It didn't perform well in initial testing, and wasn't part of my first wave of adds from the set. After a ton of high praise from other cubers, I added it back into my cube. It was meh. It's an okay card that makes the maindeck if you're hard up for playables, but that was it. We cut it for underperforming, and I don't expect it to be back.
Except it's missing the one thing that makes Hangarback Walker actually good... when it's shattered, it bursts into a bunch of Thopters. When this dies, you get nothing. It's just a french vanilla creature.
This has reach and trample; two conflicting abilities, and protection from multicolor, which is barely more than flavor text.
Just my $0.02, but this card seems pretty bad outside of a format like Sealed Deck where a pool might be struggling for playables.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
This has reach and trample; two conflicting abilities, and protection from multicolor, which is barely more than flavor text.
Just my $0.02, but this card seems pretty bad outside of a format like Sealed Deck where a pool might be struggling for playables.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
Hangarback Walker is great, and is 10x the card this is.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!