After playing this for a while this card has been super strong. a sulfuric vortex that can't be disenchanted, can ramp you in a pinch, hates on opponent graveyard strategies, can be a threat, and can gain you life in tight situations. If it hits the board on turn three, much like vortex its almost always game over.
It's been so strong that I am actually going to be removing it from my list because it just can't be interacted with in enough ways to make it feel fun.
I think this card is pretty sweet. I dont like putting indestructible in my cube but I might make an exception for this. Gruul needs some variety. Will test over Huntmaster.
It's been so strong that I am actually going to be removing it from my list because it just can't be interacted with in enough ways to make it feel fun.