Mighty Metal ManABC123
Artifact Creature - Construct
5/5
Next: R
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Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Ruthless ViolenceWBR
Sorcery
Destroy up to two target creatures.
Next: WWBBRR
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():
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Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Snowshoe Voyage (Two Phyrexian snow mana)
Sorcery
Search your library for a snow land, reveal it, and put it into your hand. Then, shuffle your library.
Next: WWWU
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():
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Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Heavenly Adjudicator5WWW
Creature - Angel
Flying
Exile a Plains you control: Exile target nonland permanent.
7/9
Next: xG
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Dissection Decree :xmana::sympg::sympu::sympb:
Sorcery
Until end of turn, X target creatures gain "Whenever this creature deals combat damage to an opponent, you may draw two cards."
Nath'd
Silt Forager :2mana::symbg:
Creature - Ox
When ~ dies, return another target creature card from your graveyard to your hand.
2/1
Next: SSSS:sympu::sym2g:
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Marblehide HellionRRRWWW
Creature - Hellion
Haste, double strike, protection from converted mana cost 3 or less.
3/5
Next:
Private Mod Note
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Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Generosity :sym2r::sym2g::sym2w::sym2u:
Sorcery
Target opponent gains control of any number of target permanents you control.
Next: UUUUUUU
Private Mod Note
():
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Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
MetamancerUUUU
Creature - Human Wizard
Whenever ~ blocks or becomes blocked by a creature, put that creature on the bottom of its owner's library, then that creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. He or she puts the revealed card onto the battlefield, then shuffles the remaining cards into his or her library.
3/3
Edit: Nath'd
Clobbering SpreeGGGG
Instant
All blocking or blocked creatures you control get +5/+5 until end of turn.
Next: UB
Private Mod Note
():
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Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Eternal ArmyxxxGGW
Sorcery
Put X 4/4 colorless Spirit creature tokens with "This permanent is indestructible" onto the battlefield.
Next: WBBBR
Private Mod Note
():
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Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Among the AshesxBRG
Sorcery
Return X cards at random from your graveyard to your hand and exile the rest.
Next: 5R
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Fleshscraper1B
Creature - Horror
When ~ enters the battlefield, you lose 4 life.
4/4
Next: R
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Wall of Cotton1WW
Creature - Wall
Whenever ~ would deal combat damage, prevent that damage and you gain that much life.
Whenever a creature would deal combat damage to ~, prevent that damage and that creature's controller gains that much life.
2/3
Next:
Private Mod Note
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Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Vedalken InnovationUU
Enchantment
Whenever you cast an artifact spell, you may Scry 3.
Next: 2
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():
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Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
I'm guessing you mean to choose the mana cost of any of them?
Gemhide OphidianURG
Creature - Elemental Snake
Whenever ~ deals combat damage to a player, you may pay that much blue mana. If you do, draw that many cards.
:symrg::symrg:: ~ gets +1/+1 until end of turn.
1/3
Next: GG
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Mighty Metal Man ABC123
Artifact Creature - Construct
5/5
Next: R
About Nykthos, Shrine to Nyx:
Sorcery
Destroy up to two target creatures.
Next: WWBBRR
About Nykthos, Shrine to Nyx:
Sorcery
Search your library for a snow land, reveal it, and put it into your hand. Then, shuffle your library.
Next: WWWU
About Nykthos, Shrine to Nyx:
I don't understand what this is supposed to mean. Did you mean I could choose to make a card with a negative mana cost?
Griever's Urn 2
Artifact
Delve
Sacrifice ~: Target opponent discards a card.
Next: xxx
About Nykthos, Shrine to Nyx:
Creature - Angel
Flying
Exile a Plains you control: Exile target nonland permanent.
7/9
Next: xG
About Nykthos, Shrine to Nyx:
Sorcery
Until end of turn, X target creatures gain "Whenever this creature deals combat damage to an opponent, you may draw two cards."
Nath'd
Silt Forager :2mana::symbg:
Creature - Ox
When ~ dies, return another target creature card from your graveyard to your hand.
2/1
Next: SSSS:sympu::sym2g:
About Nykthos, Shrine to Nyx:
Creature - Hellion
Haste, double strike, protection from converted mana cost 3 or less.
3/5
Next:
About Nykthos, Shrine to Nyx:
Sorcery
Target opponent gains control of any number of target permanents you control.
Next: UUUUUUU
About Nykthos, Shrine to Nyx:
Creature - Human Wizard
Whenever ~ blocks or becomes blocked by a creature, put that creature on the bottom of its owner's library, then that creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. He or she puts the revealed card onto the battlefield, then shuffles the remaining cards into his or her library.
3/3
Edit: Nath'd
Clobbering Spree GGGG
Instant
All blocking or blocked creatures you control get +5/+5 until end of turn.
Next: UB
About Nykthos, Shrine to Nyx:
Sorcery
Put X 4/4 colorless Spirit creature tokens with "This permanent is indestructible" onto the battlefield.
Next: WBBBR
About Nykthos, Shrine to Nyx:
Sorcery
Return X cards at random from your graveyard to your hand and exile the rest.
Next: 5R
About Nykthos, Shrine to Nyx:
Creature - Horror
When ~ enters the battlefield, you lose 4 life.
4/4
Next: R
About Nykthos, Shrine to Nyx:
Creature - Wall
Whenever ~ would deal combat damage, prevent that damage and you gain that much life.
Whenever a creature would deal combat damage to ~, prevent that damage and that creature's controller gains that much life.
2/3
Next:
About Nykthos, Shrine to Nyx:
Enchantment
Whenever you cast an artifact spell, you may Scry 3.
Next: 2
About Nykthos, Shrine to Nyx:
I'm guessing you mean to choose the mana cost of any of them?
Gemhide Ophidian URG
Creature - Elemental Snake
Whenever ~ deals combat damage to a player, you may pay that much blue mana. If you do, draw that many cards.
:symrg::symrg:: ~ gets +1/+1 until end of turn.
1/3
Next: GG
About Nykthos, Shrine to Nyx: