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Creature - Merfolk Shaman (R)
t: Draw two cards.
1/2
Next: XXXBBB
Creature - Avatar Incarnation (M)
X(U/R)B: If a source you control would deal damage to an opponent this turn, it deals X times that much damage instead.
6/6
Next: 5GWU
Sorcery (R)
Tempestuous Wrath deals 5 damage to each player and each creature.
Next: 1WWW
if someone wants to go ahead and go, i suggest 2GGUU
Instant (R)
Counter target spell. If that spell is countered this way, you gain life equal to twice its converted mana cost if W was spent to cast it, and Stabilize deals damage equal to its converted mana cost to twice its controller if R was spent to cast it.
Next: (U/B)(U/B)(U/B)
Creature - Cat Warrior
Jungle Reaper has haste and first strike if R was spent to cast it.
Jungle Reaper has shroud and trample if G was spent to cast it.
Jungle Reaper has lifelink and vigilance if W was spent to cast it.
2/2
Next: X1U
Sorcery (R)
Destroy all noncreature permanents target player controls.
Next: (W/B)UU
Instant (R)
As an additional cost to cast Bloodbath Ritual, pay two times X life.
Up to X target creature get -X/-X until end of turn.
Next: 1UUU
Legendary Creature - Eldrazi (R)
Flying, trample
Pay 1 life: Add 1 to your mana pool.
8/8
next: 2RG
Creature - Human Cleric (U)
When Psychopomp enters the battlefield, you may exile another target creature.
0/2
Next: 3UR
Sorcery (R)
Untap up to X target creatures. Put X +1/+1 counters on those creatures.
Next: (G/U)(G/U)(G/U)
Sorcery (R)
Return target creature in your graveyard to the battlefield. Put 5 +1/+1 counters on it.
"To be born again, first you have to die."
-- Salmon Rushdie
Next: 3RW
Creature - Elf
Whenever an Elf enters the battlefield under your control, draw a card.
2/2
Next: 3GUB
Artifact
Clock of Eternity enters the battlefield with X charge counters on it.
At the beginning of your upkeep, you gain X life.
At the beginning of each end step, put a charge counter on Clock of Eternity.
Next: WUUB
Legendary Creature - Kraken Horror
The Undiscovered is unblockable, indestructible, and cannot be the target of spells or abilities your opponents control.
Cast The Undiscovered only if you control an Island and a Swamp
When you control no Islands or no Swamps, sacrifice The Undiscovered
9/9
Next: RRG