MaRo said drafting monocolor is possible in this format, so this is an above rate 3-drop for non green decks. That's more than enough for a common.
And specifically, it's a card that's intentionally unplayable anywhere else so that those mono-color drafters don't have to struggle to find cards to fill their decks out.
The design is well crafted to solve that problem.
When you realize this card exists for that reason alone, it feels good to let go of the anxious feelings that it feels mediocre in other settings.
Good point. The more I think about it, the more I realize that this is a very good design. Multicolor decks won't care about this. At the same time though, any monocolor deck will happily pick this up, sometimes even after wheeling it.
Cards which move up and down in value like this are great for the depth and replayability of a limited format.
Cards which move up and down in value like this are great for the depth and replayability of a limited format.