I'm looking for cards that allow me to draw at least one card with the following parameters:
- no discard requirement
- no life loss
- doesn't depend on another factor (such as number of cards in hand or a creature being on the battlefield so that something can be targeted, etc.)
- preferably green, white or colorless, so that would fit the main colors in the deck
- ideally, converted mana cost <=2
The problem I'm having isn't the winablility of the deck - it's the slowness of getting my slivers out, so the draw mechanism will help. I'm open to ideas about swapping out non-creature cards for other non-creature cards, including tips on lands, but I'm satisfied with the sliver selection. (Divination can be replaced, for example.)
There’s something about putting in a non-sliver creature that makes me feel dirty, but the wall idea is a good one.
- no discard requirement
- no life loss
- doesn't depend on another factor (such as number of cards in hand or a creature being on the battlefield so that something can be targeted, etc.)
- preferably green, white or colorless, so that would fit the main colors in the deck
- ideally, converted mana cost <=2
The problem I'm having isn't the winablility of the deck - it's the slowness of getting my slivers out, so the draw mechanism will help. I'm open to ideas about swapping out non-creature cards for other non-creature cards, including tips on lands, but I'm satisfied with the sliver selection. (Divination can be replaced, for example.)
2 Gemhide Sliver
2 Sentinel Sliver
1 Venom Sliver
1 Spitting Sliver
2 Winged Sliver
1 Syphon Sliver
2 Ward Sliver
1 Groundhsaker Sliver
1 Clot Sliver
1 Might Sliver
1 Reflex Sliver
1 Watcher Sliver
2 Constricting Sliver
4 Predatory Sliver
2 Talon Sliver
1 Megantic Sliver
1 Sliver Hivelord
1 Coat of Arms
1 Chromatic Lantern
1 Door of Destinies
4 Hive Stirrings
2 Regrowth
2 Divination
1 Revive
1 Doom Blade
1 Disenchant
1 Naturalize
2 Sliver Hive
1 Tranquil Cove
1 Simic Guildgate
1 Tranquil Expanse
1 Arcane Sanctum
6 Forest
6 Plains