Roil Spout 1WU
Sorcery
Put target creature on top of its owner's library. You may pay 3 as Roil Spout is being cast to have target land become a colorless creature with power and toughness 0/0; target retains all its original abilities. Put four +1/+1 counters on it.
Pith Driller 4
Summon Pith Driller
As an additional cost to summon driller, pay 2 life or 1 black mana.
Treat Pith Driller as a black creature.
Upon summoning, driller puts a -1/-1 counter on target creature. If this reduces
that creatures toughness to 0, it dies and can't be regenerated.
2/4
Catacomb Sifter 1BG
Summon Sifter
Treat Sifter as if it was colorless (it does not count as an artifact).
Upon summoning, put a Scion token into play. Treat the Scion as 1/1 colorless creature with "Sacrifice: Add 1 colorless mana to your mana pool. This ability is played as an interrupt."
If Sifter or another creature you control dies, you can draw the top card of your library into your hand then put it on the top or bottom of your library.
2/3
Demonic Pact, I feel, would have been one of those ambiguous walls of text...so here it is!
Demonic Pact 2BB
Enchantment
During your upkeep, either draw two cards, force an opponent to discard two cards, opponent or target creature suffers 4 damage and you gain 4 life, or you lose the game. You can only pick each option once. Note the options used.
Emrakul, the Aeons Torn 15
Summon Legend
When Emrakul is being summoned, you gain another turn after this one.
Emrakul can't be countered when summoned.
Flying, protection from colored spells (this includes your spells)
When Emrakul attacks, defending player discards six permanents.
If Emrakul goes to your graveyard for any reason, shuffle your graveyard and library together into a new library.
15/15
Everyone who has seen a really old Magic card knows how crazy the wording used to be (See: Guardian Beast, Animate Dead, Roc Hydra, etc...) and for some of us old farts, we really get a kick out of it. I thought a fun game might be re-wording new cards to have weird, old-style wording. For example:
Noble Hierarch G
Summon Hierarch
Until end of turn, if a creature you control attacks by itself, it gains +1/+1.
Taps to add either W, U, or G to mana pool.
0/1
So for this game, each poster has to reword the card from the last post before them and then choose a new card for the next person.
Sorcery
Put target creature on top of its owner's library. You may pay 3 as Roil Spout is being cast to have target land become a colorless creature with power and toughness 0/0; target retains all its original abilities. Put four +1/+1 counters on it.
Next: Griselbrand
Summon Pith Driller
As an additional cost to summon driller, pay 2 life or 1 black mana.
Treat Pith Driller as a black creature.
Upon summoning, driller puts a -1/-1 counter on target creature. If this reduces
that creatures toughness to 0, it dies and can't be regenerated.
2/4
Next: Aether Vial
Summon Sifter
Treat Sifter as if it was colorless (it does not count as an artifact).
Upon summoning, put a Scion token into play. Treat the Scion as 1/1 colorless creature with "Sacrifice: Add 1 colorless mana to your mana pool. This ability is played as an interrupt."
If Sifter or another creature you control dies, you can draw the top card of your library into your hand then put it on the top or bottom of your library.
2/3
Next card: Painter's Servant
Demonic Pact, I feel, would have been one of those ambiguous walls of text...so here it is!
Demonic Pact 2BB
Enchantment
During your upkeep, either draw two cards, force an opponent to discard two cards, opponent or target creature suffers 4 damage and you gain 4 life, or you lose the game. You can only pick each option once. Note the options used.
Next: Punishing Fire
Summon Legend
When Emrakul is being summoned, you gain another turn after this one.
Emrakul can't be countered when summoned.
Flying, protection from colored spells (this includes your spells)
When Emrakul attacks, defending player discards six permanents.
If Emrakul goes to your graveyard for any reason, shuffle your graveyard and library together into a new library.
15/15
(holy crap that was a lot!)
Next: Dig Through Time
Card: Noble Hierarch
Noble Hierarch G
Summon Hierarch
Until end of turn, if a creature you control attacks by itself, it gains +1/+1.
Taps to add either W, U, or G to mana pool.
0/1
So for this game, each poster has to reword the card from the last post before them and then choose a new card for the next person.
I'll start it off with: Stoke the Flames