile a creature you control or a creature card from your hand or graveyard. If you do, you gain 1 life.
You may cast exiled creature cards you own by paying twice their mana costs.
1/4
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
~3W--~
~Creature – Elemental Spirit--~
~When Scrubland Gang enters the battlefield, put two 1/1 colorless Ouphe creature tokens onto the battlefield.--~
~Sacrifice a Ouphe: Each creature you control gets +1/+1 and gains vigilance until end of turn.--~
~2/2--~
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
2G
Enchantment
While you're searching your library, you may play land cards from your library. Lands played this way enter the battlefield tapped.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
1
Artifact – Polearm Equipment
Equipped creature has first strike.
Whenever equipped creature attacks, you may tap target creature with reach defending player controls.
Equip 1
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
2R
Sorcery
Destroy target land. That land's controller may put a land card from his or her hand onto the battlefield.
-minrar: common
Torch of Infinite Rage
2R
Enchantment
Indestructible
At the beginning of your upkeep, you may have target creature gets +3/+0 until end of turn. If you do, sacrifice Torch of Infinite Rage if you don't control a legendary permanent.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant – Cold
Flip a coin. If you win the flip, Seasonal Cold deals 1 damage to each creature and each player, then draw a card. If you lose the flip, return Seasonal Cold to its owner’s hand.
-minrar: common
-reservereprint: Winter Sky
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
2
Artifact – Derelict Ship
When Haunted Derelict enters the battlefield, you may tap an untapped creature you control. If you do, draw two cards.
At the beginning of your upkeep, if you have a card in your hand, you lose 2 life.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
...er...could have still done it, though...could've just tacked snow or phyred on for no good reason, heh...(by Night's Reach, I'm stupid!)
Lunarch Memorial
4
Artifact – Statue
Whenever a Human enters the battlefield, its controller may draw a card.
4, Sacrifice Lunarch Memorial: Put four 1/1 white Human creature tokens onto the battlefield.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Miracle GW
Next: a cost never actually used
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
4W
Creature – Eye
Defender
Non-Eye creatures you control can’t block.
Whenever Censored Evil Eye blocks a creature, destroy it.
3/6
-minrar: uncommon
Glint-Eye Rephaim
4W
Creature – Nephilim Zombie
Attacking creatures you control have lifelink.
Whenever Glint-Eye Rephaim deals combat damage to a player, if you have more life than that player, choose one – Put a +1/+1 counter on Glint-Eye Rephaim; or draw a card.
3/3
-minrar: rare
Prayers Granted
4W
Sorcery - Celestial
Put a +1/+1 counter on each creature you control.
Miracle
Cipher
-minrar: uncommon
Towabara Entourage
4W
Creature – Human Samurai
Bushido X, where X is the number of white creatures you control
When Towabara Entourage enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield.
Sacrifice a Soldier: Remove target attacking creature from combat.
2/2
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
4GGG
Enchantment
Bloodthirst X
Each creature you control gets +1/+1 for each +1/+1 counter on Living the Struggle.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
5GG
Creature – Beast Survivor
Gargantua Maligned gets -1/-1 for each blue and/or black permanent on the battlefield.
10/10
-minrar: uncommon
Xantid Symbiote
5GG
Creature – Wurm
Whenever Xantid Symbiote attacks, defending player can't cast spells this turn.
When Xantid Symbiote dies, put three 0/1 green Insect creature tokens with flying onto the battlefield.
7/7
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.