The suggestion to cut gold cards and add 5-color lands is smart. I don't think you have to be as drastic in cutting your gold section as wtwlf123, but it doesn't help to play that many gold cards. If you cut 10 cards from each guild, that would be a massive (100 card) change. That's huge, and it's still not as much as wtwlf123 suggests. Unfortunately, you don't really get to play all the gold card you want until you get to my size, which is why guild slots are so competitive for cubers. Playing fewer gold cards will make drafting smoother, and I suggest when looking for cuts you cut things that can be done in monocolor (like cutting Curse of Chains since both Blue and White have two mana enchantment based removal).
Honestly, this cube looks fun, and is not dissimilar to my own. Just gradually replace random cards like Dead Reveler with cards that support multiple archetypes (like Weaponcraft Enthusiast), cards that are good everywhere (like Phyrexian Rager) and cards that are unique (like Plague Spitter). Generic goodstuff being the least prioritized.
Note: never play a card like Dead Reveler just because it's a Zombie, Elf, or Goblin. You can almost always find a better card in those tribes.
The suggestion to cut gold cards and add 5-color lands is smart. I don't think you have to be as drastic in cutting your gold section as wtwlf123, but it doesn't help to play that many gold cards. If you cut 10 cards from each guild, that would be a massive (100 card) change. That's huge, and it's still not as much as wtwlf123 suggests. Unfortunately, you don't really get to play all the gold card you want until you get to my size, which is why guild slots are so competitive for cubers. Playing fewer gold cards will make drafting smoother, and I suggest when looking for cuts you cut things that can be done in monocolor (like cutting Curse of Chains since both Blue and White have two mana enchantment based removal).
Honestly, this cube looks fun, and is not dissimilar to my own. Just gradually replace random cards like Dead Reveler with cards that support multiple archetypes (like Weaponcraft Enthusiast), cards that are good everywhere (like Phyrexian Rager) and cards that are unique (like Plague Spitter). Generic goodstuff being the least prioritized.
Note: never play a card like Dead Reveler just because it's a Zombie, Elf, or Goblin. You can almost always find a better card in those tribes.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.