I don't think that its quite that people were scared of storm or zoo, but I don't get why people don't have serious sideboards for pod all the time every time, or do they?
Can't speak for all archetypes but sometimes you don't have a whole lotta room and you believe your main somehow has good game against them anyway (it's just a bunch of creatures, just throw killmagic at them and hope the problem goes away!).
And/or you have sideboard numbers OCD and you can't fit a singleton as consequence.
I mean, the modern community had it right from the beginning, even here on mtgsal. If I wanna test against Hatebears I hit up Dol. If I want to test against Tokens, I talk to jango. If I have a question about 8 rack, I talk to memory lapse. When ever people want to know how to play, whats good against, or test against zoo, they ask me.
Well, if you ever need some help figuring out a matchup against R/W Ponza, let me know. I got that deck down
Boom//Bust Flagstones?
That's the one. It'll get its chance to shine someday
...someday.
Welcome to the RW non-twin club.
Population: dwindling.
Incidentally watching this opening to Affinity vs Pod has me mentally screaming FORKED BOLT, SOMEONE PLEASE CAST IT.
DQ off of the resulting illegal deck list infraction notwithstanding, of course.
In a long tourney the best decks rise to the top. But in a shorter event like 6 rounds, there are probably 20-25 decks that could 6-0 it. Amulet of vigor, tin fists, and others have shown this recently. Blue moon top 8ing out of nowhere, etc.
I think it's not just the best decks, but the best pilots as well.
With some amount of compensation going on between the two, like a good enough deck carrying a player through poorly thought out plays or a better player enduring through the duration of the event and maintaining optimal play while the competition is perhaps even more fried.
Tangent:
I'm kinda tempted to do an out of left field investigation as to whether or not coffee sales might've spiked locally, might be indicative of how many people are buzzing on caffeine and if it's making or breaking their game.
It sucks, but there's rules and standards, and the most neutral way to enforce them is to make no exceptions.
This is really the main reason I don't blame them for sticking to their guns. It's easy to say this was for a T8 but who's to say the same guy back a few rounds that got the same ruling wouldn't be in this position for T8 if they had let him slide too. There's no way to say this game is more important than others.
I was thinking more the inherent problem in letting a violation slide under the banner of "it wasn't to their benefit anyway." I mean, I hate it when something stupid happens that breaches the rules of the game, people are inherently flawed and simple punts can happen to the best players, but when you start making decisions about when a punt is excusable you open up this dangerous can of worms about what constitutes non-beneficial in a given context, and the double standards of letting one person balls up a game of high level Magic and then shafting another just because "oi, it wasn't like gaining that one point of life mattered!"
BUT WHAT IF IT DID.
WHAT.
IF.
IT.
DID.
Not to mention that my preferred answer to any sort of flub (dial the game state back to when it happened in as much as doable for all parties observing, and try to fix the event minimizing as much benefit and loss accrued by the infracting party) seems to be all kinds of impractical for tournament play where you've got only an hour to win and anything else slowrolls into overtime.
I mean, the modern community had it right from the beginning, even here on mtgsal. If I wanna test against Hatebears I hit up Dol. If I want to test against Tokens, I talk to jango. If I have a question about 8 rack, I talk to memory lapse. When ever people want to know how to play, whats good against, or test against zoo, they ask me.
Well, if you ever need some help figuring out a matchup against R/W Ponza, let me know. I got that deck down
That's the point. If you print a bunch of 2-mana lords for elves, then...they will slot in aether vial and try to be "green fish." Instead of taking the different direction they are supposed to take that has been historically successful in every format. Look at Legacy elves, it does just fine without more lords. They use the same lords we do, and just use the elves' natural ramping power to get more out faster even though they cost 3 instead of 2(but they also have added benefits to offset that).
I... I don't think I ever said I was on the side of printing 2-mana lords.
I'm pretty sure my platform was "Elves has the stuff, it actually just lacks dedicated pilots getting results." Or did I screw communicating that up...
Besides I'd say Elves develops fast enough that Aether Vial would actually hold it back (4 less slots for things mana dorks already power into just for a card that a turn later can drop dorks, and then three turns later could drop lords not called Joraga Warcaller, when you could've accelerated into large Warcallers and an Ezuri with overrun mana next turn, blah blah blah ramble ramble words... and that's if we're talking a hypothetical aggro elves, mind you).
Eh, fact of the matter is that it's all in either getting Beck to work consistently or someone actually freeing Glimpse but that's a discussion for the banlist thread...
Neither of them need Merfolk lords in green and red respectively, since that just turns them into sub-optimal versions of merfolk, which makes them worse off. They need cards like Wellwisher and SGC that do unique things to advance their unique strengths. Since that's how magic works.
But Elves has good Elves.
The strength of Merfolk is that it could be disruptive while advancing its board state off the back of Aether Vial, Elves just craps out mana and swarms the field no matter what the intended endgame may be.
Well at least it's something different from Bogles...
Look at that bull, over 3%. Bogles is hypocrisy; interaction-minimizing decks are totally ok when they do the deed off the back of creatures, huh? Absolutely disgusting.
Ignoring the fact that Bogle only stops interaction from direct targetted removal, and is still subject to board clears, enchantment removal, locks like ensnaring bridge, counterplay, and blockers(there's very few sources of trample and usually only a single threat)...
Bogle almost never wins on turn 3 or 4(the relevant turns), and 3% is nowhere near problematic.
Can't a guy have a not even thinly veiled hatred for a hexproof deck or is that too much to ask for?
Also they're still pretty resilient to bread and butter destruction-driven wipes thanks to Totem Armor. Hallowed Burial was only ever a thing because you can't just Wrath a BogleScout off the field short of them actually not having Umbra'd a dude by then.
I mean, you have a point, but I just really REALLY hate being denied my agency over the game state.
How is Affinity doing so well when there are so many hate cards for this deck?
People dropped artifact hate for enchantment hate and Zoo hate. Affinity is a turn faster than zoo, but less stable to hate because of artifact kill cards. There is a distinct lack of it. Recall is good when its to buy you a turn and thats it. With Combo, its hopeful to buy a turn and win. against control its buy a turn into cryptic, wrath mana.
Recall to try to survive is not good. Recall is a soft hate card, not a permeant hate card.
I dunno man, Hurkyling them back to square one feels good no matter the context. There's accelerating your boardstate out turn 1, and then there's doing that several turns in. It feels less oppressive when they do it at a more "fair" point in the game timeline. Something something something tempo swing, or something.
Private Mod Note
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Rollback Post to RevisionRollBack
days since last Eldrazi-related accident.
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Dickmann/TarmoTwin vs Nguyen/UMoon?
http://www.twitch.tv/scglive/b/509277627?t=688m10s
Nothing's good like some Good Magic.
Can't speak for all archetypes but sometimes you don't have a whole lotta room and you believe your main somehow has good game against them anyway (it's just a bunch of creatures, just throw killmagic at them and hope the problem goes away!).
And/or you have sideboard numbers OCD and you can't fit a singleton as consequence.
I still think people just don't know how to play against Pod, but on the other hand...
Welcome to the RW non-twin club.
Population: dwindling.
Incidentally watching this opening to Affinity vs Pod has me mentally screaming FORKED BOLT, SOMEONE PLEASE CAST IT.
DQ off of the resulting illegal deck list infraction notwithstanding, of course.
I just couldn't get there, with Boros.
As in physically.
I think it's not just the best decks, but the best pilots as well.
With some amount of compensation going on between the two, like a good enough deck carrying a player through poorly thought out plays or a better player enduring through the duration of the event and maintaining optimal play while the competition is perhaps even more fried.
Tangent:
I'm kinda tempted to do an out of left field investigation as to whether or not coffee sales might've spiked locally, might be indicative of how many people are buzzing on caffeine and if it's making or breaking their game.
I was thinking more the inherent problem in letting a violation slide under the banner of "it wasn't to their benefit anyway." I mean, I hate it when something stupid happens that breaches the rules of the game, people are inherently flawed and simple punts can happen to the best players, but when you start making decisions about when a punt is excusable you open up this dangerous can of worms about what constitutes non-beneficial in a given context, and the double standards of letting one person balls up a game of high level Magic and then shafting another just because "oi, it wasn't like gaining that one point of life mattered!"
BUT WHAT IF IT DID.
WHAT.
IF.
IT.
DID.
Not to mention that my preferred answer to any sort of flub (dial the game state back to when it happened in as much as doable for all parties observing, and try to fix the event minimizing as much benefit and loss accrued by the infracting party) seems to be all kinds of impractical for tournament play where you've got only an hour to win and anything else slowrolls into overtime.
Boom//Bust Flagstones?
I... I don't think I ever said I was on the side of printing 2-mana lords.
I'm pretty sure my platform was "Elves has the stuff, it actually just lacks dedicated pilots getting results." Or did I screw communicating that up...
Besides I'd say Elves develops fast enough that Aether Vial would actually hold it back (4 less slots for things mana dorks already power into just for a card that a turn later can drop dorks, and then three turns later could drop lords not called Joraga Warcaller, when you could've accelerated into large Warcallers and an Ezuri with overrun mana next turn, blah blah blah ramble ramble words... and that's if we're talking a hypothetical aggro elves, mind you).
Eh, fact of the matter is that it's all in either getting Beck to work consistently or someone actually freeing Glimpse but that's a discussion for the banlist thread...
But Elves has good Elves.
The strength of Merfolk is that it could be disruptive while advancing its board state off the back of Aether Vial, Elves just craps out mana and swarms the field no matter what the intended endgame may be.
Totally different directions here.
Goblins just needs people playing it.
It's real simple. Now let's drop it and complain about the speed of Pod on Pod.
Can't a guy have a not even thinly veiled hatred for a hexproof deck or is that too much to ask for?
Also they're still pretty resilient to bread and butter destruction-driven wipes thanks to Totem Armor. Hallowed Burial was only ever a thing because you can't just Wrath a BogleScout off the field short of them actually not having Umbra'd a dude by then.
I mean, you have a point, but I just really REALLY hate being denied my agency over the game state.
I dunno man, Hurkyling them back to square one feels good no matter the context. There's accelerating your boardstate out turn 1, and then there's doing that several turns in. It feels less oppressive when they do it at a more "fair" point in the game timeline. Something something something tempo swing, or something.