There's certainly no lifegain as a strategy in Modern, but as a burn player I can tell you that even inciental lifegain can really set us back - Thragtusk in Tron, Obstinate Baloth, Timely Reinforcements in UW Control, thopter foundry lifegain in Whirza... These are the things that tempo out burn and make us lose. Skullcrack is essential in some of those matchups.
Or, you know, Batterskull from practically every deck right now...
That giant is VERY pushed. It's a skull crack for one less damage but it has an undercosted creature attached to it. I could honestly imagine Modern burn playing it just because it is almost like a skull crack with a draw attached to it. Might also find a spot in something like 8 wack.
It's not skullcrack - it doesn't prevent lifegain. *IF* it was just a 2 dmg version of skullcrack it would be AMAZING, imo. This will be good in standard with all the Protection abilities going around, but it's the lack of a lifegain clause that'll keep it out of other formats.
Notably the damage cannot be prevented this turn won't let you target a Cerulean Drake with this, but it will let it die to blocking a red creature or a red sweeper a la Deafening Clarion.
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Or this Lifegain as a strategy in Modern.
Notably the damage cannot be prevented this turn won't let you target a Cerulean Drake with this, but it will let it die to blocking a red creature or a red sweeper a la Deafening Clarion.