Yeet'Soo, the Lightning BloomURG
Legendary Creature - Plant
Whenever you cast an Instant or Sorcery spell, search your library for a land card, reveal that card and put it into your hand, then shuffle your library.
Whenever a player searches his or her library, ~ deals 1 damage to target player.
1/4
Kher NibblersBRG
Creature - Beast
You may play an additional land on each of your turns.
Sacrifice a land: Put a +1/+1 counter on ~. Activate this ability only once each turn.
At the beginning of your end step, if there are seven or more land cards in your graveyard, return all land cards from your graveyard to your hand.
3/3
Glorious Rush3R
Enchantment
Creatures you control get +1/+0 and have haste. 2W: Creatures you control gain your choice of first strike, lifelink or vigilance until end of turn.
Gummada the Greater Oak2GGG
Legendary Creature - Treefolk Shaman
~ is indestructible.
Whenever you tap a Forest for mana, add 1 to your mana pool.
Untap all Forests and Treefolk creatures you control during each other player's untap step.
1/6
Lava Larvae1R
Creature - Insect
Whenever a source you control deals damage to a player, that player discards that many cards, then draws that many cards.
2/1
Ferlogan Meadows
Land
~ enters the battlefield tapped.
Creatures you control get +1/+1 as long as you control seven or more Plains. T: Add W to your mana pool.
Legendary Creature - Plant
Whenever you cast an Instant or Sorcery spell, search your library for a land card, reveal that card and put it into your hand, then shuffle your library.
Whenever a player searches his or her library, ~ deals 1 damage to target player.
1/4
Instant
You get an emblem with: "Artifact spells you cast cost 1 less to cast."
Draw a card.
Creature - Beast
You may play an additional land on each of your turns.
Sacrifice a land: Put a +1/+1 counter on ~. Activate this ability only once each turn.
At the beginning of your end step, if there are seven or more land cards in your graveyard, return all land cards from your graveyard to your hand.
3/3
Enchantment
Creatures you control get +1/+0 and have haste.
2W: Creatures you control gain your choice of first strike, lifelink or vigilance until end of turn.
Enchantment
At the beginning of your end step, you draw X cards, where X is the amount of life you've lost this turn.
Creature - Serpent
Defender
U: ~ may attack this turn as though it didn't have Defender.
3/3
Creature - Merfolk Wizard
T: Scry 1
2U, Sacrifice ~: Draw a card.
0/3
Artifact
T: Add R to your mana pool.
T: Target creature gains haste until end of turn.
Legendary Creature - Treefolk Shaman
~ is indestructible.
Whenever you tap a Forest for mana, add 1 to your mana pool.
Untap all Forests and Treefolk creatures you control during each other player's untap step.
1/6
Enchantment
At the beginning of each player's upkeep, exile the top card of your library. You may play that card until end of turn.
Creature - Insect
Whenever a source you control deals damage to a player, that player discards that many cards, then draws that many cards.
2/1
Instant
Return target creature spell and all permanents with the same name as that spell to their owners' hands.
Instant
Tap target creature. Until it's dealt damage, it can't attack.
Land
~ enters the battlefield tapped.
Creatures you control get +1/+1 as long as you control seven or more Plains.
T: Add W to your mana pool.
Land
~ enters the battlefield tapped.
T: Add W or U to your mana pool.
3WU: Draw a card. You gain 1 life.