Mechanical Savant :sym2g::sym2g:
Artifact Creature - Druid Rigger
~ gains +0/+1 for each other green Rigger you control.
:sym2g::symtap:: Untap target creature, artifact, or land.
1/2
Decrepit Angel :2mana::symb::symb::symb:
Creature - Angel Hag
Flying
Whenever ~ enters the battlefield, target creature gets -2/-2. If that creature is white, it gets -3/-3 instead.
3/4
Woolly Krauroch :3mana::symu::symu::symg::symg:
Creature - Auroch Kraken
Forestwalk, Islandwalk, trample
Whenever ~ comes into play, each player sacrifices a creature.
At the beginning of your upkeep, sacrifice ~ unless you pay :symu::symu::symg:
8/8
Impossible creature types is kind of my kryptonite. Most of the time I wouldn't know what the combos would produce what kind of abilities other than the obvious ones. Plus it's a bit harder when you don't know the flavor to some of the creature types.
Kavu Insurgent :2mana::symrw::symrw:
Creature - Kavu Kor
Haste
:symrw:, :symtap:: Deal X damage equal to ~'s power to target player.
3/2
Ravenous Thrull :1mana::symb::symb:
Creature - Rat Thrull
Whenever ~ comes into play, choose one: Target player discards a card; or target player loses 2 life.
2/3
Venerion, Great Chronicler :3mana::symu::symu::symr::symr:
Legendary Creature - Dragon Vedalken
Flying
Whenever ~ attacks, you draw a card.
:symur:, Discard a card: You may search your library for a blue or red instant or sorcery spell with converted mana cost of two or less. If you do, reveal that card and put it into your hand. You may only use this ability once per turn.
4/4
Cresting Tetraddagrif :2mana::symu::symg::symw:
Artifact Creature - Phelddagrif Tetravite
Flying
Whenever ~ comes into play, you may choose one: Untap target permanent; or draw a card; or prevent 2 damage to target creature you control.
Whenever ~ leaves play, target opponent chooses one: Untap a permanent; or draw a card; or prevent 2 damage to target creature that player controls.
4/5
Creature - Archon Wizard
Flying
Creatures on the battlefield can't block.
:symb::symb::symb:: Destroy target tapped creature.
3/3
Next: Goblin Efreet
Artifact Creature - Druid Rigger
~ gains +0/+1 for each other green Rigger you control.
:sym2g::symtap:: Untap target creature, artifact, or land.
1/2
Next: Bird Hydra.
Creature - Angel Hag
Flying
Whenever ~ enters the battlefield, target creature gets -2/-2. If that creature is white, it gets -3/-3 instead.
3/4
Next: Yeti Snake
Creature - Thopter Artificer
:1mana:: ~ gains flying until end of turn.
1/1
Next: Faerie Zombie.
Creature - Auroch Kraken
Forestwalk, Islandwalk, trample
Whenever ~ comes into play, each player sacrifices a creature.
At the beginning of your upkeep, sacrifice ~ unless you pay :symu::symu::symg:
8/8
Next: Imp Illusion
What? Say again?
Impossible creature types is kind of my kryptonite. Most of the time I wouldn't know what the combos would produce what kind of abilities other than the obvious ones. Plus it's a bit harder when you don't know the flavor to some of the creature types.
Kavu Insurgent :2mana::symrw::symrw:
Creature - Kavu Kor
Haste
:symrw:, :symtap:: Deal X damage equal to ~'s power to target player.
3/2
Next: Orc Ogre.
Creature - Human Demon
Deathtouch
2/3
Next: Noggle Elemental.
Creature - Rat Spirit
Whenever ~ leaves play you may choose one: Gain 2 life; or target player discards a card.
1/2
Next: Cat Avatar.
Creature - Rat Thrull
Whenever ~ comes into play, choose one: Target player discards a card; or target player loses 2 life.
2/3
Next: Yeti Thallid.
Creature - Human Lhurgoyf
~'s power and toughness are equal to the number of creatures you control plus 1.
*+1/*+1
Next: Merfolk Illusion.
Creature - Bird Fox
Flying
First strike
2/1
Next: Efreet Leviathan.
Legendary Creature - Dragon Vedalken
Flying
Whenever ~ attacks, you draw a card.
:symur:, Discard a card: You may search your library for a blue or red instant or sorcery spell with converted mana cost of two or less. If you do, reveal that card and put it into your hand. You may only use this ability once per turn.
4/4
Next: Troll Goblin.
Creature - Goblin Beeble
Shroud
1/1
Next: Hag Elemental.
Artifact Creature - Phelddagrif Tetravite
Flying
Whenever ~ comes into play, you may choose one: Untap target permanent; or draw a card; or prevent 2 damage to target creature you control.
Whenever ~ leaves play, target opponent chooses one: Untap a permanent; or draw a card; or prevent 2 damage to target creature that player controls.
4/5
Next: Ouphe Hag.
Creature - Cat Hound
Haste
3/3
Next: Nephilim Elemental.