Mechanically, isn't this a little weak? You basically need three creatures for this ability to be actually useful; the Decoy, a creature to enter the battlefield, and then a creature to attack to make use of the tapped blocker. This just seems much more difficult than it needs to be to activate on your opponent's turn, which is when you would want to most of the time in my experience.
Or just play a flash creature at their EOT.
But then that's yet another restriction you need to have in order to make this playable. Idk, cards that force you to bend over backwards to get a so-so effect are rarely any good. I just don't know why this card was so restrictive.
Mechanically, isn't this a little weak? You basically need three creatures for this ability to be actually useful; the Decoy, a creature to enter the battlefield, and then a creature to attack to make use of the tapped blocker. This just seems much more difficult than it needs to be to activate on your opponent's turn, which is when you would want to most of the time in my experience.
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But then that's yet another restriction you need to have in order to make this playable. Idk, cards that force you to bend over backwards to get a so-so effect are rarely any good. I just don't know why this card was so restrictive.