Mischief will feel real bad rotting in your hand when your opponent targets your Death's Shadow with Condemn.
True, that is a good point since it's attacking creature.
Condemn is normally only a 2-of, and local meta-wise, I haven't seen it played a ton yet. So we will see. I'll report back tonight.
Can't even come up with a coherent reply, that's the funniest part.
Also, regarding Rise//Fall, it's definitely a meta call. Also, in a lot of ways it's nicer than Hymn because it's multicolored, so it's a lot easier to cast. I'm a big fan of it and have even maindecked one. I still keep a Bolt in for early on and for some Snapcaster recursion, but Rise/Fall is the way to go.
Mischief does not shore up our bad matchups. Broken record here.
Again, I think it will be quite strong vs U/W control rather than just playing Countersquall. Hopefully, my FNM will fire and I can report back with some games.
Also, gkourou, I'm really liking the U/B decks so far. Not exactly Grixis but it's pretty cool to see. Not sure about the deal with the Vampiric Links in the sideboard, though.
Yeah, I have to try them out as well. A big problem is the lack of an unconditional sweeper for big dudes(Terminate) and the lack of permanent removals(Kolaghan's Command). This is why they run 8 disruption spells and the full playset of Stubborn Denial plus Dispel though.
Well, the thing is that the deck already has its own huge creatures. I'd like to see some number of Murderous Cut or Big Game Hunter in the 75 to kill off opposing larger creatures, since we tend to outsize just about everything else.
The deck just seems like it can't let anything resolve at all versus certain decks. 5-0s still have enough variance that you can dodge bad matchups. Let us know how testing goes.
Cfusionpm - Yeah losing Gitaxian Probe was pretty lame but I think the format is probably better off for it, even if Delver is worse
Imp's Mischief only works on spells with a single target. Cool, you redirected a Bolt for 2 mana and prevented 2 damage. If that's your best case scenario, my 'Burn doesn't give a *****' argument still applies as far as I'm concerned.
You can also redirect a bolt to one of their creatures if they have one out. Obviously that's the highest power you can get, but that's pretty strong.
Of course I'd rather draw 3 than just counter an AV, but I already have a maindeck answer to AV that costs 1 mana less and has so many more applications. I'm not going to dedicate precious sideboard space to a fringe scenario where I have to have a specific card in hand and 2 mana up as my opponent resolves an AV without a counterspell to protect it.
In your exact same scenario, someone could have a counterspell for the Stubborn denial. Don't see the big deal here. Also, this is a card that'd be used in tandem with SD in the matchup.
Again, none of our bad matchups care about Imp's Mischief and neither should you. It's a cool card and I'd definitely run it if it had its merits in our deck but hey, let's not go down that road because I have an Ashiok waiting in line here.
Right, because Ashiok is sooooo good against Eldrazitron and U/W control? The card is only truly bad vs Tron, but then so are a lot of things so I wouldn't sweat it.
Also, gkourou, I'm really liking the U/B decks so far. Not exactly Grixis but it's pretty cool to see. Not sure about the deal with the Vampiric Links in the sideboard, though.
Speaking of which, has anyone ever sideboarded Imp's Mischief ? I remember it was talked about a lot when Ancestral Visions was spoiled. I think it might be good now too.
Good as in, it shores up bad matchups? Which ones exactly? It's ***** against Burn, Abzan and Tron. Yeah it hits AV but so does Denial.
Don't see how it's bad vs burn, especially since you can redirect a Bolt or Searing Blaze towards one of their own creatures. Also, I'd rather draw 3 cards vs counter it completely, not sure about you. Vs Abzan, you can still redirect a path or an abrupt decay. Agreed it's bad vs Tron - that's why I suggested it as a sideboard card.
Anyway, I'm going to test it out as a 2-of in the sideboard in place of Countersquall and see how I like it.
Let us know how it went. I don't like the MB Surgical Extraction though that much, but I know it's kind of a pet card of yours Let us know how the card did as well.
Surgical Extraction functions best as a crappy Cabal Therapy in this deck, especially since you already get a decent amount of discard. It's also very good vs the U/W control deck. I've created a couple blowouts with it vs certain matchups, especially graveyard decks that aren't really expecting something G1. It's a very meta dependent card, I know I wouldn't play it in mine but I could see it in others.
Speaking of which, has anyone ever sideboarded Imp's Mischief ? I remember it was talked about a lot when Ancestral Visions was spoiled. I think it might be good now too.
To elaborate: even the author doesn't seem entirely convinced of his own sideboarding choices. He doesn't even mention why he uses it until the end, and doesn't even specify the matchups it'd be good in. The clique does add evasion, but so does a Temur Battle Rage out the sideboard, and I guarantee that is going to end matches a lot faster than a 3 mana 3/1 flier.
Then again I've never really been a fan of the Clique.
how do you guys find the Trawler KCI matchup? They seem to be way more resilient than I'd expected
Key cards to counter or kill ASAP are the two cards the deck is named for. It's easier said than done, I know.🤓 It's a lynchpin deck and just falls apart without those. Prioritize the actual Krark Clan Ironworks when you can. He can recur as much stuff he wants if he can't sac it. I prefer siding in 2 Surgical Extraction to try and get big stuff out of the way permanently and I keep all of my counters and discard. What's your main deck and SB configuration like?
JVP is interesting. His usual downside of being a removal lightning rod is actually not bad in this deck. If your opponent is pathing or pushing your JVP it's one less removal spell for your actual threats. Let us know what you think of him, I might give him a try.
There's starting to be a lot of control and hardcore midrange, one thought I had was almost turning us into a Grixis Planeswalker control for the long game vs UW especially.
My maindeck is pretty stock with -1 Fatal Push and +1 Rise // Fall
Vs U/W control, I'd put in the Lilianas, the Countersqualls, the Jace, the Rise // Fall, and the Engineered Explosives (for RIP). It's pretty extensive boarding but there isn't a ton of aggro where I'm at.
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True, that is a good point since it's attacking creature.
Condemn is normally only a 2-of, and local meta-wise, I haven't seen it played a ton yet. So we will see. I'll report back tonight.
Can't even come up with a coherent reply, that's the funniest part.
Also, regarding Rise//Fall, it's definitely a meta call. Also, in a lot of ways it's nicer than Hymn because it's multicolored, so it's a lot easier to cast. I'm a big fan of it and have even maindecked one. I still keep a Bolt in for early on and for some Snapcaster recursion, but Rise/Fall is the way to go.
Again, I think it will be quite strong vs U/W control rather than just playing Countersquall. Hopefully, my FNM will fire and I can report back with some games.
Well, the thing is that the deck already has its own huge creatures. I'd like to see some number of Murderous Cut or Big Game Hunter in the 75 to kill off opposing larger creatures, since we tend to outsize just about everything else.
The deck just seems like it can't let anything resolve at all versus certain decks. 5-0s still have enough variance that you can dodge bad matchups. Let us know how testing goes.
Cfusionpm - Yeah losing Gitaxian Probe was pretty lame but I think the format is probably better off for it, even if Delver is worse
You can also redirect a bolt to one of their creatures if they have one out. Obviously that's the highest power you can get, but that's pretty strong.
In your exact same scenario, someone could have a counterspell for the Stubborn denial. Don't see the big deal here. Also, this is a card that'd be used in tandem with SD in the matchup.
Right, because Ashiok is sooooo good against Eldrazitron and U/W control? The card is only truly bad vs Tron, but then so are a lot of things so I wouldn't sweat it.
Also, gkourou, I'm really liking the U/B decks so far. Not exactly Grixis but it's pretty cool to see. Not sure about the deal with the Vampiric Links in the sideboard, though.
Don't see how it's bad vs burn, especially since you can redirect a Bolt or Searing Blaze towards one of their own creatures. Also, I'd rather draw 3 cards vs counter it completely, not sure about you. Vs Abzan, you can still redirect a path or an abrupt decay. Agreed it's bad vs Tron - that's why I suggested it as a sideboard card.
Anyway, I'm going to test it out as a 2-of in the sideboard in place of Countersquall and see how I like it.
Surgical Extraction functions best as a crappy Cabal Therapy in this deck, especially since you already get a decent amount of discard. It's also very good vs the U/W control deck. I've created a couple blowouts with it vs certain matchups, especially graveyard decks that aren't really expecting something G1. It's a very meta dependent card, I know I wouldn't play it in mine but I could see it in others.
Speaking of which, has anyone ever sideboarded Imp's Mischief ? I remember it was talked about a lot when Ancestral Visions was spoiled. I think it might be good now too.
In a word, no.
To elaborate: even the author doesn't seem entirely convinced of his own sideboarding choices. He doesn't even mention why he uses it until the end, and doesn't even specify the matchups it'd be good in. The clique does add evasion, but so does a Temur Battle Rage out the sideboard, and I guarantee that is going to end matches a lot faster than a 3 mana 3/1 flier.
Then again I've never really been a fan of the Clique.
Yep, it gets really bad if you don't have Temur Battle Rage. Personally, I've gone up to 2 in my 75 what with all of the annoying blockers nowadays.
Key cards to counter or kill ASAP are the two cards the deck is named for. It's easier said than done, I know.🤓 It's a lynchpin deck and just falls apart without those. Prioritize the actual Krark Clan Ironworks when you can. He can recur as much stuff he wants if he can't sac it. I prefer siding in 2 Surgical Extraction to try and get big stuff out of the way permanently and I keep all of my counters and discard. What's your main deck and SB configuration like?
There's starting to be a lot of control and hardcore midrange, one thought I had was almost turning us into a Grixis Planeswalker control for the long game vs UW especially.
My maindeck is pretty stock with -1 Fatal Push and +1 Rise // Fall
1 Collective Brutality
2 Countersquall
1 Terminate
1 Fatal Push
1 Izzet Staticaster
1 Anger of the Gods
2 Surgical Extraction
1 Jace, Vryn's Prodigy
1 Painful Truths
1 Rise // Fall
1 Engineered Explosives
Vs U/W control, I'd put in the Lilianas, the Countersqualls, the Jace, the Rise // Fall, and the Engineered Explosives (for RIP). It's pretty extensive boarding but there isn't a ton of aggro where I'm at.