She is fine in the deck. It just plays differently than frenzy does. Frenzy, once you untap, can win the game regardless of their life total. Chandra takes it slow but is more resilient and punishing if they are in a creature deck.
Exactly! But by doing a 2/2 split you don't add any more 4 CMC cards. And hitting your second Frienzy off of your fist is bad, Chandra would be much better.
It seems like you would be comparing drawing chandra to drawing a cheap burn spell, instead of comparing getting two frienzys vs. one frienzy and one chandra
But you want more 4 CMC cards with Chandra in deck... You want those Phoenixes mainboard. And Frenzy doesn't want it.
Personally I wouldn't even run 4 copies of either Frenzy or Chandra maindeck. Even in RNA people were cutting these for more burn.
But you can easly test this split on Arena and post results here
Me personally, I am using a different approach with success. I'm currently on 18 lands, 4 skewers, 2 risk factors and no 4 drops. This way, I try to be as low to the ground and as aggressiv as possible
That version is perfectly fine. The only reason that was abandoned is because of how dismal it is vs Mono-U tempo. That might not be a problem anymore though haha
Experimental Frenzy works much better in cheap, burn, The Flame of Keld style Red decks. Chandra, Fire Artisan is stronger in Red decks with higher 3-4 CMC creature count - Whirlers, Phoenixes, etc. All depends on deck build. I don't think mixing up them is a good idea, it's either one or the other.
Personally as a White Weenie player I've yet to lose a game vs RDW with Chandra. Playing her is pretty much dead turn for Red player and in games vs other aggro decks it might be deadly. Still I'd go with her over Frenzy right now until control decks will play more planeswalker removal instead of Mortify.
Is this built with pretty much assuming that Mono-U is dead? I mean, it prolly is, but was that the intent? Otherwise, how do you handle it?
You also have a lower creature count than previous versions of this. Seem ok if they happen to be trying for a craving or a contempt but otherwise you are just trading 1 for 1 with a removal spell still. I'd rather have 4x firebrand to deal with llanowar and mono-u
Heartfire won me 9 games in a row last night on Arena.....I'll add a playset to my current build that's for sure!
How did it win the game for you? Not doubting you but unless they are at exactly 4 and are going to wipe your board next turn, when is it better than lightning strike? What would you remove for it?
Other than specifically unique situations, I dont see it as a useable card. Lava coil is better vs creatures and lightning strike is better targeted damage.
returning player here highly interested in piloting this deck type as I've always been in love with anything RDW, what cards are we losing to the rotation (if there are any)?
Not been playing for years now so I don't have any idea on the current standard rotation.
Thanks!
We lose quite a bit in rotation, mostly everything. That isn't until late fall though.
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That version is perfectly fine. The only reason that was abandoned is because of how dismal it is vs Mono-U tempo. That might not be a problem anymore though haha
I've actually had the opposite as a RDW player vs WW. Only two in our shop, but i face one of them almost weekly in the finals.
4x Ghitu lavarunner
4x viashino pyromancer
4x runaway steam-kin
4x goblin chainwhirler
4x lightning strike
4x shock
3x wizard's lightning
4x light up the stage
2x Skewer the Critics
3x Chandra, Fire Artisan
2x Tibalt, Rakish Instigator
4x Lava Coil
2x Dire fleet daredevil
3x Banefire
2x Legion Warboss
2x Rekindling Phoenix
This is the list I'm going to run today.
You also have a lower creature count than previous versions of this. Seem ok if they happen to be trying for a craving or a contempt but otherwise you are just trading 1 for 1 with a removal spell still. I'd rather have 4x firebrand to deal with llanowar and mono-u
Gonna give it a try though. See whats what.
How did it win the game for you? Not doubting you but unless they are at exactly 4 and are going to wipe your board next turn, when is it better than lightning strike? What would you remove for it?
Other than specifically unique situations, I dont see it as a useable card. Lava coil is better vs creatures and lightning strike is better targeted damage.
We lose quite a bit in rotation, mostly everything. That isn't until late fall though.