Yeah, cubes are very personal things. Each tends to be different and unique from others, and as others have pointed out, your cube should support multiple archetypes within color combinations.
My cube, is unpowered, 360 cards, and each color should be able to be played by itself or paired with another color. For example, white supports: tokens, flicker, control, aggro (especially when paired with red), spells matters, and aristocrats.
I want players to look at their packs and think, "Damn, I don't want to pass any of this."
I chose my guild cards to help compliment those archetypes.
For more indepth information about my cube here is a link to the post in my blog on cubetutor where I identify what each aspect of my cube is supposed to be doing. Although like all cubes, it is a work in progress.
My cube, is unpowered, 360 cards, and each color should be able to be played by itself or paired with another color. For example, white supports: tokens, flicker, control, aggro (especially when paired with red), spells matters, and aristocrats.
I want players to look at their packs and think, "Damn, I don't want to pass any of this."
I chose my guild cards to help compliment those archetypes.
For more indepth information about my cube here is a link to the post in my blog on cubetutor where I identify what each aspect of my cube is supposed to be doing. Although like all cubes, it is a work in progress.
http://www.cubetutor.com/cubeblog/116070