Sodara Galeshaper6UU
Legendary Planeswalker -- Sodara (M)
+4: Scry 3, then draw three cards.
-3: Return up to three target permanents to their owner's hand.
-19: Target player shuffles all permanents he or she owns into his or her library.
[5]
Next: A RG planeswalker that interacts with lands.
Narset, Contemplative Rebel2WRU
Planeswalker -- Narset
[+1]: Create two 1/1 white Monk creature tokens with prowess.
[-3]: Reveal cards from the top of your library until you reveal a noncreature, nonland card. This turn, you may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
[-8]: Narset, Contemplative Rebel deals 8 damage to each creature you don't control. You get an emblem with "Whenever a creature enters the battlefield under an opponent's control, this emblem deals 8 damage to that creature."
[5]
Next: A GW planeswalker based on an existing Magic character other than Ajani.
Sorin, Rebuilder of Innistrad2WB
Planeswalker -- Sorin
[+1]: Until your next turn, whenever a creature attacks, you may gain 1 life.
[-3]: Return target nonland permanent card with converted mana cost 3 or less from a graveyard to the battlefield under your control.
[-8]: Exile all nonland permanents you don't control and all cards from each opponent's hand and graveyard.
[4]
Tezzeret and Bolas, Slave and Master3UBR
Planeswalker -- Tezzeret Bolas
+2: Scry X, where X is the number of artifacts you control, then draw two cards.
-4: Put target permanent card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types.
-10: You get an emblem with "Artifacts you control have 't: This artifact deals 4 damage to target creature or player.'"
[5]
Next: A GWB planeswalker that's somehow related to Elves.
Narset, Scion of Ojutai4WU
Planeswalker -- Narset
+1: Create two 1/1 white Monk creature tokens with prowess.
-3: You may put a noncreature permanent card from your hand onto the battlefield.
-9: Exile all creatures you don't control. Draw a card for each creature exiled this way.
[4]
Geiru, Seeker of Damnation1BB
Planeswalker -- Geiru
[-X]: Exile cards from the top of your library until you reveal a card with converted mana cost X and put it into your hand. X can't be 0.
[6]
Next: A mono-black planeswalker that would fit nicely into an aggro deck.
Koth, Vulshok Chieftain3RR
Planeswalker -- Koth
[+1]: Up to one target creature you control gets +3/+0 and gains haste and menace until end of turn.
[-3]: Untap all creatures you control. After this phase, there is an additional combat phase followed by an additional main phase.
[-8]: Destroy all non-Mountain lands.
[4]
Next: A mono-blue planeswalker with no abilities that draw cards or put cards into your hand from your graveyard or library.
Whenever two or more creatures you control attack, put a loyalty counter on Hittar, Righteous Avenger.
-1: Hittar, Righteous Avenger deals 1 damage to target creature or player and you gain 1 life.
-3: Put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.
-6: You get an emblem with "Whenever a creature an opponent controls attacks, if you're the defending player, that creature has base power and toughness 1/1 and loses all abilities until end of combat."
[3]
Next: A mono-blue planeswalker who cares about Wizard tribal.
Jurus the Uniter2UG
Planeswalker -- Jurus
[+1]: Put a +1/+1 counter on up to one target creature or a loyalty counter on up to one other target planeswalker.
[-2]: Until end of turn, whenever an ability of another planeswalker is activated, copy that ability and you may choose new targets for the copy.
[-6]: Gain control of target planeswalker an opponent controls, then double the amount of loyalty counters on it.
[4]
Next: A WB planeswalker with no life-related abilities.
Ujiyasu, Shadow-Lurker2UB
Planeswalker -- Ujiyasu
+1: Up to one target creature can't be blocked until your next turn. Up to one target creature can't block until your next turn.
-2: Until end of turn, creatures you control gain "When this creature attacks and isn't blocked, you may return this creature to its owner's hand. If you do, put a creature card from your hand onto the battlefield tapped and attacking."
-6: You get an emblem with "Whenever a creature you control deals combat damage to a player, put a 2/2 blue and black Ninja creature token with 'This creature can't be blocked' onto the battlefield."
[3]
Next: A non-green planeswalker who cares about lands (and doesn't destroy lands).
Horshan, Wisdom of the Whirlpool2UU
Planeswalker -- Horshan
+1: Tap up to one target creature without flying. It doesn't untap during its controller's next untap step.
0: Draw two cards, then discard two cards.
-7: Tap all creatures without flying. You get an emblem with "Creatures without flying your opponents control don't untap during their controller's untap step."
[3]
Next: An ascended version of any legendary creature from Legends.
Galgalod, the Shaper2BGU
Planeswalker -- Galgalod
+1: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast artifact, creature or enchantment spells.
-3: Sacrifice an artifact, creature or enchantment. If you do, draw cards equal to that permanent's converted mana cost.
-8: You get an emblem with "At the beginning of each upkeep, draw a card, then you may put an artifact, creature on enchantment card from your hand onto the battlefield."
[4]
Galen, Hanna's Student2WW
Planeswalker -- Galen
+1: Until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures.
-1: Enchantment spells you cast this turn cost 2 less to cast.
-7: You get an emblem with "Whenever you cast an enchantment spell, put X 1/1 white Soldier creature tokens onto the battlefield, where X is that spell's converted mana cost."
[3]
Dor, Rosheen's Heir3RG
Planeswalker -- Dor
+1: Each player may put a land card from his or her hand onto the battlefield. Dor, Rosheen's Heir deals 2 damage to each opponent who puts a land card onto the battlefield this way.
-1: Spells you cast this turn with converted mana cost 5 or greater cost 2 less to cast.
-9: You get an emblem with "Whenever you cast a spell with converted mana cost 5 or greater, this emblem deals 5 damage to each opponent, then you put a 5/5 red and green Giant creature token onto the battlefield for each opponent."
[5]
Next: A planeswalker with C in its mana cost.
Heesh, Wildfire Prince2RR
Planeswalker -- Heesh
+2: Target player exiles the top two cards of his or her library, then draws a card.
-3: Heesh, Wildfire Prince deals damage to each opponent equal to the number of cards in that player's hand.
-9: Each opponent gets and emblem with "At the beginning of your end step, discard your hand, then draw a card."
[3]
Next: A combat-focused RW planeswalker.
Private Mod Note
():
Rollback Post to RevisionRollBack
(You don't lose if you've already won.)
To post a comment, please login or register a new account.
Legendary Planeswalker -- Sodara (M)
+4: Scry 3, then draw three cards.
-3: Return up to three target permanents to their owner's hand.
-19: Target player shuffles all permanents he or she owns into his or her library.
[5]
Next: A RG planeswalker that interacts with lands.
Planeswalker -- Narset
[+1]: Create two 1/1 white Monk creature tokens with prowess.
[-3]: Reveal cards from the top of your library until you reveal a noncreature, nonland card. This turn, you may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
[-8]: Narset, Contemplative Rebel deals 8 damage to each creature you don't control. You get an emblem with "Whenever a creature enters the battlefield under an opponent's control, this emblem deals 8 damage to that creature."
[5]
Next: A GW planeswalker based on an existing Magic character other than Ajani.
Planeswalker -- Sorin
[+1]: Until your next turn, whenever a creature attacks, you may gain 1 life.
[-3]: Return target nonland permanent card with converted mana cost 3 or less from a graveyard to the battlefield under your control.
[-8]: Exile all nonland permanents you don't control and all cards from each opponent's hand and graveyard.
[4]
Next: An ascended Tarkir dragonlord
Planeswalker -- Tezzeret Bolas
+2: Scry X, where X is the number of artifacts you control, then draw two cards.
-4: Put target permanent card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types.
-10: You get an emblem with "Artifacts you control have 't: This artifact deals 4 damage to target creature or player.'"
[5]
Next: A GWB planeswalker that's somehow related to Elves.
Planeswalker -- Narset
+1: Create two 1/1 white Monk creature tokens with prowess.
-3: You may put a noncreature permanent card from your hand onto the battlefield.
-9: Exile all creatures you don't control. Draw a card for each creature exiled this way.
[4]
Next: Sifa Grent
Planeswalker -- Geiru
[-X]: Exile cards from the top of your library until you reveal a card with converted mana cost X and put it into your hand. X can't be 0.
[6]
Next: A mono-black planeswalker that would fit nicely into an aggro deck.
Planeswalker -- Koth
[+1]: Up to one target creature you control gets +3/+0 and gains haste and menace until end of turn.
[-3]: Untap all creatures you control. After this phase, there is an additional combat phase followed by an additional main phase.
[-8]: Destroy all non-Mountain lands.
[4]
Next: A mono-blue planeswalker with no abilities that draw cards or put cards into your hand from your graveyard or library.
Planeswalker -- Hittar
Whenever two or more creatures you control attack, put a loyalty counter on Hittar, Righteous Avenger.
-1: Hittar, Righteous Avenger deals 1 damage to target creature or player and you gain 1 life.
-3: Put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.
-6: You get an emblem with "Whenever a creature an opponent controls attacks, if you're the defending player, that creature has base power and toughness 1/1 and loses all abilities until end of combat."
[3]
Next: A mono-blue planeswalker who cares about Wizard tribal.
Planeswalker -- Jurus
[+1]: Put a +1/+1 counter on up to one target creature or a loyalty counter on up to one other target planeswalker.
[-2]: Until end of turn, whenever an ability of another planeswalker is activated, copy that ability and you may choose new targets for the copy.
[-6]: Gain control of target planeswalker an opponent controls, then double the amount of loyalty counters on it.
[4]
Next: A WB planeswalker with no life-related abilities.
Planeswalker -- Ujiyasu
+1: Up to one target creature can't be blocked until your next turn. Up to one target creature can't block until your next turn.
-2: Until end of turn, creatures you control gain "When this creature attacks and isn't blocked, you may return this creature to its owner's hand. If you do, put a creature card from your hand onto the battlefield tapped and attacking."
-6: You get an emblem with "Whenever a creature you control deals combat damage to a player, put a 2/2 blue and black Ninja creature token with 'This creature can't be blocked' onto the battlefield."
[3]
Next: A non-green planeswalker who cares about lands (and doesn't destroy lands).
Planeswalker -- Horshan
+1: Tap up to one target creature without flying. It doesn't untap during its controller's next untap step.
0: Draw two cards, then discard two cards.
-7: Tap all creatures without flying. You get an emblem with "Creatures without flying your opponents control don't untap during their controller's untap step."
[3]
Next: An ascended version of any legendary creature from Legends.
Planeswalker -- Galgalod
+1: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast artifact, creature or enchantment spells.
-3: Sacrifice an artifact, creature or enchantment. If you do, draw cards equal to that permanent's converted mana cost.
-8: You get an emblem with "At the beginning of each upkeep, draw a card, then you may put an artifact, creature on enchantment card from your hand onto the battlefield."
[4]
Next: A mono-green telepathic planeswalker
Planeswalker -- Galen
+1: Until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures.
-1: Enchantment spells you cast this turn cost 2 less to cast.
-7: You get an emblem with "Whenever you cast an enchantment spell, put X 1/1 white Soldier creature tokens onto the battlefield, where X is that spell's converted mana cost."
[3]
Next: A control-oriented Gruul walker.
Planeswalker -- Dor
+1: Each player may put a land card from his or her hand onto the battlefield. Dor, Rosheen's Heir deals 2 damage to each opponent who puts a land card onto the battlefield this way.
-1: Spells you cast this turn with converted mana cost 5 or greater cost 2 less to cast.
-9: You get an emblem with "Whenever you cast a spell with converted mana cost 5 or greater, this emblem deals 5 damage to each opponent, then you put a 5/5 red and green Giant creature token onto the battlefield for each opponent."
[5]
Next: A planeswalker with C in its mana cost.
Planeswalker -- Heesh
+2: Target player exiles the top two cards of his or her library, then draws a card.
-3: Heesh, Wildfire Prince deals damage to each opponent equal to the number of cards in that player's hand.
-9: Each opponent gets and emblem with "At the beginning of your end step, discard your hand, then draw a card."
[3]
Next: A combat-focused RW planeswalker.