Kalonian Hydra, Bioessence Hydra, and both Phytohydras are actually the kind of hydras that the person you are quoting is talking about. They are growing heads in some way.
I agree hydras don't have to grow, but you are kind of proving their point a little.
Not really? Bioessence, perhaps it's growing heads, perhaps it's getting larger. And Simic? The Simic Combine is often shown making things grow larger in an uncontrollable manner. So many biohazardous experiments of extreme growing out of control.
Kalonian? Nothing whatsoever indicates it's growing heads, what with it affecting every single creature you control. So unless its theme, not shown on the card in any way, shape, or form, is "I make all of you also have more than one head!", it's much more likely it's theme, which talks only about feeding time, and shows a gargantuan monster eating everything in sight, including trees, is about magically making everything around go on a feeding frenzy that cause them to all grow more and more massive.
The phytohydras, per Sprouting Phytohydra's text, are plant-like, including not merely growing out of control, but budding into more and more and more plants. Not at all like the Lernaean hydra, and very much classic plants growing out of control type stuff.
Regardless, they have no X in the cost or in the text, and there were thirteen examples provided. The oldest of which is from Stronghold, which was released over 21 years ago in March of 1998, and has exactly nothing whatsoever to do with growing more heads.
This is a wonderful card, and one of the best of the cycle. I love the theme of turtle hydras, and of each plane within the Magic multiverse exploring classic mythological creatures in new and unique ways, including but not limited to not having all hydras following the Hydra itself, the Lernaean Hydra, unique and completely immortal child of Typhon and Echidna, who had one immortal head that could only be contained by trapping it under a rock, had heads that sprouted two in the place of one if not sealed shut with fire, whose heads could all spit deadly acid sprays, and whose blood was so deadly, a single dip of an arrow in its blood could slay any non-immortal monster struck by it. But since we're not talking about THE Hydra, and instead are talking about a whole and wildly varied class of creature since adopted into myth across the world and in many fantasy settings, I'm all for not every type of hydra having to regenerate heads like the child of Echidna and Typhon.
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Not really? Bioessence, perhaps it's growing heads, perhaps it's getting larger. And Simic? The Simic Combine is often shown making things grow larger in an uncontrollable manner. So many biohazardous experiments of extreme growing out of control.
Kalonian? Nothing whatsoever indicates it's growing heads, what with it affecting every single creature you control. So unless its theme, not shown on the card in any way, shape, or form, is "I make all of you also have more than one head!", it's much more likely it's theme, which talks only about feeding time, and shows a gargantuan monster eating everything in sight, including trees, is about magically making everything around go on a feeding frenzy that cause them to all grow more and more massive.
The phytohydras, per Sprouting Phytohydra's text, are plant-like, including not merely growing out of control, but budding into more and more and more plants. Not at all like the Lernaean hydra, and very much classic plants growing out of control type stuff.
Regardless, they have no X in the cost or in the text, and there were thirteen examples provided. The oldest of which is from Stronghold, which was released over 21 years ago in March of 1998, and has exactly nothing whatsoever to do with growing more heads.
"Supposed to"? By what metric of "supposed to" in a fantasy world?
I mean, we certainly aren't talking about the Magic the Gathering multiverse, right?
This is a wonderful card, and one of the best of the cycle. I love the theme of turtle hydras, and of each plane within the Magic multiverse exploring classic mythological creatures in new and unique ways, including but not limited to not having all hydras following the Hydra itself, the Lernaean Hydra, unique and completely immortal child of Typhon and Echidna, who had one immortal head that could only be contained by trapping it under a rock, had heads that sprouted two in the place of one if not sealed shut with fire, whose heads could all spit deadly acid sprays, and whose blood was so deadly, a single dip of an arrow in its blood could slay any non-immortal monster struck by it. But since we're not talking about THE Hydra, and instead are talking about a whole and wildly varied class of creature since adopted into myth across the world and in many fantasy settings, I'm all for not every type of hydra having to regenerate heads like the child of Echidna and Typhon.