Is running 2-4x copies of teferi, time raveler just a meta decision atm? It beats esper and nexus but weren't those two matchups pretty good already? Is that the only reasoning to run him?
He single handedly stops Nexus and Reclamation decks and messes up with control decks, makes it harder against aggro though. I can see it as a replacement of Tithe Taker. Still I prefer the latter simply because he's a creature, costs 1 less and is more resilient, but I also prefer mono W version of the deck so no place for Threeferi here. If I was to play him I'd probably increase land count to 22 and maybe play 1 Ajani, Adversary of Tyrants mainboard.
Also Esper being easy matchup is debatable. Obviously Gideon Blackblade made this matchup easier but if he plays huge removal package mainboard it's still hard enough for me. Nexus is quite easy, just go for fast clock and push. Tithe Takers are MvPs here and main reason I still play 4 mainboard.
I'm down 1 Legion's landing due to wild cards. Do we really need 4 of them considering their legendary status?
For 1 mana it provides you 2 permanents for Ascend and gives you much needed late game mana sink. 1 mana 1/1 lifelinker is decent enough and sometimes this ramp is very relevant. I think 4-of is very important in this deck but 3x is fine.
If you're looking for 1-drops try Healer's Hawk and Rustwing Falcon. They are quite good choices.
Hey gents, fairly new magic player, (came in after dominaria dropped). And am still picking up some of the nuances of the game. WW is my first aggro build and Ive mostly played control and some mid range brews. But once I played ww, it was love at first win, below is my deck list, nix sideboard because I'm debating on if lil teferi is worth the blue splash.
Hi there!
You are very heavy on 3-drops. This deck wants to go on curve very hard by playing turn 1 creature, turn 2 2x 1-drop or 1x 2-drop and turn 3 a 3-drop or some 1-drops followed by Venerated Loxodon. That's the real power of the deck and you want this to occur as often as possible. You have 15x 1-drops, 5x 2-drops and 13x 3-drops. To make your curve smoother you should reduce the amount of 3 drops and increase 1 and 2-drops. That way you will increase probability of drawing good hand and having good play on first ~3-4 turns and that is crucial for aggro decks.
1-drop choice is mostly a preference. I like to have 4x Dauntless Bodyguard and 4x Legion's Landing. Other than that I favor Law-Rune Enforcer, Skymarcher Aspirant, Snubhorn Sentry and Hunted Witness over other 1-drops.
I think White has a lot of strong 2-drops and, on the contrary of most popular builds, I still believe playing ~7-8 is good idea (a lot of people cut them for more 1-drops). That way you have much better topdecks than normally.
I wouldn't play more Gideon Blackblades mainboard than 1. He's very weak vs aggro decks when you're behind. Imagine playing him vs mono R with no creatures on board.
The same would be Unbreakable Formation. On paper its great vs creature matchups and obviously it's good to swing for free. On the other hand topdecking it on empty board is really unwanted and having 2x in opening hand is a nightmare. I found myself sideboarding it out more often than not.
Also Conclave Tribunal is the removal of choice over Baffling End and Ixalan's Binding - it catches everything and thanks to the amount of creatures you can generate you can cheat it as soon as turn 3.
For BO1 you want to maximize the explosiveness of the deck by playing huge amount of efficient 1-drops and cheating big convoke cards early.
Right now I think you have way too many 2 and 3 drops. 3 CMC should be top end of your curve not the beginning of real whooping.
I suggest increasing the amount of 1-drops to ~18-20 (there are a lot of efficient 1 CMC creatures right now really), reducing the amount of 2-drops to ~4-6 and 3-drops to ~8-9. History of Benalia and Benalish Marshal clearly outshine Gideon Blackblade here if you're supposed to go wide to the extreme. I still think Gideon should be played as 1-of mainboard since he's rather bad on draw vs aggro.
Also playing more Unbreakable Formations is good idea with the amount of such cheap creatures in this deck.
WAR gave 2 huge additions for this deck.
1st and most obvious is Gideon Blackblade which is bonkers vs control and Reclamation decks but is weak vs aggro decks while on draw. The fact that he can't block as well as he's fighting over 3-drop spot with History of Benalia and Benalish Marshal makes him great fit for sideboard in mono White version. For decks without such heavy 3-drop slot filled, like Selesnya or Orzhov, he might be great even mainboard.
2nd which I had to experience before I've settled my opinion about is Law-Rune Enforcer. This little 1-drop is amazing, stops lot of pressure and breaks the walls. Ghalta, Primal Hunger from Rhythm of the Wild? No problem. Lyra Dawnbringer? No problem. Thief of Sanity threatening to gain huge card advantage? Nope. 2 toughness allows to dodge Goblin Chainwhirler and is finally another maindeckable answer for annoying Rekindling Phoenix. Right now I'm playing 3 because 1 power is something that isn't that spectacular for aggro deck and he mostly sucks vs control.
Other than that I added 1x Tomik, Distinguished Advokist. What I've always lacked in this deck is lack of decent flyers. For 2 mana I have legendary 2/3 flyer that dodges every single popular early Black removal - Moment of Craving, Cry of the Carnarium and Cast Down - and is relevant in creature matchups during stalls. He was sometimes relevant but being legendary 2 drop with no real relevant effect or ability forces me to play only 1 copy.
Deck feels really smooth, sideboarding is very easy and intuitive and has game vs literally every single deck in the metagame. The worst matchups are probably Black control decks with loads of maindeck creature removal but improves greatly after sideboard, Sultai which became less popular lately and mono R where a lot depends on starting hands and is around 50/50.
From my experience splash choices depend more on preferences rather than metagame.
I don't think 9 sources in version are enough to consistantly have mana for counterspells.
Sure, they are gamebreaking in some matchups. But sometimes you just sit with 2-3 Plains and no source when this single Negate would matter.
This splash also makes sideboards vs creature decks worse. There is a trend to play couple Baffling Ends in maindeck and rest of the 4 in sideboard. But you still need to put something in place of this and most of the times people cut 1-drops. That on the other hand slows the deck, makes Venerated Loxodon harder to cast and Baffling End is blank card vs creatureless decks (Reclamation decks, Nexus, Esper).
Overall the most popular version is a little bit slower and less consistant than mono and I don't think the trade is worth it.
Also IRL Nexus decks are far less popular because how expensive and rare high on demand Nexus of Fate is.
I'm still playing the same decklist I posted last time and went top #500 Mythic on MTGA playing it excusively. I made it into Mythic from Diamond 2 by winning vs 2 Simic Nexus and 2 Temur Reclamation afterwards in a row. I was simply too fast and while they ramped up very fast they had nothing to play afterwards.
In contrast to what you wrote I think Grull is hardest matchup for me - it has bigger creatures faster, has better removal and before I build up my forces I end up defending with smaller creatures than he has. Also I don't have that many responces to Rekindling Phoenix and Skarrgan Hellkite other than Conclave Tribunal.
I actually think that version is stronger in this matchup because of Lava Coil and surprise wreckage with Heroic Reinforcements. But again, this makes deck more inconsistant and playing 4 mana card in 20 lands deck is very risky.
Am I limited to attacking with half my creatures if I sense settle the wreckage?
That's something you have to estimate based on board state. Simply put - don't do attack big enough to make counterswing lose you a game. You have to be sure that oponent won't kill you right away after he Settles you.
Overall strategy vs other aggro decks for WW is to get bigger creatures than oponent.
Obviously sometimes on the play the hand is so good it's just a steamroll over the oponent no matter what kind of white aggro version it is.
But if that's not the case the game is stalled and the one with more anthems and counters on creatures win. Flyers matter here as well.
Boros has Heroic Reinforcements but has to cut something for it and most of the time it's Venerated Loxodon. You can't cut 1 and 2 drops for it because the deck will be too slow then.
That said Boros is more explosive and has these 'nut draws' more often and most of the time you will be on defence. But mono W is more consistent and better at stall game. Unbreakable Formation is priceless in that kind of matchups. Getting free attack that doesn't cost you any casualities is gamebreaking in this matchup. You may want to play 3-4 copies of it in mainboard if you struggle with this matchup. Tithe Takers are rather bad in this matchup and I'd side out them for Baffling Ends. Ajani, Adversary of Tyrants is fine to side in as well but on the play - it's not impactful enough when on the draw.
If you see him pass with 4 mana untapped don't overcommit. Just go for the long game and it should be fine.
If you want to just play BO1 with this deck then go for massive amount of 1-drops and 16 lands. Having that many lands gives you over 80% that you will get 2-4 lands in opening hand. Knowing that Venerated Loxodon should be your main goal to obtain for that kind of deck. Rustwing Falcon is good enough to add as another 1-drop.
@Bowen
The problem with lifegain mono W is that you don't have enough payoffs for gaining so much life and your creatures aren't that threatetning by themselves. Before rotation there was Crested Sunmare beside Ajani's Pridemate and he was real deal in this deck. If I would go for this type of deck it would have more grindy midrange approach with Divine Visitation, Dawn of Hope and bunch of token makers instead of full aggro.
I've tried Suncleanser in sideboard and he was cute. He did stop some cards you've mentioned but that's all. The thing is Baffling End does the job better and gets rid of far more threats. He was cool during Kaladesh standard because he stopped energy decks. Now there isn't much reason to keep him.
I tried different splashes but like mono white the best. I don't think Deputy is particularly strong outside of the mirror match. Counterspells also seem like a trap to me.
Yeah, that's my thoughts as well after some testing on MTGA. Mono W still feels the best.
I went with the idea of moving 2 copies of Adanto Vanguard from main to SB and it worked well for now. 4 copies must be in 75 as the vampire is great vs control and Drakes but not so good vs other aggro decks as it's purely offensive creature. Tithe Taker also was great, mainly vs mono U taxing their counterspells and Flash creatures also being an ******** vs boardwipes on control and Gates matchups. I can't imagine playing less than 4.
Also I've maindecked 2 Unbreakable Formations. This card really overperformed in my games on MTGA and during Standard Showdowns. I had to experience its impact to change my opinion about that card.
Only thing is lack of strong options vs Nexus but as it's not as popular as before I don't feel any need to do so. If it would become popular I'd probably go for U splash for Negates.
I don't think going 4 Ajanis is good idea. Never got more than 2 copies in hand but it isn't that easy to consistantly cast 4 mana spell on curve with 20-21 lands. Especially while most of my games end up with me having ~3 lands. Or being screwed. Or flooding but then I don't have enough creatures on board and Ajani needs creatures on board. Plus your deck doesn't have enough flyers to defend him from mono U, Drakes or Krasis. I don't sideboard him that often as pre RNA. 3 is enough because he's still crucial in matchups where you have to outvalue opponents creatures but I can live without him.
Fifth place at Star City Games Classic Dallas with Mono-W
No History of Benalia in this deck? Wow. I'm really curious about this decision. I believe this card is one of the main reasons to play this deck and I wouldn't even dream about cutting it from the list.
Also 1st and 2nd place of SCG Classic is literally mono W with U splash for sideboard. Not playing mainboard Deputy of Detention is in my opinion proper as it's not agressive enough and flexible to be played like that.
Apparently Pride of Conquerors isn't good enough anymore to be played. I think this card is decent enough to be played as 1-of mainboard as a combat trick and occasionally living through -x/-x wipes of Sultai but maybe simply Negate does the job better. I think this is the list I like most although I'd switch Skymarcher Aspirants for Tithe Takers at least in some numbers.
The mono W maindeck already is (and was) strong by itself and only thing to optimize was sideboard. As hard as I love mono W version I have to admit that these Negates may be the thing this deck needed to be huge and splashing U just to get these is just enough.
I'm also surprised Unbreakable Formation is played maindeck so much... And how it's used? I maybe should give this card another try.
Are you kidding? Unbreakable Formation seems nuts to me. Counters plus a free attack where I can't lose anything and don't even tap stuff (except to Settle).
This free attack matters only vs creature decks and only when the board state is even. On defence Make a Stand is better. It may prove to be a surprise factor during attack after blockers are declared as well. With Unbreakable Formation opponent already knows what he's facing and he can arrange blockers properly. In every other scenario it's the same spell.
Are counters and vigilance really worth it? To me Make a Stand is just more flexible and all around better card.
My creature picks are purely anti mono R as there are a lot of them in my local meta but honestly the choice of 1 and 2 drops comes down to personal preference. I'm torn between Snubhorn Sentry and Skymarcher Aspirant though. Dinosaur is the biggest possible one drop, even though it's not that agressive, but on the other hand the pure pressure vampire provides, as well as reach later on, proved to be crucial quite often. Demystify is surprisingly good against mono U and Nexus but it's still underwhelming choice and I'd prefer to find some other answer to the latter. Nexus is hardest matchup for me but mono W doesn't have many answers to this deck so destroying Wilderness Reclamation at instant speed is just great.
I'm surprised this thread is dead (no pun intended).
After rise of Azorius variant with Deputy of Detention and counterspells in side it has become dominant version of White Weenie. In my opinion this is just wrong - Deputy is better tempo-wise but way less consistent as it's not enchantment and both mono W and Boros versions have their tools against control and combo as well (well, maybe mono W has worse).
Also Unbreakable Formation - I don't really know why all of a sudden ppl are playing this card when Make a Stand was around here for a long time already...
What are your thoughts - what is your favourite version of WW?
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He single handedly stops Nexus and Reclamation decks and messes up with control decks, makes it harder against aggro though. I can see it as a replacement of Tithe Taker. Still I prefer the latter simply because he's a creature, costs 1 less and is more resilient, but I also prefer mono W version of the deck so no place for Threeferi here. If I was to play him I'd probably increase land count to 22 and maybe play 1 Ajani, Adversary of Tyrants mainboard.
Also Esper being easy matchup is debatable. Obviously Gideon Blackblade made this matchup easier but if he plays huge removal package mainboard it's still hard enough for me. Nexus is quite easy, just go for fast clock and push. Tithe Takers are MvPs here and main reason I still play 4 mainboard.
For 1 mana it provides you 2 permanents for Ascend and gives you much needed late game mana sink. 1 mana 1/1 lifelinker is decent enough and sometimes this ramp is very relevant. I think 4-of is very important in this deck but 3x is fine.
If you're looking for 1-drops try Healer's Hawk and Rustwing Falcon. They are quite good choices.
Hi there!
You are very heavy on 3-drops. This deck wants to go on curve very hard by playing turn 1 creature, turn 2 2x 1-drop or 1x 2-drop and turn 3 a 3-drop or some 1-drops followed by Venerated Loxodon. That's the real power of the deck and you want this to occur as often as possible. You have 15x 1-drops, 5x 2-drops and 13x 3-drops. To make your curve smoother you should reduce the amount of 3 drops and increase 1 and 2-drops. That way you will increase probability of drawing good hand and having good play on first ~3-4 turns and that is crucial for aggro decks.
1-drop choice is mostly a preference. I like to have 4x Dauntless Bodyguard and 4x Legion's Landing. Other than that I favor Law-Rune Enforcer, Skymarcher Aspirant, Snubhorn Sentry and Hunted Witness over other 1-drops.
I think White has a lot of strong 2-drops and, on the contrary of most popular builds, I still believe playing ~7-8 is good idea (a lot of people cut them for more 1-drops). That way you have much better topdecks than normally.
I wouldn't play more Gideon Blackblades mainboard than 1. He's very weak vs aggro decks when you're behind. Imagine playing him vs mono R with no creatures on board.
The same would be Unbreakable Formation. On paper its great vs creature matchups and obviously it's good to swing for free. On the other hand topdecking it on empty board is really unwanted and having 2x in opening hand is a nightmare. I found myself sideboarding it out more often than not.
Also Conclave Tribunal is the removal of choice over Baffling End and Ixalan's Binding - it catches everything and thanks to the amount of creatures you can generate you can cheat it as soon as turn 3.
Right now I think you have way too many 2 and 3 drops. 3 CMC should be top end of your curve not the beginning of real whooping.
I suggest increasing the amount of 1-drops to ~18-20 (there are a lot of efficient 1 CMC creatures right now really), reducing the amount of 2-drops to ~4-6 and 3-drops to ~8-9. History of Benalia and Benalish Marshal clearly outshine Gideon Blackblade here if you're supposed to go wide to the extreme. I still think Gideon should be played as 1-of mainboard since he's rather bad on draw vs aggro.
Also playing more Unbreakable Formations is good idea with the amount of such cheap creatures in this deck.
WAR gave 2 huge additions for this deck.
1st and most obvious is Gideon Blackblade which is bonkers vs control and Reclamation decks but is weak vs aggro decks while on draw. The fact that he can't block as well as he's fighting over 3-drop spot with History of Benalia and Benalish Marshal makes him great fit for sideboard in mono White version. For decks without such heavy 3-drop slot filled, like Selesnya or Orzhov, he might be great even mainboard.
2nd which I had to experience before I've settled my opinion about is Law-Rune Enforcer. This little 1-drop is amazing, stops lot of pressure and breaks the walls. Ghalta, Primal Hunger from Rhythm of the Wild? No problem. Lyra Dawnbringer? No problem. Thief of Sanity threatening to gain huge card advantage? Nope. 2 toughness allows to dodge Goblin Chainwhirler and is finally another maindeckable answer for annoying Rekindling Phoenix. Right now I'm playing 3 because 1 power is something that isn't that spectacular for aggro deck and he mostly sucks vs control.
Other than that I added 1x Tomik, Distinguished Advokist. What I've always lacked in this deck is lack of decent flyers. For 2 mana I have legendary 2/3 flyer that dodges every single popular early Black removal - Moment of Craving, Cry of the Carnarium and Cast Down - and is relevant in creature matchups during stalls. He was sometimes relevant but being legendary 2 drop with no real relevant effect or ability forces me to play only 1 copy.
Right now the deck looks like this:
4 Dauntless Bodyguard
3 Law-Rune Enforcer
2 Skymarcher Aspirant
3 Snubhorn Sentry
2 Adanto Vanguard
4 Tithe Taker
1 Tomik, Distinguished Advokist
4 Benalish Marshal
4 Venerated Loxodon
4 History of Benalia
1 Unbreakable Formation
4 Conclave Tribunal
2 Adanto Vanguard
4 Baffling End
4 Tocatli Honor Guard
3 Gideon Blackblade
2 Ajani, Adversary of Tyrants
Deck feels really smooth, sideboarding is very easy and intuitive and has game vs literally every single deck in the metagame. The worst matchups are probably Black control decks with loads of maindeck creature removal but improves greatly after sideboard, Sultai which became less popular lately and mono R where a lot depends on starting hands and is around 50/50.
I don't think 9 sources in version are enough to consistantly have mana for counterspells.
Sure, they are gamebreaking in some matchups. But sometimes you just sit with 2-3 Plains and no source when this single Negate would matter.
This splash also makes sideboards vs creature decks worse. There is a trend to play couple Baffling Ends in maindeck and rest of the 4 in sideboard. But you still need to put something in place of this and most of the times people cut 1-drops. That on the other hand slows the deck, makes Venerated Loxodon harder to cast and Baffling End is blank card vs creatureless decks (Reclamation decks, Nexus, Esper).
Overall the most popular version is a little bit slower and less consistant than mono and I don't think the trade is worth it.
Also IRL Nexus decks are far less popular because how expensive and rare high on demand Nexus of Fate is.
Mono isn't that bad against Nexus and Reclamation decks anyways. I have 4 maindeck Conclave Tribunal to catch Wilderness Reclamation and Niv-Mizzet, Parun and Demystify in sideboard is clutch in this matchup.
Only thing I'm still unsure of is the amount of Demystifys and Unbreakable Formations in 75.
I'm still playing the same decklist I posted last time and went top #500 Mythic on MTGA playing it excusively. I made it into Mythic from Diamond 2 by winning vs 2 Simic Nexus and 2 Temur Reclamation afterwards in a row. I was simply too fast and while they ramped up very fast they had nothing to play afterwards.
In contrast to what you wrote I think Grull is hardest matchup for me - it has bigger creatures faster, has better removal and before I build up my forces I end up defending with smaller creatures than he has. Also I don't have that many responces to Rekindling Phoenix and Skarrgan Hellkite other than Conclave Tribunal.
I actually think that version is stronger in this matchup because of Lava Coil and surprise wreckage with Heroic Reinforcements. But again, this makes deck more inconsistant and playing 4 mana card in 20 lands deck is very risky.
That's something you have to estimate based on board state. Simply put - don't do attack big enough to make counterswing lose you a game. You have to be sure that oponent won't kill you right away after he Settles you.
Legion's Landing is powerful card and shouldn't be swapped for anything else. If you don't have it though any other efficient 1-drop will work. Hunted Witness, Healer's Hawk or Rustwing Falcon are some ideas.
Obviously sometimes on the play the hand is so good it's just a steamroll over the oponent no matter what kind of white aggro version it is.
But if that's not the case the game is stalled and the one with more anthems and counters on creatures win. Flyers matter here as well.
Boros has Heroic Reinforcements but has to cut something for it and most of the time it's Venerated Loxodon. You can't cut 1 and 2 drops for it because the deck will be too slow then.
That said Boros is more explosive and has these 'nut draws' more often and most of the time you will be on defence. But mono W is more consistent and better at stall game. Unbreakable Formation is priceless in that kind of matchups. Getting free attack that doesn't cost you any casualities is gamebreaking in this matchup. You may want to play 3-4 copies of it in mainboard if you struggle with this matchup. Tithe Takers are rather bad in this matchup and I'd side out them for Baffling Ends. Ajani, Adversary of Tyrants is fine to side in as well but on the play - it's not impactful enough when on the draw.
If you see him pass with 4 mana untapped don't overcommit. Just go for the long game and it should be fine.
Charge was cool in Pauper and I can agree it's decent idea, though I'd go for Gird for Battle. I remember some mono W decks back in GRN meta going 5-0 on MTGO going full on cheap flyers (running also Duskborne Skymarcher and Silverbeak Griffin) with this spell. It could work on BO1 though vs abundance of mono R might not be that good. Sample deck that did some noticable result looked like this. This list might be good base for you to brew with.
The problem with lifegain mono W is that you don't have enough payoffs for gaining so much life and your creatures aren't that threatetning by themselves. Before rotation there was Crested Sunmare beside Ajani's Pridemate and he was real deal in this deck. If I would go for this type of deck it would have more grindy midrange approach with Divine Visitation, Dawn of Hope and bunch of token makers instead of full aggro.
If you want to play Ajani's Welcome I'd rather go with Fountain of Renewal.
Also running so many 1-drops seems like a bad idea if they are not getting pumped soon so lack of Benalish Marshal and, especially, Venerated Loxodon hurts a lot. White has a lot of decent 2-drops like Adanto Vanguard, Knight of Grace, Silverbeak Griffin or Sunhome Stalwart. I'd change some of the 1-drops for one of these.
I've tried Suncleanser in sideboard and he was cute. He did stop some cards you've mentioned but that's all. The thing is Baffling End does the job better and gets rid of far more threats. He was cool during Kaladesh standard because he stopped energy decks. Now there isn't much reason to keep him.
Yeah, that's my thoughts as well after some testing on MTGA. Mono W still feels the best.
4 Dauntless Bodyguard
2 Hunted Witness
2 Skymarcher Aspirant
4 Snubhorn Sentry
2 Adanto Vanguard
4 Tithe Taker
4 Benalish Marshal
4 Venerated Loxodon
4 History of Benalia
2 Unbreakable Formation
4 Conclave Tribunal
2 Demystify
2 Adanto Vanguard
4 Baffling End
4 Tocatli Honor Guard
3 Ajani, Adversary of Tyrants
I went with the idea of moving 2 copies of Adanto Vanguard from main to SB and it worked well for now. 4 copies must be in 75 as the vampire is great vs control and Drakes but not so good vs other aggro decks as it's purely offensive creature.
Tithe Taker also was great, mainly vs mono U taxing their counterspells and Flash creatures also being an ******** vs boardwipes on control and Gates matchups. I can't imagine playing less than 4.
Also I've maindecked 2 Unbreakable Formations. This card really overperformed in my games on MTGA and during Standard Showdowns. I had to experience its impact to change my opinion about that card.
Only thing is lack of strong options vs Nexus but as it's not as popular as before I don't feel any need to do so. If it would become popular I'd probably go for U splash for Negates.
I don't think going 4 Ajanis is good idea. Never got more than 2 copies in hand but it isn't that easy to consistantly cast 4 mana spell on curve with 20-21 lands. Especially while most of my games end up with me having ~3 lands. Or being screwed. Or flooding but then I don't have enough creatures on board and Ajani needs creatures on board. Plus your deck doesn't have enough flyers to defend him from mono U, Drakes or Krasis. I don't sideboard him that often as pre RNA. 3 is enough because he's still crucial in matchups where you have to outvalue opponents creatures but I can live without him.
No History of Benalia in this deck? Wow. I'm really curious about this decision. I believe this card is one of the main reasons to play this deck and I wouldn't even dream about cutting it from the list.
Also 1st and 2nd place of SCG Classic is literally mono W with U splash for sideboard. Not playing mainboard Deputy of Detention is in my opinion proper as it's not agressive enough and flexible to be played like that.
Apparently Pride of Conquerors isn't good enough anymore to be played. I think this card is decent enough to be played as 1-of mainboard as a combat trick and occasionally living through -x/-x wipes of Sultai but maybe simply Negate does the job better.
I think this is the list I like most although I'd switch Skymarcher Aspirants for Tithe Takers at least in some numbers.
The mono W maindeck already is (and was) strong by itself and only thing to optimize was sideboard. As hard as I love mono W version I have to admit that these Negates may be the thing this deck needed to be huge and splashing U just to get these is just enough.
I'm also surprised Unbreakable Formation is played maindeck so much... And how it's used? I maybe should give this card another try.
This free attack matters only vs creature decks and only when the board state is even. On defence Make a Stand is better. It may prove to be a surprise factor during attack after blockers are declared as well. With Unbreakable Formation opponent already knows what he's facing and he can arrange blockers properly. In every other scenario it's the same spell.
Are counters and vigilance really worth it? To me Make a Stand is just more flexible and all around better card.
I'm still playing mono W. It looks now like this:
4 Dauntless Bodyguard
2 Hunted Witness
4 Snubhorn Sentry
4 Adanto Vanguard
4 Tithe Taker
4 Benalish Marshal
4 Venerated Loxodon
1 Pride of Conquerors
4 History of Benalia
1 Make a Stand
4 Conclave Tribunal
2 Demystify
3 Baffling End
2 Sorcerous Spyglass
4 Tocatli Honor Guard
1 Make a Stand
3 Ajani, Adversary of Tyrants
My creature picks are purely anti mono R as there are a lot of them in my local meta but honestly the choice of 1 and 2 drops comes down to personal preference. I'm torn between Snubhorn Sentry and Skymarcher Aspirant though. Dinosaur is the biggest possible one drop, even though it's not that agressive, but on the other hand the pure pressure vampire provides, as well as reach later on, proved to be crucial quite often.
Demystify is surprisingly good against mono U and Nexus but it's still underwhelming choice and I'd prefer to find some other answer to the latter. Nexus is hardest matchup for me but mono W doesn't have many answers to this deck so destroying Wilderness Reclamation at instant speed is just great.
After rise of Azorius variant with Deputy of Detention and counterspells in side it has become dominant version of White Weenie. In my opinion this is just wrong - Deputy is better tempo-wise but way less consistent as it's not enchantment and both mono W and Boros versions have their tools against control and combo as well (well, maybe mono W has worse).
Also Unbreakable Formation - I don't really know why all of a sudden ppl are playing this card when Make a Stand was around here for a long time already...
What are your thoughts - what is your favourite version of WW?