1) The Snarespinner Riot interaction sounds like a bug. Bugs happen. Report it and move on.
Given the general ignorance of Henrick's complaints, a blightbeetle or something similar on the battlefield that he did not consider seems more likely than an actual bug...
As an aside, is anyone cracking Ravnica Allegiance packs? I just noticed that I have a nearly full set of Guilds of Ravnica Guildgates but not a single Allegience guildgate.
The 8 card packs of arena have no land slot, so you don't get any guildgates from packs. New accounts come with a playset of all the guildgates, but since your's existed befor RNA release (I suppose), you only got the GRN ones.
It's not a problem if you draft a bit, but otherwise you might have to spend wildcards on them.
So, 60 cards, shuffle the deck, draw 14, optimize both by swapping cards between the hands and the deck, then reinsert the lesser of two hands back into the main deck using the same index positions they were drawn from. Is it any wonder you end up with land pockets when someone does that? Basically, they have to reshuffle the deck again after they reinsert the cards, but likely aren't figuring the deck is sufficiently randomized and want to save on server resources.
The exact implementation wasn't specified, but they stated they use two randomized instances of the same deck to determine two independent starting hands, not draw 14 cards of the same one. Obviously, there seems to be some more tampering going on, but as long as they're not blatantly lying (which I doubt), there is at least no reinserting.
Given the general ignorance of Henrick's complaints, a blightbeetle or something similar on the battlefield that he did not consider seems more likely than an actual bug...
W(W/U)U Ephara - Flash & Taxes W(W/U)U || B(B/G)G Meren - Circle of Life B(B/G)G
RGW Marath - Ever shifting Wilds RGW || (U/R)C(W/B) Breya - Artificial Dominion (U/R)C(W/B)
UBR Becket Brass - take what you can, give nothing back UBR
The 8 card packs of arena have no land slot, so you don't get any guildgates from packs. New accounts come with a playset of all the guildgates, but since your's existed befor RNA release (I suppose), you only got the GRN ones.
It's not a problem if you draft a bit, but otherwise you might have to spend wildcards on them.
The exact implementation wasn't specified, but they stated they use two randomized instances of the same deck to determine two independent starting hands, not draw 14 cards of the same one. Obviously, there seems to be some more tampering going on, but as long as they're not blatantly lying (which I doubt), there is at least no reinserting.
W(W/U)U Ephara - Flash & Taxes W(W/U)U || B(B/G)G Meren - Circle of Life B(B/G)G
RGW Marath - Ever shifting Wilds RGW || (U/R)C(W/B) Breya - Artificial Dominion (U/R)C(W/B)
UBR Becket Brass - take what you can, give nothing back UBR