Nandnoor is a gleaming marble world of absolute beauty... and stillness. The slumbering death of an ancient, divine empress converted the entire plane into her mausoleum, where its people struggle to eke out a living amongst quiet, stagnation, and death. That is, until a planeswalker from Grixis - a Vithian desparately fleeing the necrotic disorder of her home - seeks to prove that life can arise anywhere.[/quote]
Notes:
-i'm just reimaginning Vanishing into a silent death that overcomes the creatures in Nandnoor
-the reminder in Opal Gnarlid follows Agelss Sentinel oracle text
Common 1 out of 10:
Onyxclaw Skitthrix4R
Creature - Insect (C)
Vanishing 3
Trample Whatever lives... die sooner in Nandnoor.
6/3
Opal Lynx1W
Enchantment (C)
When an opponent casts a creature spell, if Opal Lynx is an enchantment, Opal Lynx becomes a 3/3 Cat creature. (This effect lasts indefinitely.) Carved by the Mystic Sculptor himself, these opaline being in the palace hallway still guards what once was the throne chamber of the Old Empress.
Blade GraspW
Instant (C)
Target attacking unblocked creature becomes blocked. "One your heart is pure and calm, no strike will be a surprise, no edge will be too sharp for your hand to catch." - Hirion, Orchid Sentinel
Noble clansmen of Xerdum are bad at magic, but pretty good at alchemy. Potions, elixirs and even philosopher's stone - everything is possible and can be used in their intrigues and clan rivalry. Who will win?
Potion (artifact subtype)
Affinity for creatures (This spell costs 1 less for each creature you control)
Elixir of Vivacity2
Artifact- Potion (C)
Elixir of Vivacity enters the battlefield with 2 dose counters on it. T, Remove a dose counter from Elixir of Vivacity: Target creature gets +1/+0 and haste until end of turn. 1,T, Tap an untapped creature you control: Put a dose counter on Elixir of Vivacity. An alchemist is never tired-- until the stock runs out.
Break the Vials2R
Instant (C)
Destroy target artifact.
~ deals 4 damage to that artifact's controller. "Oh, I'm so sorry."
Glory Hunters6W
Creature- Kithkin Warrior (C)
Affinity for creatures (This spell costs 1 less for each creature you control)
Vigilance They'll serve anyone who will adore them.
3/4
Alchemist's Notes2
Artifact (C)
When ~ enters the battlefield, draw a card 4, t, Sacrifice ~ : Choose one or both -
Return target Potion to its owner's hand.
You may put a Potion artifact card with converted mana cost 5 or less from your hand onto the battlefield.
Plaguemeadx
Artifact - Potion (C)
~ enters the battlefield with X dose counters on it. If ~ doesn't have dose counters on it, sacrifice it. t, remove X dose counters from ~: target creature gets -X/-X until end of turn. t, sacrifice a creature: put a dose counter on ~.
Yovai Prodigy1U
Creature- Vedalken Alchemist (C) U,T: Put a dose counter on target potion. "The potion is a symphony, and I, its composer. I wouldn't expect a goblin to understand."
1/2
Common 7 of 10 Grave Ooze1B
Creature - Ooze B: Grave Ooze gets +1/+1 and gains deathtouch until end of turn. Activate this ability only once each turn.
Some of the ingredients to alchemy are so wicked and repulsive that only those with impure heart would dare to seek.
1/1
Piercing BlowG
Instant (C)
Choose target creature. You may have that creature assign its combat damage as though it weren't blocked. The Gilure elves do not entice themselves in alchemy. They rather hone and polish their natural instinct to strike true when invaders come.
[/quote]
Slaves of Eldra: While Arteor, creator of Lustra, menaged to weaken his enchantment of evolution over the plane, some parts of it are still affected by the tremendous and rapid development. In the region of Eldra, species of super-intelligent, self-conscious and gargantuan creatures begin to rise, forcing all other beings to be submitted to them.
Weird combination of creatures like Human Elf.. somewhat looks like Simic Lab in a plane...
Evolve (so far in creatures
Descendance - Effect that affect creature or creatures with the same creature types. so far only in creatures
Impede [COST] ([COST]: Tap all creatures blocked by ~. They don't untap during their controller's next untap step.) so far only in creature
Common 1 of 10: Peaceguard of Balgarian1W
Creature - Vedalken Guard (C)
When Peaceguard of Balgarian enters the battlefield, choose a player. Until your next upkeep, he or she can't attack you or planeswalker you control. "Civilizations are the only thing holding a world full of chaotic mess together... and we are the one who will uphold it whatever the cost is." - Dalsa, Peaceguard
0/2
Guria Highland
Land (C) T: Add U to your mana pool. T, Return Guria Highland: Add W or B to your mana pool. It is believed that the huge abomination first spawn from the highland near Guria regions.
Glamorous InstinctR
Enchantment - Aura
Enchant Creature
Enchanted creature has haste and trample.
As long as enchanted creature has one or more +1/+1 counter on it, it gets +2/+2.
The plane of Helix is one massive labyrinth, comprised of organic and artificial layers, and stretching as far as the eye can see. Its populace, stolen from various worlds across the multiverse, wander the endless trails looking for a way home... even as some mysterious power hunts them down for purposes unknown. And somewhere among these blind passages, one planeswalker searches the maze for the one person who can give them the answers they need.
Domain - Effects, equal to the number of basic land types among lands you control.
Wayfarer's Bauble1
Artifact (C) 2, T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. There's nothing better on Helix than having a place that can be called home and being able to find it again.
Engineered InfectionsB
Instant (C)
Engineered Infections deals 1 damage to target creature. If that creature dies this turn, its controller loses 3 life. For the Onyx Mages, life means very little. They uses every living things, in a certain way the wanted, to achieve goals they've set.
Barrel Through1G
Sorcery (C)
Target creature gets +3/+1 and gains trample until end of turn. Sometimes the best way through the maze is through the maze.
Eatherspike Rhino1G
Creature — Beast (C) Domain — Eatherspike Rhino's power is equal to the number of basic land types among lands you control.
*/2
Common 5/10 Seek Within the MazeU
Sorcery (C)
Look at the top card of your library. You may shuffle your library.
Draw a card. "Something is just not right about the Helix and I will find the root of all this." - Origan, Venic's Aristocrat
Lava Cruncher2R
Creature - Hound (C)
When Lava Cruncher is dealt damage, it deals that much damage to each player. No one want anything to do with things that feds on molten rocks at the bottom of Dazarath sinkhole.
2/1
The plane of Helix is one massive labyrinth, comprised of organic and artificial layers, and stretching as far as the eye can see. Its populace, stolen from various worlds across the multiverse, wander the endless trails looking for a way home... even as some mysterious power hunts them down for purposes unknown. And somewhere among these blind passages, one planeswalker searches the maze for the one person who can give them the answers they need.
Wayfarer's Bauble1
Artifact (C) 2, T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. There's nothing better on Helix than having a place that can be called home and being able to find it again.
Common 2/10
ConfoundU
Instant (C)
Tap target creature. If that creature is red or green, it doesn't untap during its controller next untap step. "It takes little light magic to stun such a mindless creature in awe." - Gadi, Turquoise Mage
Engineered InfectionsB
Instant (C)
Engineered Infections deals 1 damage to target creature. If that creature dies this turn, its controller loses 3 life. For the Onyx Mages, life means very little. They uses every living things, in a certain way the wanted, to achieve goals they've set.
Immolating CloakR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0. R, Sacrifice Immolating Cloak: Immolating Cloak deals 2 damage to target creature or player. Never surprise anyone with black cloak in Helix, you'd catch yourself aflame before you could ever realize what happened.
[quote from="Ikeda »" url="http://www.mtgsalvation.com/forums/creativity/custom-card-creation/custom-card-contests-and-games/375899-collaborative-create-a-booster?comment=2177"]I like the *Glitch* ability, but I don't quite like it on the Shiftrooper at common; it's giving a player license to produce an army of flyers on consecutive turns.
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
-Hybrid Mana
-Transpose 3R [i](3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
[i]There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.[/i]
1/1
Quasi-Komodo(G/U)(G/U)
Creature - Lizard Mutant(C) (G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2
[i]It slides up and down the evolutionary ladder as needed.[/i]
Aven Shiftrooper2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus2RR
Creature - Elemental (C)
Haste
Transpose 3R [i](3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)[/i]
[i]"We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey[/i]
4/1
Common 5 of 9: (There is a timeshifted card in this pack.)
Recurring Horror1B
Enchantment (C)
Tether 2[i] (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, return it to its owner hand.) [/i]
When Recurring Horror enters the battlefield, creatures you control gains intimidate until end of turn.
[i]When all parallel timeline clashes, unimaginable horror from an unseen plane unleashed upon the land of lights, Lorwyn.[/i]
Unexpected Bloom1G
Enchantment (C)
Champion a forest [i](When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)[/i]
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
Common 1 out of 10:
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step. There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Phantom ApparitionW
Creature - Spirit (C)
Flying
Phantom Apparition enters the battlefield with one +1/+1 counters on it.
If damage would be dealt to Phantom Apparition, prevent that damage. Remove a +1/+1 counter from Phantom Apparition.
0/1
Triton Frostmage1U
Creature - Merfolk Wizard
Flash
When Triton Frostmage enters the battlefield, tap target land. When Theros were struck with a massive icy blow as a portal to the old Dominaria crack opens, Kiora's follower learnt a new trick handy for their cause.
1/1
The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Affinity for basic lands... So far Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plain, giving an opposing party a slice of territory never really hurts." - Banla, Lord of Hasnov
Braggart's Brawl2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls. "Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card. "I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant NobleRR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder2W
Creature - Human (C)
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield. "The goings-on of the nobles are none of my concern. If I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast5G
Creature - Beast (C) Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, Uncontrolled Beast gains trample until end of turn. Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Freezing Blowout2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell. Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Frostbender Adept1UU
Creature - Human Wizard Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, you may tap target creature. "Hot-blooded fools like you need a prompt dousing."
2/2
Radiant BeaconW
Enchantment - Aura (C)
Enchant permanent
When Radiant Beacon enters the battlefield, you gain 3 life. Once used to light pathways, the Zelken have since repurposed the glamour to mark priority targets.
Rabble-RouserRR
Creature - Human Rogue (U)
Haste
When Rabble-Rouser enters the battlefield, creatures you control gain haste until end of turn and attack this turn if able.
2/2
Royal Ornithologist2WW
Creature - Human Wizard (U) Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, put a 1/1 white Bird creature token onto the battlefield.
2/4
Whispered PlotU
Instant (U)
Tap target creature.
Draw a card.
Rare 1/1
Cracking Clifftop
Land (R) T: Add 1 to your mana pool. t, Sacrifice Cracking Clifftop: Destroy target land. Activate this ability only if you control five or more Mountains. The snow cover on the clifftop veiled the crack beneath, catching the people of Zastrovoya off guard once the tectonic plate moved.
Lenswyth Beastmasters2GR
Creature - Human Shaman (R) Dominance - Whenever you cast a spell that targets a permanent that an opponent controls, you gain control of that permanent until end of turn. If it is a creature, it gains haste and trample until end of turn. "The key is understanding what these beast wants, when you gave it to them, by no means they'll defy us.
3/3
The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Affinity for basic lands... So far Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls. "Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card. "I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant NobleRR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder2W
Creature - Human
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield. "The going-ons of the nobles is none of my concern, if I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast5G
Creature - Beast Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls, Uncontrolled Beast gains trample until end of turn. Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Common 8/10 Wood Elves2G
Creature - Elf Scout (C)
When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. Snowy forest of Halyavak is home to the eldest tribe that has ever lived in Zastrovoya, the Garian elves.
1/1
Freezing Blowout2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell. Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Early Frost1U
Instant (C)
Tap up to three target lands. "Harvest? Not this year, I'm affraid..." - Drugo, Frostbender
The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Common 2/10: Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Horv Tribe Ritual1G
Sorcery (C)
Regenerate target creature you control. That creature fights target creature you don't control. Harsh environment pushed the Horv Tribe barbarians to just fight to ensure their body is warm enough for survival.
Freezing Blowout2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell. Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
The plane of Belantara has seen centuries of rain, broken only by brief periods of sunlight, and as a result the jungles have grown lush, green, and sentient. Far in the north, an ancient emperor struggles to control the city-states under his dominion, and in the deepest of hollows, a young warlord begins to forge his own kingdom in the ashes of the old.
Thrive - Rewards you if you control 3 or more creatures.
Bounty X (This card enters the battlefield with X bounty counters on it. You may tap an untapped creature you control to remove a bounty counter from this card at any time you could cast a sorcery.)
Flanking (Whenever a creature without flanking blocks this creature the blocking creature gets -1/-1 until end of turn.)
Blackbeak Albatross1U
Creature - Bird (C)
Flying
Blackbeak Albatross can only block creatures with flying. Quick learner, loyal, and efficient. Qualities that no other could fulfill to be Raguk’s trusted companions.
2/1
Mud Brute3R
Creature - Elemental (C) U: ~ gets +1/-1 until end of turn.
1/4
Sunlight Skyknight1WW
Creature - Human Knight (C)
Flying Thrive - When sunlight Skynight attacks, if you control at least two other creatures, you gain 2 life. "We must spread our blessing to every corner of the land".
2/2
Lifeberry Keeper4G
Creature - Treefolk (C)
Bounty 2 (This card enters the battlefield with two bounty counters on it. You may tap an untapped creature you control to remove a bounty counter from this card at any time you could cast a sorcery.)
When the last bounty counter is removed from Lifeberry Keeper, you gain 5 life. Legends say that the lifeberries have the power to cure any ill. Many seek them, only to end up eating them themselves after facing their keepers.
2/5
Twist FleshBB
Instant (C)
Destroy target creature with deathtouch, flying, first strike, double strike, intimidate, haste, reach, and/or vigilance. "Feel your flesh betray you, feel your strength tear you apart from inside." - Anisan, Bloodmage of Nusgar
Ashland Fire Sage1R
Creature - Human Wizard (C)
Bounty 1 (This card enters the battlefield with a bounty counter on it. You may tap an untapped creature you control to remove a bounty counter from this card at any time you could cast a sorcery.)
Whenever a bounty counter is removed from ~, it deals 1 damage to target creature.
2/1
Enrich2UU
Sorcery (C)
Draw 2 cards.
If you have more cards in hand than each opponent, draw 3 cards instead. The advise of the drift-stream fearies is highly sought after - and for good reason.
Ravian Scout3G
Creature - Human Scout (C)
When Ravian Scout enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) "You want to get past Paranem Forest in one piece? Go to Ravia, hire a scout. At the very least, there will someone left to tell the tale."
2/2
Solar Lance2WW
Instant (C)
Destroy target attacking or blocking creature.
Thrive - If you control three or more creatures, exile that creature instead. The sun may be a rare thing in Belantara, but that only makes the shadows more fearful of it.
Caustic Lesion2B
Enchantment - Aura (C)
Enchant creature
When Caustic Lesion enters the battlefield, remove all counters from enchanted creature.
Enchanted creature gets -1/-1. A bloodmage's gift is never seen for what it is.
Sunscorch Militia2RR
Creature - Elemental
Trample
As long as an opponent controls more creature than you, Sunscorch Militia gets -3/-3. They are both fearsome and fearful.
5/5
Ashborn Wanderer2B
Creature - Skeleton Warrior
Ashborn Wanderer enters the battlefield tapped.
Flanking
When Ashborn Wanderer dies, you may put a creature card with converted mana cost 2 or less in your graveyard to your battlefield tapped. "Flames, long extinguished. Rain, eternal and cold. Ashes, ancient and everlasting." - Old Nusgar chant
3/1
Spectral VisitationW
Instant (U)
Choose one —
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Put a 1/1 white Spirit creature token with flying onto the battlefield under your control.
Rare 1 of 1: Garruk, Redeemed Walker3GG
Planeswalker - Garruk (M)
/+1\ : Put two 2/2 green Bear token onto the battlefield.
\-2/ : Target creature gets +4/+4 and gains trample until end of turn. You may activate this ability anytime you could cast an instant.
\-7/ : Choose up to two creature cards you own from outside the game and put them onto the battlefield.
<4>
Spikebrawler Wurm3GGGG
Creature - Wurm (M)
Trample, Hexproof 1G: Regenerate Spikebrawler Wurm. Belantara's ruler of the jungle are known to be ruthless and unmerciful.
8/8
The plane of Belantara has seen centuries of rain, broken only by brief periods of sunlight, and as a result the jungles have grown lush, green, and sentient. Far in the north, an ancient emperor struggles to control the city-states under his dominion, and in the deepest of hollows, a young warlord begins to forge his own kingdom in the ashes of the old.
Thrive - Rewards you if you control 3 or more creatures.
Bounty x (When this card enters the battlefield, put X bounty counters on it. You may tap an untapped creature you control to remove a bounty counter from this card at any time you could cast a sorcery.)
Blackbeak Albatross1U
Creature - Bird (C)
Flying
Blackbeak Albatross can only block creatures with flying. Quick learner, loyal, and efficient. Qualities that no other could fulfill to be Raguk’s trusted companions.
2/1
Mud Brute3R
Creature - Elemental (C) U: ~ gets +1/-1 until end of turn.
1/4
Sunlight Skyknight1WW
Creature - Human Knight (C)
Flying Thrive - When sunlight Skynight attacks, if you control at least two other creatures, you gain 2 life. "We must spread our blessing to every corner of the land".
2/2
Lifeberry Keeper4G
Creature - Treefolk (C)
Bounty 2 (When this card enters the battlefield, put two bounty counters on it. You may tap an untapped creature you control to remove a bounty counter from this card at any time you could cast a sorcery.)
When the last bounty counter is removed from Lifeberry Keeper, you gain 5 life. Legends say that the lifeberries the power to cure any ill. Many seek them, only to end up eating them themselves after facing their keepers.
2/5
Common 5 of 10: Blightswept Prairie
Land (C)
Blightswept Prairie enters the battlefield tapped.
When Blightswept Prairie enters the battlefield, if you control a white or a black permanent, each opponent loses 1 life. T: Add W or B to your mana pool.
Twist FleshBB
Instant (C)
Destroy target creature with deathtouch, flying, first strike, double strike, intimidate, haste, reach, and/or vigilance. "Feel your flesh betray you, feel your strength tear you apart from inside." - Anisan, Bloodmage of Nusgar
Psychic Miasma1B
Sorcery (C)
Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand. Shadows covered most of the ground of Belantara, but the Mirisiths knew, in some places the shadows are cast by foul presence of Dayk's shamans.
The plane of Belantara has seen centuries of rain, broken only by brief periods of sunlight, and as a result the jungles have grown lush, green, and sentient. Far in the north, an ancient emperor struggles to control the city-states under his dominion, and in the deepest of hollows, a young warlord begins to forge his own kingdom in the ashes of the old.
Common 1 of 10: Blackbeak Albatross1U
Creature - Bird (C)
Flying
Blackbeak Albatross can only block creatures with flying. Quick learner, loyal, and efficient. Qualities that no other could fulfill to be Raguk’s trusted companions.
2/1
Twist FleshBB
Instant (C)
Destroy target creature with deathtouch, flying, first strike, double strike, intimidate, haste, reach, and/or vigilance. "Feel your flesh betray you, feel your strength tear you apart from inside." - Anisan, Bloodmage of Nusgar
Life is booming in Pendleton. The wine is flowing, the stock market is soaring, and arts and culture are at an all-time high. Everyone's celebrating the benefits of the steady industrialization of the once-rural plane, soaking in the benefits of its modernization. However, not everybody is happy with the growing development, with racial tensions at an all-time high between humans and the other species, and an act of sabotage may take the entire world down at its source. (Roaring 20s and noir-inspired)
- Cards specific to human / nonhuman creatures
- Hybrid colorless mana ((2/W)(2/U)(2/B)(2/R)(2/G))
- Reinforce N - COST (COST, discard this card: Put N +1/+1 counters on target creature.)
- Maximize - If you spent exactly N mana to cast this... (NOTE: Appears only on twobrid cards, where N is its CMC. For example, a card with cost 1(2/U)(2/U) would have N = 5.)
Country Priest2W
Creature - Human Cleric t: Prevent the next 2 damage that would be dealt to target non-Human creature. The clergy respected the priest's choice to live with the animals, but that didn't stop them from harvesting his congregation.
2/3
Velsharen Druid (2/G)
Creature - Elf Druid T: Add 1 to your mana pool. The Velsharen care not who they serve, merely that they be afforded their connection to nature.
1/1
Bull-Jockey TonicG
Instant (C)
Regenerate target creature.
Reinforce 1 - 1G (1G, discard this card: Put a +1/+1 counter on target creature.) Most folks know bull-jockey as a supposed cure-all for lumps and bruises, but there's also the "unrecommended" method of downing the juice before a scuffle.
Judiciary’s Hand1(2/B)(2/B)
Creature - Rat Assassin (C)
Deathtouch There are two sides to the judiciary: the light of justice, and the shadow of omnipresent punishment.
2/2
Sift3U
Sorcery (C)
Draw three cards, then discard a card. "Three days before your judge turned up as a corpse, Grey, he was sighted in the company of a Velsharen dame. Can't tell you who she is, though. The long-ears closed ranks the morning after the murder, and you couldn't get a word out of them if you tried." —Trisi Avenard, journalist
Steam Shower2R
Instant
Steam Shower deals 4 damage to target creature. The huge factories of Mt. Joff are powered by water-ant lava. Any cracked pipe can cause the deaths of many people.
Dockside Prowler2(2/U)
Creature - Rat Scout (C)
Dockside Prowler cannot be blocked by Humans. Maximize - When Dockside Prowler enters the battlefield, if you spent exactly 4 mana to cast it, put a +1/+1 counter on it. "This racial violence needs to end, Trisi. I've seen too many innocent men bleed out on the docks after throwing a shiphand the wrong glance." -Cassil Grey, P.I.
2/2
Uptown Aristocrat2B
Creature - Human (C) 1, Sacrifice a creature: You gain 2 life. "You think you can change this Grey? Naw, the stuff that's in motion now, it's bigga' than you, bigga' than me, bigga' than this whole damn town." - Malloy, Grandways Patriarch
2/3
Groundshock1R
Instant (C)
Up to two target creatures can't block this turn. The steam pipes underneath the rocky terrain of Gallione often shake the ground, as the hot gas violently passes through them.
Overpower1(2/G)
Instant (C)
Target creature gets +3/+3 until end of turn. Maximize - If you spent exactly 3 mana to cast this, that creature gains trample until end of turn. The Velsharen elves reject the sprawling industrialization of Pendleton. Some do it with less subtlety than others.
Deadly Fall1B
Instant (U)
Destroy target creature if its power is less than its toughness. "Big body with weak hand, gravity works best in eliminating them." - Jerom, Shadow Merchant
Beguiling Charlatan1(2/R)(2/R)
Creature - Human Rogue
Whenever Beguiling Charlatan attacks, tap up to two target lands defending player controls. She'll have you looking one way, take your wallet and have you thank her for her time.
3/2
Mean Streets
Land (U) T: Add 1 to your mana pool. 1, T: Mean Streets deals 1 damage to target blocking creature. "In here, she is safe. Out there, she is alone." —Keyser, Velsharen elder
Rare 1 of 1: Cadaverous Pollution2BB
Sorcery (R)
Exile all creature cards from all graveyard. All creatures gets -1/-1 for each creature card exiled this way. "Deaths will feed more deaths..." - Grandway Patriarch
Malloy, Grandway Patriachs1BB
Legendary Creature - Human Advisor (M)
When Malloy enters the battlefield, search target player's library for three cards and exile them face-down. Then that player shuffles his or her library. "The idea of winning a mindgames is knowing what your opponent no longer have, that they didn't knew."
2/2
@Phosphorus: we usually give option to whether include a mechanic or not by having cards choice that includes a mechanic you propose and other mechanics or non-mechanics card so we can choose which one is more suitable for the set instead of having 2 card option with the same mechanics..
Life is booming in Pendleton. The wine is flowing, the stock market is soaring, and arts and culture are at an all-time high. Everyone's celebrating the benefits of the steady industrialization of the once-rural plane, soaking in the benefits of its modernization. However, not everybody is happy with the growing development, with racial tensions at an all-time high between humans and the other species, and an act of sabotage may take the entire world down at its source. (Roaring 20s and noir-inspired)
- Cards specific to human / nonhuman creatures
- Hybrid colorless mana ((2/W)(2/U)(2/B)(2/R)(2/G))
- Reinforce N - COST (COST, discard this card: Put N +1/+1 counters on target creature.)
- Maximize - If you spent exactly N mana to cast this... (NOTE: Appears only on twobrid cards, where N is its CMC. For example, a card with cost 1(2/U)(2/U) would have N = 5.)
Country Priest2W
Creature - Human Cleric t: Prevent the next 2 damage that would be dealt to target non-Human creature. The clergy respected the priest's choice to live with the animals, but that didn't stop them from harvesting his congregation.
2/3
Velsharen Druid (2/G)
Creature - Elf Druid T: Add 1 to your mana pool. The Velsharen care not who they serve, merely that they be afforded their connection to nature.
1/1
Bull-Jockey TonicG
Instant (C)
Regenerate target creature.
Reinforce 1 - 1G (1G, discard this card: Put a +1/+1 counter on target creature.) Most folks know bull-jockey as a supposed cure-all for lumps and bruises, but there's also the "unrecommended" method of downing the juice before a scuffle.
Judiciary’s Hand1(2/B)(2/B)
Creature - Rat Assassin (C)
Deathtouch There are two sides to the judiciary: the light of justice, and the shadow of omnipresent punishment.
2/2
Sift3U
Sorcery (C)
Draw three cards, then discard a card. "Three days before your judge turned up as a corpse, Grey, he was sighted in the company of a Velsharen dame. Can't tell you who she is, though. The long-ears closed ranks the morning after the murder, and you couldn't get a word out of them if you tried." —Trisi Avenard, journalist
Steam Shower2R
Instant
Steam Shower deals 4 damage to target creature. The huge factories of Mt. Joff are powered by water-ant lava. Any cracked pipe can cause the deaths of many people.
Dockside Prowler2(2/U)
Creature - Rat Scout (C)
Dockside Prowler cannot be blocked by Humans. Maximize - When Dockside Prowler enters the battlefield, if you spent exactly 4 mana to cast it, put a +1/+1 counter on it. "This racial violence needs to end, Trisi. I've seen too many innocent men bleed out on the docks after throwing a shiphand the wrong glance." -Cassil Grey, P.I.
2/2
Uptown Aristocrat2B
Creature - Human (C) 1, Sacrifice a creature: You gain 2 life. "You think you can change this Grey? Naw, the stuff that's in motion now, it's bigga' than you, bigga' than me, bigga' than this whole damn town." - Malloy, Grandways Patriarch
2/3
Groundshock1R
Instant (C)
Up to two target creatures can't block this turn. The steam pipes underneath the rocky terrain of Gallione often shake the ground, as the hot gas violently passes through them.
Overpower1(2/G)
Instant (C)
Target creature gets +3/+3 until end of turn. Maximize - If you spent exactly 3 mana to cast this, that creature gains trample until end of turn. The Velsharen elves reject the sprawling industrialization of Pendleton. Some do it with less subtlety than others.
Uncommon 1 of 3: Fracture SoulW
Instant (U)
The next time target creature would deal damage to you this turn, exile it instead. "Such an extreme measure is required against extreme conditions we faced." - Riswar, Lightforger
Deadly Fall1B
Instant (U)
estroy target creature if its power is less than its toughness. "Big body with weak hand, gravity works best in eliminating them." - Jerom, Shadow Merchant
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Notes:
-i'm just reimaginning Vanishing into a silent death that overcomes the creatures in Nandnoor
-the reminder in Opal Gnarlid follows Agelss Sentinel oracle text
Common 1 out of 10:
Onyxclaw Skitthrix 4R
Creature - Insect (C)
Vanishing 3
Trample
Whatever lives... die sooner in Nandnoor.
6/3
Opal Lynx 1W
Enchantment (C)
When an opponent casts a creature spell, if Opal Lynx is an enchantment, Opal Lynx becomes a 3/3 Cat creature. (This effect lasts indefinitely.)
Carved by the Mystic Sculptor himself, these opaline being in the palace hallway still guards what once was the throne chamber of the Old Empress.
Blade Grasp W
Instant (C)
Target attacking unblocked creature becomes blocked.
"One your heart is pure and calm, no strike will be a surprise, no edge will be too sharp for your hand to catch." - Hirion, Orchid Sentinel
Potion (artifact subtype)
Affinity for creatures (This spell costs 1 less for each creature you control)
Elixir of Vivacity 2
Artifact- Potion (C)
Elixir of Vivacity enters the battlefield with 2 dose counters on it.
T, Remove a dose counter from Elixir of Vivacity: Target creature gets +1/+0 and haste until end of turn.
1,T, Tap an untapped creature you control: Put a dose counter on Elixir of Vivacity.
An alchemist is never tired-- until the stock runs out.
Break the Vials 2R
Instant (C)
Destroy target artifact.
~ deals 4 damage to that artifact's controller.
"Oh, I'm so sorry."
Glory Hunters 6W
Creature- Kithkin Warrior (C)
Affinity for creatures (This spell costs 1 less for each creature you control)
Vigilance
They'll serve anyone who will adore them.
3/4
Alchemist's Notes 2
Artifact (C)
When ~ enters the battlefield, draw a card
4, t, Sacrifice ~ : Choose one or both -
Plaguemead x
Artifact - Potion (C)
~ enters the battlefield with X dose counters on it. If ~ doesn't have dose counters on it, sacrifice it.
t, remove X dose counters from ~: target creature gets -X/-X until end of turn.
t, sacrifice a creature: put a dose counter on ~.
Yovai Prodigy 1U
Creature- Vedalken Alchemist (C)
U,T: Put a dose counter on target potion.
"The potion is a symphony, and I, its composer. I wouldn't expect a goblin to understand."
1/2
Common 7 of 10
Grave Ooze 1B
Creature - Ooze
B: Grave Ooze gets +1/+1 and gains deathtouch until end of turn. Activate this ability only once each turn.
Some of the ingredients to alchemy are so wicked and repulsive that only those with impure heart would dare to seek.
1/1
Piercing Blow G
Instant (C)
Choose target creature. You may have that creature assign its combat damage as though it weren't blocked.
The Gilure elves do not entice themselves in alchemy. They rather hone and polish their natural instinct to strike true when invaders come.
[/quote]
Weird combination of creatures like Human Elf.. somewhat looks like Simic Lab in a plane...
Evolve (so far in creatures
Descendance - Effect that affect creature or creatures with the same creature types. so far only in creatures
Impede [COST] ([COST]: Tap all creatures blocked by ~. They don't untap during their controller's next untap step.) so far only in creature
Common 1 of 10:
Peaceguard of Balgarian 1W
Creature - Vedalken Guard (C)
When Peaceguard of Balgarian enters the battlefield, choose a player. Until your next upkeep, he or she can't attack you or planeswalker you control.
"Civilizations are the only thing holding a world full of chaotic mess together... and we are the one who will uphold it whatever the cost is." - Dalsa, Peaceguard
0/2
Guria Highland
Land (C)
T: Add U to your mana pool.
T, Return Guria Highland: Add W or B to your mana pool.
It is believed that the huge abomination first spawn from the highland near Guria regions.
Glamorous Instinct R
Enchantment - Aura
Enchant Creature
Enchanted creature has haste and trample.
As long as enchanted creature has one or more +1/+1 counter on it, it gets +2/+2.
Domain - Effects, equal to the number of basic land types among lands you control.
Wayfarer's Bauble 1
Artifact (C)
2, T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
There's nothing better on Helix than having a place that can be called home and being able to find it again.
Engineered Infections B
Instant (C)
Engineered Infections deals 1 damage to target creature. If that creature dies this turn, its controller loses 3 life.
For the Onyx Mages, life means very little. They uses every living things, in a certain way the wanted, to achieve goals they've set.
Barrel Through 1G
Sorcery (C)
Target creature gets +3/+1 and gains trample until end of turn.
Sometimes the best way through the maze is through the maze.
Eatherspike Rhino 1G
Creature — Beast (C)
Domain — Eatherspike Rhino's power is equal to the number of basic land types among lands you control.
*/2
Common 5/10
Seek Within the Maze U
Sorcery (C)
Look at the top card of your library. You may shuffle your library.
Draw a card.
"Something is just not right about the Helix and I will find the root of all this." - Origan, Venic's Aristocrat
Lava Cruncher 2R
Creature - Hound (C)
When Lava Cruncher is dealt damage, it deals that much damage to each player.
No one want anything to do with things that feds on molten rocks at the bottom of Dazarath sinkhole.
2/1
Wayfarer's Bauble 1
Artifact (C)
2, T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
There's nothing better on Helix than having a place that can be called home and being able to find it again.
Common 2/10
Confound U
Instant (C)
Tap target creature. If that creature is red or green, it doesn't untap during its controller next untap step.
"It takes little light magic to stun such a mindless creature in awe." - Gadi, Turquoise Mage
Engineered Infections B
Instant (C)
Engineered Infections deals 1 damage to target creature. If that creature dies this turn, its controller loses 3 life.
For the Onyx Mages, life means very little. They uses every living things, in a certain way the wanted, to achieve goals they've set.
Immolating Cloak R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0.
R, Sacrifice Immolating Cloak: Immolating Cloak deals 2 damage to target creature or player.
Never surprise anyone with black cloak in Helix, you'd catch yourself aflame before you could ever realize what happened.
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
-Hybrid Mana
-Transpose 3R [i](3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
[i]There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.[/i]
1/1
Quasi-Komodo (G/U)(G/U)
Creature - Lizard Mutant(C)
(G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2
[i]It slides up and down the evolutionary ladder as needed.[/i]
Aven Shiftrooper 2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus 2RR
Creature - Elemental (C)
Haste
Transpose 3R [i](3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)[/i]
[i]"We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey[/i]
4/1
Common 5 of 9: (There is a timeshifted card in this pack.)
Recurring Horror 1B
Enchantment (C)
Tether 2[i] (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, return it to its owner hand.) [/i]
When Recurring Horror enters the battlefield, creatures you control gains intimidate until end of turn.
[i]When all parallel timeline clashes, unimaginable horror from an unseen plane unleashed upon the land of lights, Lorwyn.[/i]
Unexpected Bloom 1G
Enchantment (C)
Champion a forest [i](When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)[/i]
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Common 1 out of 10:
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Phantom Apparition W
Creature - Spirit (C)
Flying
Phantom Apparition enters the battlefield with one +1/+1 counters on it.
If damage would be dealt to Phantom Apparition, prevent that damage. Remove a +1/+1 counter from Phantom Apparition.
0/1
Triton Frostmage 1U
Creature - Merfolk Wizard
Flash
When Triton Frostmage enters the battlefield, tap target land.
When Theros were struck with a massive icy blow as a portal to the old Dominaria crack opens, Kiora's follower learnt a new trick handy for their cause.
1/1
Affinity for basic lands... So far
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plain, giving an opposing party a slice of territory never really hurts." - Banla, Lord of Hasnov
Braggart's Brawl 2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls.
"Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler 1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card.
"I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant Noble RR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder 2W
Creature - Human (C)
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield.
"The goings-on of the nobles are none of my concern. If I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast 5G
Creature - Beast (C)
Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, Uncontrolled Beast gains trample until end of turn.
Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Freezing Blowout 2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell.
Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Frostbender Adept 1UU
Creature - Human Wizard
Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, you may tap target creature.
"Hot-blooded fools like you need a prompt dousing."
2/2
Radiant Beacon W
Enchantment - Aura (C)
Enchant permanent
When Radiant Beacon enters the battlefield, you gain 3 life.
Once used to light pathways, the Zelken have since repurposed the glamour to mark priority targets.
Rabble-Rouser RR
Creature - Human Rogue (U)
Haste
When Rabble-Rouser enters the battlefield, creatures you control gain haste until end of turn and attack this turn if able.
2/2
Royal Ornithologist 2WW
Creature - Human Wizard (U)
Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, put a 1/1 white Bird creature token onto the battlefield.
2/4
Whispered Plot U
Instant (U)
Tap target creature.
Draw a card.
Rare 1/1
Cracking Clifftop
Land (R)
T: Add 1 to your mana pool.
t, Sacrifice Cracking Clifftop: Destroy target land. Activate this ability only if you control five or more Mountains.
The snow cover on the clifftop veiled the crack beneath, catching the people of Zastrovoya off guard once the tectonic plate moved.
Lenswyth Beastmasters 2GR
Creature - Human Shaman (R)
Dominance - Whenever you cast a spell that targets a permanent that an opponent controls, you gain control of that permanent until end of turn. If it is a creature, it gains haste and trample until end of turn.
"The key is understanding what these beast wants, when you gave it to them, by no means they'll defy us.
3/3
Affinity for basic lands... So far
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl 2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls.
"Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler 1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card.
"I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant Noble RR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder 2W
Creature - Human
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield.
"The going-ons of the nobles is none of my concern, if I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast 5G
Creature - Beast
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls, Uncontrolled Beast gains trample until end of turn.
Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Common 8/10
Wood Elves 2G
Creature - Elf Scout (C)
When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Snowy forest of Halyavak is home to the eldest tribe that has ever lived in Zastrovoya, the Garian elves.
1/1
Freezing Blowout 2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell.
Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Early Frost 1U
Instant (C)
Tap up to three target lands.
"Harvest? Not this year, I'm affraid..." - Drugo, Frostbender
Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Common 2/10:
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Horv Tribe Ritual 1G
Sorcery (C)
Regenerate target creature you control. That creature fights target creature you don't control.
Harsh environment pushed the Horv Tribe barbarians to just fight to ensure their body is warm enough for survival.
Freezing Blowout 2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell.
Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Bounty X (This card enters the battlefield with X bounty counters on it. You may tap an untapped creature you control to remove a bounty counter from this card at any time you could cast a sorcery.)
Flanking (Whenever a creature without flanking blocks this creature the blocking creature gets -1/-1 until end of turn.)
Creature - Bird (C)
Flying
Blackbeak Albatross can only block creatures with flying.
Quick learner, loyal, and efficient. Qualities that no other could fulfill to be Raguk’s trusted companions.
2/1
Mud Brute 3R
Creature - Elemental (C)
U: ~ gets +1/-1 until end of turn.
1/4
Sunlight Skyknight 1WW
Creature - Human Knight (C)
Flying
Thrive - When sunlight Skynight attacks, if you control at least two other creatures, you gain 2 life.
"We must spread our blessing to every corner of the land".
2/2
Lifeberry Keeper 4G
Creature - Treefolk (C)
Bounty 2 (This card enters the battlefield with two bounty counters on it. You may tap an untapped creature you control to remove a bounty counter from this card at any time you could cast a sorcery.)
When the last bounty counter is removed from Lifeberry Keeper, you gain 5 life.
Legends say that the lifeberries have the power to cure any ill. Many seek them, only to end up eating them themselves after facing their keepers.
2/5
Twist Flesh BB
Instant (C)
Destroy target creature with deathtouch, flying, first strike, double strike, intimidate, haste, reach, and/or vigilance.
"Feel your flesh betray you, feel your strength tear you apart from inside." - Anisan, Bloodmage of Nusgar
Ashland Fire Sage 1R
Creature - Human Wizard (C)
Bounty 1 (This card enters the battlefield with a bounty counter on it. You may tap an untapped creature you control to remove a bounty counter from this card at any time you could cast a sorcery.)
Whenever a bounty counter is removed from ~, it deals 1 damage to target creature.
2/1
Enrich 2UU
Sorcery (C)
Draw 2 cards.
If you have more cards in hand than each opponent, draw 3 cards instead.
The advise of the drift-stream fearies is highly sought after - and for good reason.
Ravian Scout 3G
Creature - Human Scout (C)
When Ravian Scout enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
"You want to get past Paranem Forest in one piece? Go to Ravia, hire a scout. At the very least, there will someone left to tell the tale."
2/2
Solar Lance 2WW
Instant (C)
Destroy target attacking or blocking creature.
Thrive - If you control three or more creatures, exile that creature instead.
The sun may be a rare thing in Belantara, but that only makes the shadows more fearful of it.
Caustic Lesion 2B
Enchantment - Aura (C)
Enchant creature
When Caustic Lesion enters the battlefield, remove all counters from enchanted creature.
Enchanted creature gets -1/-1.
A bloodmage's gift is never seen for what it is.
Sunscorch Militia 2RR
Creature - Elemental
Trample
As long as an opponent controls more creature than you, Sunscorch Militia gets -3/-3.
They are both fearsome and fearful.
5/5
Ashborn Wanderer 2B
Creature - Skeleton Warrior
Ashborn Wanderer enters the battlefield tapped.
Flanking
When Ashborn Wanderer dies, you may put a creature card with converted mana cost 2 or less in your graveyard to your battlefield tapped.
"Flames, long extinguished. Rain, eternal and cold. Ashes, ancient and everlasting." - Old Nusgar chant
3/1
Spectral Visitation W
Instant (U)
Choose one —
Rare 1 of 1:
Garruk, Redeemed Walker 3GG
Planeswalker - Garruk (M)
/+1\ : Put two 2/2 green Bear token onto the battlefield.
\-2/ : Target creature gets +4/+4 and gains trample until end of turn. You may activate this ability anytime you could cast an instant.
\-7/ : Choose up to two creature cards you own from outside the game and put them onto the battlefield.
<4>
Spikebrawler Wurm 3GGGG
Creature - Wurm (M)
Trample, Hexproof
1G: Regenerate Spikebrawler Wurm.
Belantara's ruler of the jungle are known to be ruthless and unmerciful.
8/8
Thrive - Rewards you if you control 3 or more creatures.
Bounty x (When this card enters the battlefield, put X bounty counters on it. You may tap an untapped creature you control to remove a bounty counter from this card at any time you could cast a sorcery.)
Creature - Bird (C)
Flying
Blackbeak Albatross can only block creatures with flying.
Quick learner, loyal, and efficient. Qualities that no other could fulfill to be Raguk’s trusted companions.
2/1
Mud Brute 3R
Creature - Elemental (C)
U: ~ gets +1/-1 until end of turn.
1/4
Sunlight Skyknight 1WW
Creature - Human Knight (C)
Flying
Thrive - When sunlight Skynight attacks, if you control at least two other creatures, you gain 2 life.
"We must spread our blessing to every corner of the land".
2/2
Lifeberry Keeper 4G
Creature - Treefolk (C)
Bounty 2 (When this card enters the battlefield, put two bounty counters on it. You may tap an untapped creature you control to remove a bounty counter from this card at any time you could cast a sorcery.)
When the last bounty counter is removed from Lifeberry Keeper, you gain 5 life.
Legends say that the lifeberries the power to cure any ill. Many seek them, only to end up eating them themselves after facing their keepers.
2/5
Common 5 of 10:
Blightswept Prairie
Land (C)
Blightswept Prairie enters the battlefield tapped.
When Blightswept Prairie enters the battlefield, if you control a white or a black permanent, each opponent loses 1 life.
T: Add W or B to your mana pool.
Twist Flesh BB
Instant (C)
Destroy target creature with deathtouch, flying, first strike, double strike, intimidate, haste, reach, and/or vigilance.
"Feel your flesh betray you, feel your strength tear you apart from inside." - Anisan, Bloodmage of Nusgar
Psychic Miasma 1B
Sorcery (C)
Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.
Shadows covered most of the ground of Belantara, but the Mirisiths knew, in some places the shadows are cast by foul presence of Dayk's shamans.
Common 1 of 10:
Blackbeak Albatross 1U
Creature - Bird (C)
Flying
Blackbeak Albatross can only block creatures with flying.
Quick learner, loyal, and efficient. Qualities that no other could fulfill to be Raguk’s trusted companions.
2/1
Twist Flesh BB
Instant (C)
Destroy target creature with deathtouch, flying, first strike, double strike, intimidate, haste, reach, and/or vigilance.
"Feel your flesh betray you, feel your strength tear you apart from inside." - Anisan, Bloodmage of Nusgar
- Hybrid colorless mana ((2/W)(2/U)(2/B)(2/R)(2/G))
- Reinforce N - COST (COST, discard this card: Put N +1/+1 counters on target creature.)
- Maximize - If you spent exactly N mana to cast this... (NOTE: Appears only on twobrid cards, where N is its CMC. For example, a card with cost 1(2/U)(2/U) would have N = 5.)
Creature - Human Cleric
t: Prevent the next 2 damage that would be dealt to target non-Human creature.
The clergy respected the priest's choice to live with the animals, but that didn't stop them from harvesting his congregation.
2/3
Velsharen Druid (2/G)
Creature - Elf Druid
T: Add 1 to your mana pool.
The Velsharen care not who they serve, merely that they be afforded their connection to nature.
1/1
Bull-Jockey Tonic G
Instant (C)
Regenerate target creature.
Reinforce 1 - 1G (1G, discard this card: Put a +1/+1 counter on target creature.)
Most folks know bull-jockey as a supposed cure-all for lumps and bruises, but there's also the "unrecommended" method of downing the juice before a scuffle.
Judiciary’s Hand 1(2/B)(2/B)
Creature - Rat Assassin (C)
Deathtouch
There are two sides to the judiciary: the light of justice, and the shadow of omnipresent punishment.
2/2
Sift 3U
Sorcery (C)
Draw three cards, then discard a card.
"Three days before your judge turned up as a corpse, Grey, he was sighted in the company of a Velsharen dame. Can't tell you who she is, though. The long-ears closed ranks the morning after the murder, and you couldn't get a word out of them if you tried." —Trisi Avenard, journalist
Steam Shower 2R
Instant
Steam Shower deals 4 damage to target creature.
The huge factories of Mt. Joff are powered by water-ant lava. Any cracked pipe can cause the deaths of many people.
Dockside Prowler 2(2/U)
Creature - Rat Scout (C)
Dockside Prowler cannot be blocked by Humans.
Maximize - When Dockside Prowler enters the battlefield, if you spent exactly 4 mana to cast it, put a +1/+1 counter on it.
"This racial violence needs to end, Trisi. I've seen too many innocent men bleed out on the docks after throwing a shiphand the wrong glance." -Cassil Grey, P.I.
2/2
Uptown Aristocrat 2B
Creature - Human (C)
1, Sacrifice a creature: You gain 2 life.
"You think you can change this Grey? Naw, the stuff that's in motion now, it's bigga' than you, bigga' than me, bigga' than this whole damn town." - Malloy, Grandways Patriarch
2/3
Groundshock 1R
Instant (C)
Up to two target creatures can't block this turn.
The steam pipes underneath the rocky terrain of Gallione often shake the ground, as the hot gas violently passes through them.
Overpower 1(2/G)
Instant (C)
Target creature gets +3/+3 until end of turn.
Maximize - If you spent exactly 3 mana to cast this, that creature gains trample until end of turn.
The Velsharen elves reject the sprawling industrialization of Pendleton. Some do it with less subtlety than others.
Deadly Fall 1B
Instant (U)
Destroy target creature if its power is less than its toughness.
"Big body with weak hand, gravity works best in eliminating them." - Jerom, Shadow Merchant
Beguiling Charlatan 1(2/R)(2/R)
Creature - Human Rogue
Whenever Beguiling Charlatan attacks, tap up to two target lands defending player controls.
She'll have you looking one way, take your wallet and have you thank her for her time.
3/2
Mean Streets
Land (U)
T: Add 1 to your mana pool.
1, T: Mean Streets deals 1 damage to target blocking creature.
"In here, she is safe. Out there, she is alone." —Keyser, Velsharen elder
Rare 1 of 1:
Cadaverous Pollution 2BB
Sorcery (R)
Exile all creature cards from all graveyard. All creatures gets -1/-1 for each creature card exiled this way.
"Deaths will feed more deaths..." - Grandway Patriarch
Malloy, Grandway Patriachs 1BB
Legendary Creature - Human Advisor (M)
When Malloy enters the battlefield, search target player's library for three cards and exile them face-down. Then that player shuffles his or her library.
"The idea of winning a mindgames is knowing what your opponent no longer have, that they didn't knew."
2/2
Life is booming in Pendleton. The wine is flowing, the stock market is soaring, and arts and culture are at an all-time high. Everyone's celebrating the benefits of the steady industrialization of the once-rural plane, soaking in the benefits of its modernization. However, not everybody is happy with the growing development, with racial tensions at an all-time high between humans and the other species, and an act of sabotage may take the entire world down at its source. (Roaring 20s and noir-inspired)
- Hybrid colorless mana ((2/W)(2/U)(2/B)(2/R)(2/G))
- Reinforce N - COST (COST, discard this card: Put N +1/+1 counters on target creature.)
- Maximize - If you spent exactly N mana to cast this... (NOTE: Appears only on twobrid cards, where N is its CMC. For example, a card with cost 1(2/U)(2/U) would have N = 5.)
Creature - Human Cleric
t: Prevent the next 2 damage that would be dealt to target non-Human creature.
The clergy respected the priest's choice to live with the animals, but that didn't stop them from harvesting his congregation.
2/3
Velsharen Druid (2/G)
Creature - Elf Druid
T: Add 1 to your mana pool.
The Velsharen care not who they serve, merely that they be afforded their connection to nature.
1/1
Bull-Jockey Tonic G
Instant (C)
Regenerate target creature.
Reinforce 1 - 1G (1G, discard this card: Put a +1/+1 counter on target creature.)
Most folks know bull-jockey as a supposed cure-all for lumps and bruises, but there's also the "unrecommended" method of downing the juice before a scuffle.
Judiciary’s Hand 1(2/B)(2/B)
Creature - Rat Assassin (C)
Deathtouch
There are two sides to the judiciary: the light of justice, and the shadow of omnipresent punishment.
2/2
Sift 3U
Sorcery (C)
Draw three cards, then discard a card.
"Three days before your judge turned up as a corpse, Grey, he was sighted in the company of a Velsharen dame. Can't tell you who she is, though. The long-ears closed ranks the morning after the murder, and you couldn't get a word out of them if you tried." —Trisi Avenard, journalist
Steam Shower 2R
Instant
Steam Shower deals 4 damage to target creature.
The huge factories of Mt. Joff are powered by water-ant lava. Any cracked pipe can cause the deaths of many people.
Dockside Prowler 2(2/U)
Creature - Rat Scout (C)
Dockside Prowler cannot be blocked by Humans.
Maximize - When Dockside Prowler enters the battlefield, if you spent exactly 4 mana to cast it, put a +1/+1 counter on it.
"This racial violence needs to end, Trisi. I've seen too many innocent men bleed out on the docks after throwing a shiphand the wrong glance." -Cassil Grey, P.I.
2/2
Uptown Aristocrat 2B
Creature - Human (C)
1, Sacrifice a creature: You gain 2 life.
"You think you can change this Grey? Naw, the stuff that's in motion now, it's bigga' than you, bigga' than me, bigga' than this whole damn town." - Malloy, Grandways Patriarch
2/3
Groundshock 1R
Instant (C)
Up to two target creatures can't block this turn.
The steam pipes underneath the rocky terrain of Gallione often shake the ground, as the hot gas violently passes through them.
Overpower 1(2/G)
Instant (C)
Target creature gets +3/+3 until end of turn.
Maximize - If you spent exactly 3 mana to cast this, that creature gains trample until end of turn.
The Velsharen elves reject the sprawling industrialization of Pendleton. Some do it with less subtlety than others.
Uncommon 1 of 3:
Fracture Soul W
Instant (U)
The next time target creature would deal damage to you this turn, exile it instead.
"Such an extreme measure is required against extreme conditions we faced." - Riswar, Lightforger
Deadly Fall 1B
Instant (U)
estroy target creature if its power is less than its toughness.
"Big body with weak hand, gravity works best in eliminating them." - Jerom, Shadow Merchant