I don't get how Mystic Sanctuary counterspell locks work. Don't you cast your counterspell on their turn, bounce your Sanctuary then, draw a card on your turn, then play Sanctuary topdeck recurring the counterspell, therefore resulting in a counterspell every second turn instead of every turn?
As a two-card combo, it only works every other turn, but it works every turn with a planeswalker, optimally Jace or Big Teferi, thrown into the mix.
She can come down for one mana and cast a mox opal or mox amber and refund herself while also filling the yard. I think this card has a really high ceiling and is very powerful.
Her only weakness is that she has to tap to cast an artifact from the graveyard. Giving your opponent an entire turn to respond isn't something that combo can always afford to do.
As a two-card combo, it only works every other turn, but it works every turn with a planeswalker, optimally Jace or Big Teferi, thrown into the mix.
Her only weakness is that she has to tap to cast an artifact from the graveyard. Giving your opponent an entire turn to respond isn't something that combo can always afford to do.