I think Calibretto's idea will be the most useful. The current project is less for experienced cubers that are heavily enfranchised in the community and more for newcomers. I also don't foresee it being very useful for me in terms of cube construction. This is about passing our knowledge to others.
Similarly, Wtwlf, I don't really see what is the value in the method you are suggesting, but that doesn't mean there isn't one for someone. I encourage you to run this project after this one is concluded. I'll vote!
A suggestion - if we decide to go by most important cube cards, can we not order them? Otherwise we need to decide if the best six drop is more important to the cube than the best mass removal which are impractical. I'd not play a cube without either.
I agree with the notion that an agglomeration of favorite cards is not very useful. I also don't think it would lead to more sensical results necessarily - if Goblin Welder is the only artifact matters card in the list, it would be ill-advised to jam it without support. You still need to know the context of the cards on the list, and it will still be subjective, there is no getting around this issue.
I do not play any shard cards (besides Sphinx of the Steel Wind which is rarely hardcast so might as well be colorless), yet I play Noble Hierarch as a green card.
I really have two favorite cards lists if we go that route - one as a player and one as a designer. The first includes cards that I like to play personally, and is biased and influenced heavily by the decks I love playing. The second factors more heavily issues like archetype support, playability and balance. For example as I player I value Searing Blaze over Abrade, but as a cube designer it is the opposite.
I suggest that if we do decide to use favorite cards as a criteria, we should be after the second type of list - favorite cards as a cube owner/manager/designer and not as a cube player/drafter. The second is a lot more valuable. Of course our biases as players affects our judgement as designers so it isn't a cut and dry separation. But at a cube manager's perspective we need to cater to many more needs - the likes of several players and the entire environment, which is less prone to outliers.
I still think P1P1 is the better criteria as it is well-defined. Of course it will be different from cube to cube, that is why we do this project. The individual vote doesn't matter that much, it's the aggregates that count.
The list on cube cobra
Read my blog on cube - Latest post June 2nd 2022
Similarly, Wtwlf, I don't really see what is the value in the method you are suggesting, but that doesn't mean there isn't one for someone. I encourage you to run this project after this one is concluded. I'll vote!
The list on cube cobra
Read my blog on cube - Latest post June 2nd 2022
I agree with the notion that an agglomeration of favorite cards is not very useful. I also don't think it would lead to more sensical results necessarily - if Goblin Welder is the only artifact matters card in the list, it would be ill-advised to jam it without support. You still need to know the context of the cards on the list, and it will still be subjective, there is no getting around this issue.
The list on cube cobra
Read my blog on cube - Latest post June 2nd 2022
I really have two favorite cards lists if we go that route - one as a player and one as a designer. The first includes cards that I like to play personally, and is biased and influenced heavily by the decks I love playing. The second factors more heavily issues like archetype support, playability and balance. For example as I player I value Searing Blaze over Abrade, but as a cube designer it is the opposite.
I suggest that if we do decide to use favorite cards as a criteria, we should be after the second type of list - favorite cards as a cube owner/manager/designer and not as a cube player/drafter. The second is a lot more valuable. Of course our biases as players affects our judgement as designers so it isn't a cut and dry separation. But at a cube manager's perspective we need to cater to many more needs - the likes of several players and the entire environment, which is less prone to outliers.
I still think P1P1 is the better criteria as it is well-defined. Of course it will be different from cube to cube, that is why we do this project. The individual vote doesn't matter that much, it's the aggregates that count.
The list on cube cobra
Read my blog on cube - Latest post June 2nd 2022