As someone who has loved the Titanshift strategy and had to sort of shelve it during the KCI era, I think that RG Breach is more viable. I haven't quite had the chance to test it, but a friend who was running Jeskai and UW Control to a 50% win rate the past 3 months has been something like 18-2 with it so far. I'm about to jump on that train, even if I personally prefer Titanshift myself.
The difference is this. Breach is a deck that is hurt less by Blood Moon, quicker, less resilient, has 4 Through the Breach, 3-4 Simian Spirit Guide, 4 Summoner's Pact, and 0-1 Scapeshift, while Titanshift has 0 Breach, 4 Scapeshift, 2 Summoner's Pact, more reliant on Blood Moon not living, and more resilient. Titanshift runs 27 lands while Breach runs 25.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
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The difference is this. Breach is a deck that is hurt less by Blood Moon, quicker, less resilient, has 4 Through the Breach, 3-4 Simian Spirit Guide, 4 Summoner's Pact, and 0-1 Scapeshift, while Titanshift has 0 Breach, 4 Scapeshift, 2 Summoner's Pact, more reliant on Blood Moon not living, and more resilient. Titanshift runs 27 lands while Breach runs 25.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)