I still love using Mistbind Clique and Vendilion Cliques as removal, so I think the gameplan is still solid. I dont like playing Jace maindeck in faeries myself, so Im on a different path than the yuta fan-clan, but a lot of his list has wisdom to it that can be applied to more aggressive lists.
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
I personally like Thief of Sanity, but I am the only one of the Faeries discord who is vocal about testing Thief out. I was considering Selective Snare as a potential card for the humans matchup as well as a way to rebuy our CITP effects, but outside of those factors I dont think it will really stick as a card to play in the 75. Nothing else really catches my attention however
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
Creeping tar pit can handle planeswalkers, and the package of infernal reckonings plus steel sabotages can truly help. I have damping sphere swapping places with flaying tendrils sometimes though, so it depends on the vibe of the competitive atmosphere
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
Add mistbind clique in the main. Its a serious clock that you'll want to have going forward. None are needed sb these days
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
You should test the new removal spell infernal reckoning for those colorless based matchups over reality shift
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
This deck doesnt flood very often. We have access to 7-8 manlands to pressure the opponent with. Serum Visions is what I was using to dig for some time now, but it can be just as big a strategic speedbump as azcanta, so I just forego the card draw or cantrips since they arent on bodies on the board or useful to stay alive like cryptic. My philosophy has been that drawpower in modern is too slow to really keep up with the format (ponder or preordain would be nice imo), but some of the discord faeries players use opt.
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
People have tried azcanta and honestly even from a theory perspective azcanta is going to slow the deck down further as well as impulse you past important creatures after it transforms. If you are going for control faeries thats a different story, but faeries is a strategy that is dependant upon applying pressure, and inconsistent creature presence is not where we want to be
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
Scion is very low-impact depending on your boardstate, and often enough your bitterblossom tokens are going to get there in most cases except in the case of other flyers. Scion doesnt look good on an empty board, and his effectiveness is lackluster due to the nature of our 'play from the backfoot' play patterns. Snapcaster however does depend on the right instant being in your graveyard at the right time, and has no real other benefits- but for now he's the best we've got (which is still pretty good). Scion by itself is a 1/1 for 3 that counters removal (which spellstutter sprite already does for us, outside of abrupt decay). Most times I would rather have snapcaster since there isnt a faerie that really fills out the deck well. I think the only case for scion is lingering souls, but Id go as far as saying Id rather test plague mare since it wipes most of the mardu pyromancer boardstate
Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
you will want engineered explosives and ratchet bomb if budget is a huge concern. Damnation is a big necessity for the match more often than not so the overall money for 2 Modern Masters versions may be well spent. otherwise up your spot removal count between maindeck and sideboard
Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
What do you guys think about unwind? is the power level there to take a spot in faeries? Its nice to think you can counter and clique same turn, too expensive to occupy many slots, and semi restrictive with the non creature clause, but i think its probably good with one in the deck. and good in matchups where we want to not only counter things but be able to get our own clock out as well (burn, ad nauseum, storm...)
3 mana is too slow for an answer card even if it does untap lands, so unfortunately I dont think so. Modern is getting faster, so many new cards we would play have to be between 1-2 mana to be considered.
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
Piproberts is streaming his list of Faeries on twitch and he's found that cutting cryptic command is where he wants to be, as far as dealing with the abundance of 4cmc cards; he talks about how you want to be able to race the field and that mistbind helps doing that while jace bounces problem cards and digs for your answers. You have to find the right time to land the jace on the right turn in the faeries deck most times though.
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
People write how they feel about jace in the discord all the time.
Daut - Today at 11:31 AM
Jace gives us insane draw power in his 0
A pseudo-lock with his +2 to make sure we can interact with our opponents cards
A pseudo-lock with mistbind clique and his -1 ability
As well as a game finisher
Not to mention he can shuffle away bad excess bitterblossoms with a fetch and a 0 activation
NEW MESSAGES
Axel_kh - Today at 11:46 AM
His -1 can work with mistbind, spellstutter, snapcaster...
Daut - Today at 11:46 AM
It also gives us a win condition in the main against infinite lifegain.
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
Liliana the last hope was mentioned aswell. really interesting tech on a decent clock
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
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UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
3x Creeping Tar Pit
3x Darkslick Shores
5x Island
4x Mutavault
4x Polluted Delta
1x Scalding Tarn
1x Secluded Glen
1x Sunken Ruins
1x Swamp
1x Watery Grave
4x Cryptic Command
1x Doom Blade
4x Fatal Push
1x Go for the Throat
1x Mana Leak
1x Logic Knot
4x Snapcaster Mage
4x Spellstutter Sprite
2x Vendilion Clique
4x Bitterblossom
2x Collective Brutality
4x Inquisition of Kozilek
2x Thoughtseize
2x Damnation
1x Disdainful Stroke
2x Engineered Explosives
2x Flaying Tendrils
1x Echoing truth
1x Hurkyl's Recall
2x Negate
2x Infernal Reckoning
2x Steel Sabotage
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
3 mana is too slow for an answer card even if it does untap lands, so unfortunately I dont think so. Modern is getting faster, so many new cards we would play have to be between 1-2 mana to be considered.
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
Daut - Today at 11:31 AM
Jace gives us insane draw power in his 0
A pseudo-lock with his +2 to make sure we can interact with our opponents cards
A pseudo-lock with mistbind clique and his -1 ability
As well as a game finisher
Not to mention he can shuffle away bad excess bitterblossoms with a fetch and a 0 activation
NEW MESSAGES
Axel_kh - Today at 11:46 AM
His -1 can work with mistbind, spellstutter, snapcaster...
Daut - Today at 11:46 AM
It also gives us a win condition in the main against infinite lifegain.
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control