Asmadatog BRG
Creature – Atog
Sworn to Dragons (This creature gets +1/+1 as long as you control a Dragon, or +2/+2 instead as long as you control a legendary Dragon.)
Sacrifice a land: Asmadatog gets +1/+1 and gains trample until end of turn. If you sacrifice a Swamp, Mountain or Forest this way, instead it gets +3/+3 and gains trample and haste until end of turn.
1/2
-minrar: uncommon
(you are dumb, Brofaux)
Next: WUB (bonus points if it's an artifact Human)
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Battle Station 4RG
Artifact - Engine t: Target creature gets +5/+5 and gains haste until end of turn.
Whenever a spell is countered, you may untap Battle Station.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
4WWB
Artifact Creature - Spirit Wall
Defender, flying
When ~ enters the battlefield or at the beginning of your upkeep, put a 1/6 white Spirit Wall artifact creature token with defender and flying onto the battlefield.
At the beginning of your end step, each opponent loses life equal to the number of creatures with defender you control. You gain that much life.
2/12
Next: another white/black (only) cost that has never appeared on a real card
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery Look at target opponent's hand. You may choose a permanent card from it. If you do, put the chosen card onto the battlefield under your control. When that card enters the battlefield this way, return it to its owner's hand. -minrar: uncommon
Apprentice Sage
Creature – Human Wizard t, Sacrifice Apprentice Sage: Draw a card. 1/1 -minrar: common
Chisei’s Waterspout
Enchantment At the beginning of your upkeep, put a flood counter on target land you control. Each land you control with a flood counter on it is an Island in addition to its other land types. -minrar: uncommon
Edric’s Familiar
Creature – Bird Flying When Edric’s Familiar enters the battlefield, choose target creature. Whenever the chosen creature deals damage to a player this turn, you may draw a card. 0/1 -minrar: common
Flooded Estate
Instant As an additional cost to cast Flooded Estate, sacrifice a land. Tap target permanent. Search your library for an Island card and put it onto the battlefield tapped. Then shuffle your library. -minrar: common
Peddler of Deception
Creature – Human Spellshaper U,t, Discard a card: Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. 1/1 -minrar: uncommon
Quiet Façade
Enchantment – Aura Enchant creature Enchanted creature gets +0/+2 and has hexproof. When you become the target of a spell, transform Quiet Façade at the beginning of the next end step. // Savage Visage ((R/G)) Enchantment – Aura Enchant creature Enchanted creature gets +2/+2, has trample, and attacks each turn if able. -minrar: uncommon
Yangtze Dolphin
Creature – Dolphin
Islandwalk
When a player casts a Human spell, if he or she doesn't control a basic Island, sacrifice Yangtze Dolphin.
2/1
-minrar: common
Next: an ultimatum split along its colors, with the option to fuse
EDIT: since these things are hard - GG/WW/U WW/UU/B UU/BB/R BB/RR/G RR/GG/W
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
The Monster 20
Legendary Creature – Horror
The Monster gets +1/+1 for each mana an opponent spent this turn.
When the Monster enters the battlefield or at the beginning of your upkeep, each opponent exiles a creature he or she controls.
10/10 The one fear in all beings' hearts.
-minrar: mythic
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Chant of the Claw 5R Sorcery Affinity for Viashino You may put a Dragon permanent card from your hand onto the battlefield. -minrar: uncommon
Granite Sphinx 5R Creature – Sphinx 2R: Granite Sphinx gains flying until end of turn. Play with your hand revealed. Whenever an opponent casts a spell, target creature you control gets +X/+X and gains trample and haste until end of turn, where X is the number of red cards in your hand. 5/5 -minrar: rare
Greater Sliver 5R
Creature – Sliver
If a Sliver you control would deal damage to a non-Sliver permanent or player, it deals double that damage instead.
2/2
-minrar: rare
Kresh’s Zeal 5R Creature – Elemental Evoke 7/1 -minrar: common
Maraxus’s Command 5R Sorcery Whenever an Ogre enters the battlefield under your control this turn, it deals 1 damage to target creature or player. Put two 3/3 red Ogre creature tokens onto the battlefield. -minrar: uncommon
One Dozen Blades 5R Instant Choose one – Target creature gets +6/+0 until end of turn; or up to three target creatures get +2/+0 until end of turn. Entwine 2R -minrar: common
Plague of Ogres 5R Creature – Ogre Carrier Mutant When Plague of Ogres enters the battlefield, you may put a card named Incurable Ogre from your hand and up to one target card named Incurable Ogre from your graveyard onto the battlefield tapped. 6/2 -minrar: uncommon
Word of Destruction 5R Sorcery Destroy target land. Cipher -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Chance Disaster 1RR Sorcery Chance Disaster deals 3 damage to all creatures. Flashback 0 You can't flashback Chance Disaster unless you won a coin flip this turn. -minrar: uncommon
Corrosive Wake 1RR Enchantment Whenever a creature enters the battlefield under your control, it gains infect until end of turn. -minrar: rare
Feral Liminid~ 1RR~
Enchantment Creature – Elemental~
Champion an artifact~
Haste~
Feral Liminid attacks each turn if able.~
4/3~ Having been imprisoned and exploited for centuries, who could blame their rage?~ -minrar: uncommon
Hivis’s Glory 1RR Enchantment All creatures are Dragons in addition to their other creature types. -minrar: uncommon
Pyromancer Historian 1RR Creature – Human Wizard Spellshaper R,t, Discard a card: Pyromancer Historian deals 2 damage to target creature or player. 4R,t, Exile a card from your graveyard: Pyromancer Historian deals 2 damage to target creature or player. 0/1 -minrar: rare
Skyfire Dragonauts 1RR Creature – Goblin Wizard Whenever you cast an instant or sorcery spell, Skyfire Dragonauts gains flying until end of turn. If that spell is overloaded, Skyfire Dragonauts gets +3/+0 until end of turn. 2/2 -minrar: uncommon
Wicked Broker 1RR Creature – Devil R,t, Sacrifice another creature: Target player gains control of target creature you control. Activate this ability only any time you could cast a sorcery. 1RR,t, Sacrifice another three creatures: Gain control of target creature. Activate this ability only any time you could cast a sorcery. 2/2 -minrar: rare
Zug-Zug, the Brute 1RR Legendary Creature – Goblin Berserker Haste Protection from legendary 3/3 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant – Might Target creature gets +2/+2 until end of turn. Whenever a nonbasic land enters the battlefield under an opponent’s control, you may return Might of the Roil from your graveyard to your hand. -minrar: uncommon
Next: 5(P/W)(P/W),8(P/U)(P/U),5(P/B)(P/B),3(P/R)(P/R) or 5(P/G)(P/G)
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Shun the Uncompleat (P/W)(P/U)(P/B)(P/R)(P/G)
Instant
Counter target spell if life wasn't spent or a creature wasn't sacrificed to cast it. Then if your life total is equal to or higher than your starting life total, draw a card.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Phalanx, the Dragon 9 Legendary Creature – Giant Dragon Flying Whenever a creature you control attacks and isn't blocked, return target land to its owner's hand. 1, Discard a legendary Giant card: Phalanx gains hexproof and indestructible until end of turn. 7/7 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Gift of Time 1UU Sorcery – Temporal Target player other than you takes an extra turn after this one. Draw two cards. -minrar: common
Lanecrash Tarbomander 1UU Creature – Salamander Islandwalk When Lanecrash Tarbomander enters the battlefield, search your library for an Island card and put it onto the battlefield tapped under an opponent’s control. Then shuffle your library. 2/1 -minrar: uncommon
Master Smuggler 1UU Creature – Human Rogue At the beginning of your upkeep, you may look at all cards that are hidden away. When Master Smuggler deals combat damage to a player, you may sacrifice it. If you do, you may play target card that’s hidden away without paying its mana cost. 1/1 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Daywalker BB Creature – Vampire Protection from red spells and from white spells 2/2 -minrar: common
Endrek's Disciple BB
Creature – Human Spellshaper B,t, Discard a card: Put a 1/1 black Thrull creature token named Blood Pet onto the battlefield. That token has “Sacrifice this creature: Add to your mana pool.”
1/1 -minrar: uncommon
Gravelgill Guerrilla BB Creature – Merfolk Assassin Whenever one or more creatures you control become untapped, you may have target creature get -1/-1 until end of turn. 2/1 -minrar: uncommon
Neck-Wringer Hag BB Creature – Hag At the beginning of your upkeep, sacrifice a non-Hag creature. If you do, you gain 1 life. Neck-Wringer Hag gets +2/+0 and has deathtouch as long as it’s the only creature you control. 2/2 -minrar: uncommon
Sadistic Warlock BB Creature – Spellshaper Ally Intimidate B,t, Discard a card: Target creature gets -2/-2 until end of turn. Activate this ability only if an Ally entered the battlefield under your control this turn. 2/1 -minrar: common
Traitor to Carnage BB
Creature – Eldrazi Coward Drone
When Traitor to Carnage enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, sacrifice another creature. If you can't, sacrifice Traitor to Carnage.
4/4 -minrar: uncommon
Urborg Vengeance BB Instant Target opponent sacrifices a creature for each creature that you controlled that was put into your graveyard this turn. -minrar: rare -reservereprint: Urborg Justice
Zanikev Miser BB
Creature – Harpy Shaman
Flying
Each opponent's maximum hand size is reduced by the number of +1/+1 counters on Zanikev Miser.
1/1
-minrar: uncommon
Next: [], miracle [any cost on this page (the higher, the better)]
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
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BRG
Creature – Atog
Sworn to Dragons (This creature gets +1/+1 as long as you control a Dragon, or +2/+2 instead as long as you control a legendary Dragon.)
Sacrifice a land: Asmadatog gets +1/+1 and gains trample until end of turn. If you sacrifice a Swamp, Mountain or Forest this way, instead it gets +3/+3 and gains trample and haste until end of turn.
1/2
-minrar: uncommon
(you are dumb, Brofaux)
Next: WUB (bonus points if it's an artifact Human)
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
4RG
Artifact - Engine
t: Target creature gets +5/+5 and gains haste until end of turn.
Whenever a spell is countered, you may untap Battle Station.
-minrar: rare
Next: 3RGWWW
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery
Draw up to five cards. Choose one of the cards in your hand, then discard the rest.
Next: Un- hybrid - extrapolate from Little Girl (either 1 or half of one color)
e.g. 1/.5:symu:
(one of the symbols is the cost)
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Artifact Creature - Spirit Wall
Defender, flying
When ~ enters the battlefield or at the beginning of your upkeep, put a 1/6 white Spirit Wall artifact creature token with defender and flying onto the battlefield.
At the beginning of your end step, each opponent loses life equal to the number of creatures with defender you control. You gain that much life.
2/12
Next: another white/black (only) cost that has never appeared on a real card
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature – Spider Egg
Defender
When Gloomwidow Egg dies, put a 1/2 green Spider creature token with reach onto the battlefield.
0/2
-minrar: common
Restore Soul
Sorcery
Return an exiled creature card you own to your hand.
-minrar: uncommon
Rothead
Creature – Human Zombie
Rothead enters the battlefield tapped.
2/1
-minrar: common
Upset
Instant
Return target creature to its owner’s hand. Upset deals 2 damage to you.
-minrar: common
Vanishing Act
Sorcery
Each player returns a creature he or she controls to its owner’s hand.
-minrar: common
Next: exactly four of the above in one
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery
Look at target opponent's hand. You may choose a permanent card from it. If you do, put the chosen card onto the battlefield under your control. When that card enters the battlefield this way, return it to its owner's hand.
-minrar: uncommon
Apprentice Sage
Creature – Human Wizard
t, Sacrifice Apprentice Sage: Draw a card.
1/1
-minrar: common
Chisei’s Waterspout
Enchantment
At the beginning of your upkeep, put a flood counter on target land you control.
Each land you control with a flood counter on it is an Island in addition to its other land types.
-minrar: uncommon
Edric’s Familiar
Creature – Bird
Flying
When Edric’s Familiar enters the battlefield, choose target creature. Whenever the chosen creature deals damage to a player this turn, you may draw a card.
0/1
-minrar: common
Flooded Estate
Instant
As an additional cost to cast Flooded Estate, sacrifice a land.
Tap target permanent. Search your library for an Island card and put it onto the battlefield tapped. Then shuffle your library.
-minrar: common
Peddler of Deception
Creature – Human Spellshaper
U,t, Discard a card: Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another.
1/1
-minrar: uncommon
Quiet Façade
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+2 and has hexproof.
When you become the target of a spell, transform Quiet Façade at the beginning of the next end step.
//
Savage Visage
((R/G)) Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2, has trample, and attacks each turn if able.
-minrar: uncommon
Yangtze Dolphin
Creature – Dolphin
Islandwalk
When a player casts a Human spell, if he or she doesn't control a basic Island, sacrifice Yangtze Dolphin.
2/1
-minrar: common
Next: an ultimatum split along its colors, with the option to fuse
EDIT: since these things are hard -
GG/WW/U
WW/UU/B
UU/BB/R
BB/RR/G
RR/GG/W
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
20
Legendary Creature – Horror
The Monster gets +1/+1 for each mana an opponent spent this turn.
When the Monster enters the battlefield or at the beginning of your upkeep, each opponent exiles a creature he or she controls.
10/10
The one fear in all beings' hearts.
-minrar: mythic
Next: [], suspend n - Sacrifice four creatures.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
5R
Sorcery
Affinity for Viashino
You may put a Dragon permanent card from your hand onto the battlefield.
-minrar: uncommon
Granite Sphinx
5R
Creature – Sphinx
2R: Granite Sphinx gains flying until end of turn.
Play with your hand revealed.
Whenever an opponent casts a spell, target creature you control gets +X/+X and gains trample and haste until end of turn, where X is the number of red cards in your hand.
5/5
-minrar: rare
Greater Sliver
5R
Creature – Sliver
If a Sliver you control would deal damage to a non-Sliver permanent or player, it deals double that damage instead.
2/2
-minrar: rare
Kresh’s Zeal
5R
Creature – Elemental
Evoke
7/1
-minrar: common
Maraxus’s Command
5R
Sorcery
Whenever an Ogre enters the battlefield under your control this turn, it deals 1 damage to target creature or player.
Put two 3/3 red Ogre creature tokens onto the battlefield.
-minrar: uncommon
One Dozen Blades
5R
Instant
Choose one – Target creature gets +6/+0 until end of turn; or up to three target creatures get +2/+0 until end of turn.
Entwine 2R
-minrar: common
Plague of Ogres
5R
Creature – Ogre Carrier Mutant
When Plague of Ogres enters the battlefield, you may put a card named Incurable Ogre from your hand and up to one target card named Incurable Ogre from your graveyard onto the battlefield tapped.
6/2
-minrar: uncommon
Word of Destruction
5R
Sorcery
Destroy target land.
Cipher
-minrar: uncommon
Next: 10RR
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
1RR
Sorcery
Chance Disaster deals 3 damage to all creatures.
Flashback 0
You can't flashback Chance Disaster unless you won a coin flip this turn.
-minrar: uncommon
Corrosive Wake
1RR
Enchantment
Whenever a creature enters the battlefield under your control, it gains infect until end of turn.
-minrar: rare
Feral Liminid~
1RR~
Enchantment Creature – Elemental~
Champion an artifact~
Haste~
Feral Liminid attacks each turn if able.~
4/3~
Having been imprisoned and exploited for centuries, who could blame their rage?~
-minrar: uncommon
Hivis’s Glory
1RR
Enchantment
All creatures are Dragons in addition to their other creature types.
-minrar: uncommon
Pyromancer Historian
1RR
Creature – Human Wizard Spellshaper
R,t, Discard a card: Pyromancer Historian deals 2 damage to target creature or player.
4R,t, Exile a card from your graveyard: Pyromancer Historian deals 2 damage to target creature or player.
0/1
-minrar: rare
Skyfire Dragonauts
1RR
Creature – Goblin Wizard
Whenever you cast an instant or sorcery spell, Skyfire Dragonauts gains flying until end of turn. If that spell is overloaded, Skyfire Dragonauts gets +3/+0 until end of turn.
2/2
-minrar: uncommon
Wicked Broker
1RR
Creature – Devil
R,t, Sacrifice another creature: Target player gains control of target creature you control. Activate this ability only any time you could cast a sorcery.
1RR,t, Sacrifice another three creatures: Gain control of target creature. Activate this ability only any time you could cast a sorcery.
2/2
-minrar: rare
Zug-Zug, the Brute
1RR
Legendary Creature – Goblin Berserker
Haste
Protection from legendary
3/3
-minrar: rare
Next: x1RR
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant – Might
Target creature gets +2/+2 until end of turn.
Whenever a nonbasic land enters the battlefield under an opponent’s control, you may return Might of the Roil from your graveyard to your hand.
-minrar: uncommon
Next: 5(P/W)(P/W),8(P/U)(P/U),5(P/B)(P/B),3(P/R)(P/R) or 5(P/G)(P/G)
Truly a challenge.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
(P/W)(P/U)(P/B)(P/R)(P/G)
Instant
Counter target spell if life wasn't spent or a creature wasn't sacrificed to cast it. Then if your life total is equal to or higher than your starting life total, draw a card.
-minrar: rare
Next: a compleat Praetor
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
9
Legendary Creature – Giant Dragon
Flying
Whenever a creature you control attacks and isn't blocked, return target land to its owner's hand.
1, Discard a legendary Giant card: Phalanx gains hexproof and indestructible until end of turn.
7/7
-minrar: rare
Next: times/divide by 3
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
1UU
Sorcery – Temporal
Target player other than you takes an extra turn after this one.
Draw two cards.
-minrar: common
Lanecrash Tarbomander
1UU
Creature – Salamander
Islandwalk
When Lanecrash Tarbomander enters the battlefield, search your library for an Island card and put it onto the battlefield tapped under an opponent’s control. Then shuffle your library.
2/1
-minrar: uncommon
Master Smuggler
1UU
Creature – Human Rogue
At the beginning of your upkeep, you may look at all cards that are hidden away.
When Master Smuggler deals combat damage to a player, you may sacrifice it. If you do, you may play target card that’s hidden away without paying its mana cost.
1/1
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
xxWW
Instant
Put X 2/2 white Griffin creature tokens with flying onto the battlefield blocking target creature.
-minrar: uncommon
Next: (as it wasn't followed before) [], miracle ...4G?
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
BB
Creature – Vampire
Protection from red spells and from white spells
2/2
-minrar: common
Endrek's Disciple
BB
Creature – Human Spellshaper
B,t, Discard a card: Put a 1/1 black Thrull creature token named Blood Pet onto the battlefield. That token has “Sacrifice this creature: Add to your mana pool.”
1/1
-minrar: uncommon
Gravelgill Guerrilla
BB
Creature – Merfolk Assassin
Whenever one or more creatures you control become untapped, you may have target creature get -1/-1 until end of turn.
2/1
-minrar: uncommon
Neck-Wringer Hag
BB
Creature – Hag
At the beginning of your upkeep, sacrifice a non-Hag creature. If you do, you gain 1 life.
Neck-Wringer Hag gets +2/+0 and has deathtouch as long as it’s the only creature you control.
2/2
-minrar: uncommon
Sadistic Warlock
BB
Creature – Spellshaper Ally
Intimidate
B,t, Discard a card: Target creature gets -2/-2 until end of turn. Activate this ability only if an Ally entered the battlefield under your control this turn.
2/1
-minrar: common
Traitor to Carnage
BB
Creature – Eldrazi Coward Drone
When Traitor to Carnage enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, sacrifice another creature. If you can't, sacrifice Traitor to Carnage.
4/4
-minrar: uncommon
Urborg Vengeance
BB
Instant
Target opponent sacrifices a creature for each creature that you controlled that was put into your graveyard this turn.
-minrar: rare
-reservereprint: Urborg Justice
Zanikev Miser
BB
Creature – Harpy Shaman
Flying
Each opponent's maximum hand size is reduced by the number of +1/+1 counters on Zanikev Miser.
1/1
-minrar: uncommon
Next: [], miracle [any cost on this page (the higher, the better)]
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.