Quote from Izzet Stormteller »Hello guys.
Im considering buying into the deck. And the first question I have if there is a way to play a fetchless version of it.
And im thinking if I should wait to buy the phoenixes now or wait for it to drop... I already have 2 of them. Same goes for thing in the ice. I own 2 of them and could borrow another 2 if I wanted to play it somewhere
Quote from jstrizzy15 »Why isn't anyone running Desolate Lighthouse?
Quote from headminerve »The third colour leads to a horrendous mana stretch anyway. Outside of an insane benefit we'd get out of a new synergistic card printed, it appears not to be worthwhile.
Quote from idSurge »I had AV in some of my lists last week. The idea was cast it turn 1, durdle and craft a hand, drop a threat (Thing/Kiln Fiend) turn 4 and go off. It never worked out as its simply too slow, or at least seems to be online.
I've had far more success with just chains of cantrips. 4 x Serum, Opt, Manamorphose and 2 Sleight has allowed for some very well managed turns that have resulted in wins where less cantrips, or less control (Thought Scour) would not have.
The ideal still seems to be, land a Thing/Fiend on Turn 2, ideally with Swiftspear Turn 1, and then Turn 3 go off with a Manamorphose and swing in with Thing, or they just die if you have a Fiend out.
That said, long games do happen. I had one go to Turn 13 against a Red Ritual/Hazoret/Prison deck, I was down to 11 Cards, empty hand, but that turn started with my Thing at 4 Counters, and ended with me swinging in for 13 (Thing + 2 Phoenix).
If MTGO wasnt an absolute chore to watch replay's I would go back and look at how it unfolded again.
Quote from cfusionpm »FYI Wizkids has made many 28mm figures for the Ravnica D&D book, one of which is the Arclight Phoenix. I made sure to pick some up so I can annoy people tonight with them. Ka-CAWWWWWW!