Lurking Ætherplasm :2mana::symu::symu::symu::symb:
Creature - Illusion
Whenever ~ enters the battlefield, you may choose up to target creatures target player controls. That player puts one creature into his or her hand and the other into his or her graveyard.
Remove from the game four cards from your graveyard: Put ~ from your graveyard into your hand.
Heroic Ultimatum :symu::symu::symr::symr::symr::symw::symw:
For each card in your hand, gain 3 life and each creature you control gains +X/+0 and first strike where X equals the number of cards in your hand.
Desecrated Icon :2mana::1mana::symbw::symbw::symbw:
Legendary Creature - Avatar Incarnation Spirit
Flying, haste, vigilence
Whenever ~ enters the battlefield, you may choose a number. Destroy each non-land permanent with a converted mana cost lower than that number.
Whenever ~ leaves the battlefield, each player puts permanents from his or her graveyard back onto the battlefield that were destroyed this way.
Igneous Scheming :3mana::symu::symr::symr::symr:
Whenever a creature comes into play that is not under your control, you may draw a card.
Whenever you take damage, discard a card.
:symur::symur::symur:: Deal 2 damage to target creature or player for each card in your hand.
Sacrifice ~: Deal 4 damage to target creature or player.
Knotvine Shaman :1mana::symg::symbw:
Creature - Elf Nomad Shaman
Whenever ~ comes into play, you may search your library for a card that shares a color with ~. If you do, remove that card from the game.
Whenever ~ is put into your graveyard from play, you may put a card removed from game this way into your hand.
Vicarious Charm :1mana::symrg::symu:
Choose one: Tap two creatures and untap target creature you control; or you gain shroud until end of turn; or search your library for a creature card then put it on top of your library.