I've been thinking: doesn't this mechanic give some further fringe benefits to bounce and disentomb effects? Imagine you play a Murderous Rider (maybe even after using the HD version). Someone plays a mondo threat of some kind you need dead; you can Crystal Shard him back up to cast the spell version again. Rider doesn't work with disentomb stuff as well (since it goes back into the deck on death), but maybe some of the other cards work well.
So, while we lose Snapcaster interactions with these spells, maybe there are some interesting synergies that aren't immediately obvious? This almost-etb effect could end up being more powerful than I was initially giving it credit for.
I'm just kinda curious if that was all immediately obvious to y'all, or if you maybe have other cool thoughts about how the mechanic might play out.
So, while we lose Snapcaster interactions with these spells, maybe there are some interesting synergies that aren't immediately obvious? This almost-etb effect could end up being more powerful than I was initially giving it credit for.
I'm just kinda curious if that was all immediately obvious to y'all, or if you maybe have other cool thoughts about how the mechanic might play out.