Here is a short article about Yuta's faeries on ChannelFireball. It explains the choice of the playset of Remands too (while opponent gets time-walked you get extra value of LotV, BB and AV).
Not sure Remand is worthwhile in a list with only Bitterblossom and no AV/LotV tho
IMHO he's playing WAY too many snaps. Even 3 snaps in that list is pushing it pre board.
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I am also a bit surprised by Yuuta's choice to play 4x Remand. I understand that the card is a solid tempo play and doesn't rot in one's hand as much as, say, Mana Leak (which is particularly relevant with 4x Liliana of the Veil), but I can't imagine running the card in a meta full of Death's Shadow, Affinity, Burn, etc. where, as jeremy4050 noted, the opponent can just recast whatever card was remanded. I have been testing combinations of Mana Leak, Countersquall, and Logic Knot, and have found these cards to be pretty effective.
I was also surprised by how threat-light Yuuta's list was. I run the 8x creature lands, 4x Spellstutter, 3x Snapcaster, 3x Vendilion, and 1x Tasigur, and still feel like I can't always close out games. I used to run 3x Mistbind, but am trying to run a more control-oriented list without it. Has anyone else run into this problem?
Remand is great against shadow decks. Have you ever remanded a Tasigur/Angler? They have to re-delve their graveyard to cast it again. Remand is also very good against big mana decks because it often time walks them.
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I've played against a lot of Grixis Death's Shadow and the deck seems incredibly well positioned right now. They don't pack any counters for creatures, so all your Spellstutters and Mistbinds are live. Spellstutter eats a significant chunk of Deaths Shadow decks.
In the board I went -1 Kalitas -1 Hurkyl's Recall; +1 Leyline of the Void +1 Ceremonious Rejection. With the return of Dredge and Living End I felt that I needed that critical mass of Leylines where I could more easily mulligan for them. Ceremonious replaced Hurkyl's in order to help with Tron/ETron (omfg does snapping this back feel good against them) while still being able to come in for affinity - which hasn't been a problem match up at all recently.
Side note: what's the current word on Tasigur? I haven't used him in a bit but when a friend asked why I couldn't come up with a good reason. Is there any card here where you think a Tasigur would be better?
Love it...why Spell snares though? Against CoCo decks? Also why the 3 Leyline / 2 SE split instead of 4 / 1? I really whish you luck at the GP!
The snares are very smart because grixis shadow is hella meta right now. The snares are for the snaps.
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On mtgsalvation people don't want to discuss ideas, so I give people something else to discuss: my controversial opinions.
So I`ve been playing UB Faeries for a long time (Standard, Extended, now Modern). It feels really good in the current Meta besides Eldrazi Tron, which gets me every time.
In the past 2 months I was playing with the list most people here play but felt that it is either to slow (dying with my opponent at 1 or 2 Life) or not good enough in a though control-matchup.
So I decided going more on the tempo-plan with adding 3 Scion of Oona instead of Snapcaster Mage which always underwhelmed me. Felt quite good to flash in a Lord and it gives you some combat-tricks,
What are you guys thinking?
Scion of Oona doesnt improve any matchups so I think its bad tbh. You are better off running land hate such as blood moon/fulm mage/spreading seas then running scion since it just dies to the ping creatures that eldrazi tron runs.
I've played Scion of Oona from standard till now, Scion is only bad vs most hyper agreesive decks, and the only two that are played are zoo blitz and burn. Vs every midrange and control deck scion is amazing. Vs affinity scion is better because it pumps fae up a point not to die to 1/1's. Vs cord and commpany it lets you hold up counter spells then lets you alpha strike. If your playing scion over snapcastermage that lets you play Grafdiggers cage in side with no drawbacks. vs white eldrazi your faries can't be blinked and thats very big in helping bitterblossom do its thing. mid game scion plus countersquall or mana leak to stop removal then drop 2nd scion of oona on your next main faze you'll likly hit a ton even without bitterblossom as long as you have some other fae. Playing scion of oona lets you play less damaging mana bases by making Darkslick Shores, and Secluded Glen more viable. If playing scion of onnas I would reccommend playing a certain amount of draw cards or filters to make sure you hit your curve mainly smuggler's copter, serum visons, and Anticipate. I would allso play less removal because playing a lord you want more creatures of that type, and I'm big into that one of pestermite.
Scion of oona plays well with extra counter spells making it a very viable budget if you can't afford lili's and snap casters. I would reccommed scion of onna if your meta is combo, White eldrazi, affinity just make sure to play doomblades, over go for the t, cords decks, deathshadow Varients. even tron you can play counter squalls maindeck as 2 of just dont play any colorless lands other then mutavault, and play them Ceremonious rejection is sideboard.
And we are bad against hyper aggressive decks so why make the matchup worse by playing Scion? We are favored against slower decks (minus eldrazi/tron) in modern due to ancestral vision and bitterblossom being great grind cards already.
Hyper what? We are at least 50/50 or better against burn. We are more than decent versus Infect. Some of the forum-posters claim a positive score against Affinity (which I personally can not confirm, but fair enough). The only aggro decks we struggle against are the Creature-based aggro decks that do not care about 1/1 flying blockers. Burn and Infect, and as said to a certain extent Affinity although I personally would not rely on that, all meet these criteria. I can definitely see Scion being a bonus against Affinity and Infect.
What matchups does it improve? It should say something that every fae list that has placed doesn't use the card. Scion hasn't been relevant since twin was meta and I don't expect that to change unless they print a new faerie.
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Now that my meta is away from Scavaging ooze its time to dust off the old Rune Snag. This deck is allso good with two Sword of Feast and Famine over the scion of onna, just add 1 pestermite and ad a murderous cut, over the 2 other scions.
ceatures (14)
3 Mistbind Clique
4 Scion of Oona
4 Spellstutter Sprite
3 Vendilion Clique
So I`ve been playing UB Faeries for a long time (Standard, Extended, now Modern). It feels really good in the current Meta besides Eldrazi Tron, which gets me every time.
In the past 2 months I was playing with the list most people here play but felt that it is either to slow (dying with my opponent at 1 or 2 Life) or not good enough in a though control-matchup.
So I decided going more on the tempo-plan with adding 3 Scion of Oona instead of Snapcaster Mage which always underwhelmed me. Felt quite good to flash in a Lord and it gives you some combat-tricks,
What are you guys thinking?
Scion of Oona doesnt improve any matchups so I think its bad tbh. You are better off running land hate such as blood moon/fulm mage/spreading seas then running scion since it just dies to the ping creatures that eldrazi tron runs.
I've played Scion of Oona from standard till now, Scion is only bad vs most hyper agreesive decks, and the only two that are played are zoo blitz and burn. Vs every midrange and control deck scion is amazing. Vs affinity scion is better because it pumps fae up a point not to die to 1/1's. Vs cord and commpany it lets you hold up counter spells then lets you alpha strike. If your playing scion over snapcastermage that lets you play Grafdiggers cage in side with no drawbacks. vs white eldrazi your faries can't be blinked and thats very big in helping bitterblossom do its thing. mid game scion plus countersquall or mana leak to stop removal then drop 2nd scion of oona on your next main faze you'll likly hit a ton even without bitterblossom as long as you have some other fae. Playing scion of oona lets you play less damaging mana bases by making Darkslick Shores, and Secluded Glen more viable. If playing scion of onnas I would reccommend playing a certain amount of draw cards or filters to make sure you hit your curve mainly smuggler's copter, serum visons, and Anticipate. I would allso play less removal because playing a lord you want more creatures of that type, and I'm big into that one of pestermite.
Scion of oona plays well with extra counter spells making it a very viable budget if you can't afford lili's and snap casters. I would reccommed scion of onna if your meta is combo, White eldrazi, affinity just make sure to play doomblades, over go for the t, cords decks, deathshadow Varients. even tron you can play counter squalls maindeck as 2 of just dont play any colorless lands other then mutavault, and play them Ceremonious rejection is sideboard.
And we are bad against hyper aggressive decks so why make the matchup worse by playing Scion? We are favored against slower decks (minus eldrazi/tron) in modern due to ancestral vision and bitterblossom being great grind cards already.
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People who play Liliana of the Veil.. How many copies? I'm 3x maindeck, but I'm thinking to get the 4th copy.
2-3 is ideal. You don't want the fourth. Also if you are playing liliana, please accommodate your mana bases for the double B that you have to deal with in your mana base.
Thanks for answer! Currently I'm playing this list.
Have someone already tested the list with 15 ~~ 20 creatures?
Its seems pretty solid, I saw a list with 24 creatures and aether vial last year in a championchip and I want to upgrade it with fatal push and the new stuffs
A little splash for green to collected company can be consider also whereas we're playing with many lands
This seems much worse than bant spirits. Just play that deck instead since it does this gameplan better.
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People who play Liliana of the Veil.. How many copies? I'm 3x maindeck, but I'm thinking to get the 4th copy.
2-3 is ideal. You don't want the fourth. Also if you are playing liliana, please accommodate your mana bases for the double B that you have to deal with in your mana base.
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That would be a completely different aproach from what has been seen recently.
....
I'm taking this approach as well, and I agree it is in practice a different deck from the one usually discussed here.
I only actively use Mutavault as manland, and most times just to pump SSS and counter something. Serum Visions rather than AV, no snapcaster, more fairies and flash/instant everything.
I definitely do not ever tap out after T2 Bitterblossom at any other moment than opponent's end turn (or upkeep to play Mistbind).
T2 Bitterblossom is key in my games since it ramps up SSS incredibly, turning it into a hard counterspell quickly. I play a couple of Quicklings to reuse the come-into-play effects, and 3 familiar's ruse as well, they work wonders with SSS and Mistbind.
Vapor Snag is an all-star as well, once I tried it I kept bringing more in until I had 4. It is great for tempo, returning any threats than hit the battlefield and it enables all sorts of tricks reusing our ETB-Champion effects.
I've been having pretty good results, but I feel I'm missing some seriously competitive testing.
In case somebody is curious or has opinions on it, here is the current decklist:
is this a budget list? Because if it isnt you need 2-3 cliques in your list, familar ruse is way too unreliable, you should be on 2-3 smugglers, you dont have fatal pushes when you need 4 in the current meta, you are playing too many dispels in your sideboard and no negate/countersqualls, you need boardwipes in your sideboard for creature based matchups, you need 2 collective brutalities in your board, etc. I would work on those things. If this is a budget list then ignore what I said.
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On mtgsalvation people don't want to discuss ideas, so I give people something else to discuss: my controversial opinions.
So I`ve been playing UB Faeries for a long time (Standard, Extended, now Modern). It feels really good in the current Meta besides Eldrazi Tron, which gets me every time.
In the past 2 months I was playing with the list most people here play but felt that it is either to slow (dying with my opponent at 1 or 2 Life) or not good enough in a though control-matchup.
So I decided going more on the tempo-plan with adding 3 Scion of Oona instead of Snapcaster Mage which always underwhelmed me. Felt quite good to flash in a Lord and it gives you some combat-tricks,
What are you guys thinking?
Scion of Oona doesnt improve any matchups so I think its bad tbh. You are better off running land hate such as blood moon/fulm mage/spreading seas then running scion since it just dies to the ping creatures that eldrazi tron runs.
Thanks a lot for your opinion. You make me think about that AV can be a "win more" against the decks that we are good enough.
I have to examine the changes. I'm actually playing 1 murderous instead of 1 push. I like dismember a lot.
I dont agree about your abzan analysis. I seem it suck a 40-60 matchup due (mainly) to their ability to deal with bitter, attack our hand, put pressure and... f*****g lingering souls (most hated card while playing faeries)
Thanks a lot
Edit: also I cant understand how you cant play without any land hate, just seas, quarter, fulminator or rain of tears, but big mana decks are our worst matchups I think
(I have a positive record against tron in my testing, probably 7-2 in games)
Ancestral vision maindeck makes your bad matchups HORRIBLE minus eldrazi. AV is bad against: burn, affinity, dredge. These decks see tons of play in the format so unless you only play at a local level/are metagaming that those decks won't be around, I'm not a fan.
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On mtgsalvation people don't want to discuss ideas, so I give people something else to discuss: my controversial opinions.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
IMHO he's playing WAY too many snaps. Even 3 snaps in that list is pushing it pre board.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
Remand is great against shadow decks. Have you ever remanded a Tasigur/Angler? They have to re-delve their graveyard to cast it again. Remand is also very good against big mana decks because it often time walks them.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
The snares are very smart because grixis shadow is hella meta right now. The snares are for the snaps.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
What matchups does it improve? It should say something that every fae list that has placed doesn't use the card. Scion hasn't been relevant since twin was meta and I don't expect that to change unless they print a new faerie.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
if you qant rune snag to work i would recommend running thought scour to turn it on
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
And we are bad against hyper aggressive decks so why make the matchup worse by playing Scion? We are favored against slower decks (minus eldrazi/tron) in modern due to ancestral vision and bitterblossom being great grind cards already.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
I would use this list as motivation for liliana builds (http://mtgtop8.com/event?e=15259&d=292710&f=MO)
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
This seems much worse than bant spirits. Just play that deck instead since it does this gameplan better.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
2-3 is ideal. You don't want the fourth. Also if you are playing liliana, please accommodate your mana bases for the double B that you have to deal with in your mana base.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
is this a budget list? Because if it isnt you need 2-3 cliques in your list, familar ruse is way too unreliable, you should be on 2-3 smugglers, you dont have fatal pushes when you need 4 in the current meta, you are playing too many dispels in your sideboard and no negate/countersqualls, you need boardwipes in your sideboard for creature based matchups, you need 2 collective brutalities in your board, etc. I would work on those things. If this is a budget list then ignore what I said.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
Scion of Oona doesnt improve any matchups so I think its bad tbh. You are better off running land hate such as blood moon/fulm mage/spreading seas then running scion since it just dies to the ping creatures that eldrazi tron runs.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
Ancestral vision maindeck makes your bad matchups HORRIBLE minus eldrazi. AV is bad against: burn, affinity, dredge. These decks see tons of play in the format so unless you only play at a local level/are metagaming that those decks won't be around, I'm not a fan.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)