Turn 1 - mox emerald, Mishra’s workshop - lodestone golem
Turn 2 - forest, the great Henge -> 3 drop artifact creature
Hey, it could happen!!
I think you've pretty much won after turn 1 when you workshop into a turn one Lodestone Golem and the Great Henge here is just win more. Just replace the turn 2 great henge with the less situational and colorless Karn, Scion of Urza or Coercive Portal and I'm pretty sure you also lock up the game with cards that can go into every deck and have worst case scenario costs that are half that of the Great Henge. This means there are definitely scenarios where Karn, Scion of Urza or Coercive Portal are castable but Great Henge is not.
Having a great best case scenario and bad worst case scenario like Great Henge is a hallmark of win-more types of cards, and it's a big reason why value engines like Karn, Scion of Urza or Coercive Portal are much less win-more and help you in a greater percentage of scenarios.
Beast Whisperer was a thoroughly unimpressive card for 4 Mana. This is basically beast Whisperer with some incidental lifegain, ramp and +1/+1 counters that generally won't matter much.
This card is best when you are ahead and bad when you are behind and unplayable on an empty board. It will generally be a late play, at which point you won't have many creatures left in hand and are relying on topdecks to get any card advantage.
I'd rather play a card with consistency like Worn Powerstone for ramp, and if it's card advantage youre after I'm not even sure this beats out a mediocre green Planeswalker like Vivien Reid that draws you a card each turn including the turn it comes down, which plays well on an empty board.
I think you've pretty much won after turn 1 when you workshop into a turn one Lodestone Golem and the Great Henge here is just win more. Just replace the turn 2 great henge with the less situational and colorless Karn, Scion of Urza or Coercive Portal and I'm pretty sure you also lock up the game with cards that can go into every deck and have worst case scenario costs that are half that of the Great Henge. This means there are definitely scenarios where Karn, Scion of Urza or Coercive Portal are castable but Great Henge is not.
Having a great best case scenario and bad worst case scenario like Great Henge is a hallmark of win-more types of cards, and it's a big reason why value engines like Karn, Scion of Urza or Coercive Portal are much less win-more and help you in a greater percentage of scenarios.
360 card powered Chicago cube:
https://cubecobra.com/cube/overview/e7r
2020 Numerical Power Rankings:
https://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-card-and-archetype/817969-2020-numerical-cube-power-rankings
2018 CubeTutor Power Rankings:
https://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-card-and-archetype/803301-cubetutor-power-rankings-2018-by-color-and-cmc
This card is best when you are ahead and bad when you are behind and unplayable on an empty board. It will generally be a late play, at which point you won't have many creatures left in hand and are relying on topdecks to get any card advantage.
I'd rather play a card with consistency like Worn Powerstone for ramp, and if it's card advantage youre after I'm not even sure this beats out a mediocre green Planeswalker like Vivien Reid that draws you a card each turn including the turn it comes down, which plays well on an empty board.
I think it's a pass - too conditional for me.
360 card powered Chicago cube:
https://cubecobra.com/cube/overview/e7r
2020 Numerical Power Rankings:
https://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-card-and-archetype/817969-2020-numerical-cube-power-rankings
2018 CubeTutor Power Rankings:
https://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-card-and-archetype/803301-cubetutor-power-rankings-2018-by-color-and-cmc