I'm still trying to find any group anywhere in which big table commander free for alls don' become a race for who combos and is not countered first every single damn time... lol.
the only way that happens is if you play the "fair play" card and makes everyone to avoid instant win combos, because if you don't then everyone will always simply do that.
you either play the combo or a control heavy enough to disallow other people to combo.... there's no other way to win in a FFA game....
and, yes, sure, in a FFA game where anyone drops Oko, he'll be instantly killed, but that's just because of how stupid big of a threat it is.
It sounds like everyone you played with wants to play cEDH. Casual groups still retain balance between combo-control-aggro strategies. The higher the power level of the playgroup the more it gravitates toward combo winconditions. Which is unfortunate because I would gladly play cEDH with more varied winconditions.
yeah, thank god for playgroups that actually care about good games and dismantle the "hey, I won" decks.
and no, I don't want to play CEDH, I mostly don`t even want to play EDH. My experience with the format has not been good all along mainly because like 70% of the time you bring 2 unknown guys to a very casual table, one of them will have a combo do burst the entire table down on turn 6 or something.
My point was just that.... if you don't enforce a local rule to avoid instant win combos in FFA matches, then, every single one of those will be decided by those every single time.... because the combo will win or because it will be countered enough times so the guy playing it will only be frustrated.
so.... banning anything at all will always simply be irrelevant unless that thing makes such combos even faster somehow....
I just said that because the argument that Oko could be labeled as "unfun" was countered with "when you drop it, all your 3 opponents will bash him down"
and sure he'd not be that much of an issue in a FFA multiplayer game.
I’m glad they’re aware of the Heliod combo. Wish they’d ban a part of it so people won’t hoard Heliod for this silly and likely temporary reason.
Can we just ban Oko in commander and call it a day?
I think it's still very possible that Oko will end up banned in commander....
mainly because transforming commanders to elks is FAR stronger than removing them by destroying, exiling or whatever.
people may start complaining and labeling it "unfun" and then it becomes banned there as well.
It doesn't look like that for now, but Oko can make your commander into a Elk and then steal it next turn....
when that happens in 1x1 commander you think you need to rethink your life... lol.
A friend uses him a lot. Oko is not that bad when you have 3 opponents gunning to kill him ASAP. Would not surprise me if the committee does ban him though. Really depends on how many people start fielding him and how many start complaining online.
well, in multiplayer free for all games, it really doesn't matter.
too much chaos for anything other than a board killing combo to be relevant.
I'm still trying to find any group anywhere in which big table commander free for alls don' become a race for who combos and is not countered first every single damn time... lol.
the only way that happens is if you play the "fair play" card and makes everyone to avoid instant win combos, because if you don't then everyone will always simply do that.
you either play the combo or a control heavy enough to disallow other people to combo.... there's no other way to win in a FFA game....
and, yes, sure, in a FFA game where anyone drops Oko, he'll be instantly killed, but that's just because of how stupid big of a threat it is.
I’m glad they’re aware of the Heliod combo. Wish they’d ban a part of it so people won’t hoard Heliod for this silly and likely temporary reason.
Can we just ban Oko in commander and call it a day?
I think it's still very possible that Oko will end up banned in commander....
mainly because transforming commanders to elks is FAR stronger than removing them by destroying, exiling or whatever.
people may start complaining and labeling it "unfun" and then it becomes banned there as well.
It doesn't look like that for now, but Oko can make your commander into a Elk and then steal it next turn....
when that happens in 1x1 commander you think you need to rethink your life... lol.
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yeah, thank god for playgroups that actually care about good games and dismantle the "hey, I won" decks.
and no, I don't want to play CEDH, I mostly don`t even want to play EDH. My experience with the format has not been good all along mainly because like 70% of the time you bring 2 unknown guys to a very casual table, one of them will have a combo do burst the entire table down on turn 6 or something.
My point was just that.... if you don't enforce a local rule to avoid instant win combos in FFA matches, then, every single one of those will be decided by those every single time.... because the combo will win or because it will be countered enough times so the guy playing it will only be frustrated.
so.... banning anything at all will always simply be irrelevant unless that thing makes such combos even faster somehow....
I just said that because the argument that Oko could be labeled as "unfun" was countered with "when you drop it, all your 3 opponents will bash him down"
and sure he'd not be that much of an issue in a FFA multiplayer game.
well, in multiplayer free for all games, it really doesn't matter.
too much chaos for anything other than a board killing combo to be relevant.
I'm still trying to find any group anywhere in which big table commander free for alls don' become a race for who combos and is not countered first every single damn time... lol.
the only way that happens is if you play the "fair play" card and makes everyone to avoid instant win combos, because if you don't then everyone will always simply do that.
you either play the combo or a control heavy enough to disallow other people to combo.... there's no other way to win in a FFA game....
and, yes, sure, in a FFA game where anyone drops Oko, he'll be instantly killed, but that's just because of how stupid big of a threat it is.
I think it's still very possible that Oko will end up banned in commander....
mainly because transforming commanders to elks is FAR stronger than removing them by destroying, exiling or whatever.
people may start complaining and labeling it "unfun" and then it becomes banned there as well.
It doesn't look like that for now, but Oko can make your commander into a Elk and then steal it next turn....
when that happens in 1x1 commander you think you need to rethink your life... lol.