Here's the objective:
First, get out the Turntimber Ranger out, than hivestone (or vice versa, doesn't matter as long as both are out) and then play Artificial Evolution, changing the creature to sliver, than play a second ally and... BOOM!!! Unlimited wolf slivers. I have at least one tutor for all of the needed cards so i don't that i'll have too many problems with getting them out. But if any of you think that I can make it better, please tell me
Here's the objective:
First, get out the Turntimber Ranger out, than hivestone (or vice versa, doesn't matter as long as both are out) and then play Artificial Evolution, changing the creature to sliver, than play a second ally and... BOOM!!! Unlimited wolf slivers.
Am I missing something? If you set the ranger to produce ally tokens, why would you even need Hivestone?
Probably too fragile, but Elvish Archdruid set to allies could work as both creature pump and crazy mana generator. Infinite wolf/ally = infinite mana....
Yeah, you really don't need the Hivestone here. Just play Artificial Evolution in response to the Ranger's trigger, changing "ally" to "wolf". When the trigger resolves, a wolf token comes into play and retriggers the ability that you have just hacked.
Actually, tested this out and you need to hack BEFORE the Ranger's trigger goes on the stack, otherwise you will only get a wolf token when it resolves.
Yeah, it would be much less fragile if it was the other way around
Also, is there any good cards that give haste (in color), or that would allow the tokens to deal damage on the turn they enter play? Wrath could totally ruin the whole setup...
4x Turntimeber Ranger
4x Tajuru Archer
4x Elvish Harbringer
Other Spells:
4x Artificial Evolution
4x Hivesone
4x Fog
4x Respite
4x Dizzy Spell
4x Fabricate
4x Simic Growth Chamber
10x Island
10x Forest
Here's the objective:
First, get out the Turntimber Ranger out, than hivestone (or vice versa, doesn't matter as long as both are out) and then play Artificial Evolution, changing the creature to sliver, than play a second ally and... BOOM!!! Unlimited wolf slivers. I have at least one tutor for all of the needed cards so i don't that i'll have too many problems with getting them out. But if any of you think that I can make it better, please tell me
I would also pull one each of Fog and Respite for one each of these instawin tutor targets the turn you go off. Concordant Crossroads and Altar of Dementia. No point in giving them a chance to play Pyroclasm right?
Moderator Help Desk
Sales Thread
Currently Playing:
http://forums.mtgsalvation.com/showthread.php?t=211942
R,Norin the WaryR,BLyzolda, the Blood WitchB,GNath of the Gilt-Leaf
Am I missing something? If you set the ranger to produce ally tokens, why would you even need Hivestone?
Probably too fragile, but Elvish Archdruid set to allies could work as both creature pump and crazy mana generator. Infinite wolf/ally = infinite mana....
Actually, tested this out and you need to hack BEFORE the Ranger's trigger goes on the stack, otherwise you will only get a wolf token when it resolves.
Yeah, it would be much less fragile if it was the other way around
Also, is there any good cards that give haste (in color), or that would allow the tokens to deal damage on the turn they enter play? Wrath could totally ruin the whole setup...
why not play Xenograft then Turntimber Ranger.
**************
NEWBIE
*********
He raged at the world, at his family, at his life. But mostly he just raged.