Yeah, she can't be countered and the emblems stack. In standard she can come down in turn 4 in an aggressive gruul deck and start making emblems and chipping at the life total. Death will come shortly in a couple of turns.
You won't have to wait to win with the emblems, just a couple of turns is enough. It's damage that can't be interacted with, and having it as a plus activation is nuts.
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So mythic Chandra is really good, right? The ability to put an actual clock on the opponent has to be incredibly good. Even getting a couple of activations puts at least a ten turn clock. I know that doesn't sound like much, but an eventuality like that for control has to be good.
I am thinking she is going to get banned in Oathbreaker due to that ability.
She might get banned in standard if there's a deck that breaks her, not being able to interact with a source of damage every turn is crazy.
The emblems stack and remain after she dies. No way to interact with them makes her a strong win condition even at 6 mana.
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Inferno Chandra is busted, the emblems stack and they remain even after she dies. Unstoppable recurring damage that can't be interacted with every turn... Sign me up.
Ramunap ruins 2.0 is here.
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You won't have to wait to win with the emblems, just a couple of turns is enough. It's damage that can't be interacted with, and having it as a plus activation is nuts.
Check out my Youtube channel where I upload MTG content videos twice a week!
Mtg Lifestyle
She might get banned in standard if there's a deck that breaks her, not being able to interact with a source of damage every turn is crazy.
The emblems stack and remain after she dies. No way to interact with them makes her a strong win condition even at 6 mana.
Check out my Youtube channel where I upload MTG content videos twice a week!
Mtg Lifestyle
Ramunap ruins 2.0 is here.
Check out my Youtube channel where I upload MTG content videos twice a week!
Mtg Lifestyle