All right... Vote to cut 2 Noxious Hatchling. Seriously no more creature cuts, we don't want to go below 14, c'mon...
Now, time for some deeper cuts that may hurt, but hell we don't have a choice... We have way too many sorceries here.
Vote to remove the Time of Need, we only have 8 legendary critters and the main one is a 4-of. Plus we have 2 commands in there and they're much better.
Vote to cut Harmonize, we have Arena, 1 arena over a few turns should be all the CA we need in a given game.
Hey! We're there if you guys agree on the last 2 suggested cuts.
Primary and only casual rule: "any rule that is fine for the most part of the playgroup, is a fine rule". So any further thread with: "if somebody uses/does .... in a casual game, is it ethical/ok?", read the answer above.
- Being a "Johnny/Spike" means you like self-torture. You win often in casual, so everybody hates you; you loose often in competitive, so you hate yourself.
Vote to readd the into the north: acceleration and fixing ARE NECESSARY for this deck. There are 2 three-drop creatures. TWO. Almost all the rest of the deck is 3 mana or higher spells.
Vote against Harmonize: the top of the curve is overcrowded to begin with, and we don't four drop card draw.
Vote to remove 2 liege: trimming.
Vote to remove 1 Vhati: dead draw once one is down, since he's legendary. ToN is better than playing extra copies since it can be something else, like the one mass removal spell in the deck, glissa, or evincar.
Creakwood Liege should absolutely not be trimmed, we need four, voting against the removal of two of them.
Voting against the removal of one Vhati il-Dal.
Voting against adding more Into the North.
Voting against removing one Thoughtseize, it's our only one drop and should be at four.
We only need to drop two more cards. In my opinion it should be either Time of Need or one copy of Time of Need and one copy of Primal Command as we really only need two creature tutors at max not four.
Cutting at this point is tough- But I'd say 1 Time of Need 1 Warhammer or 1 Primal Command.
I think Primal/warhammer is the way to go since Time of Need is under our curve- that would give us 6 2 drops- which would mean we would usually have a 2 drop turn 2.
Vote to remove primal command, 5 is slow.
Vote to keep Lieges, thats how we win
Vote to keep thoughtseize, that's our early play, and how we don't lose.
I vote to keep Primal Command - yes this is slow at 5, but it serves us very well in here. It fetches our win-condition right on the curve while providing us with Life or Removal.
I instead vote to remove Loxodon Warhammer - this is a very awkward 3 drop for us as we have no creatures before Turn 3. It's good when it sticks, but with only 14 creatures it seems unlikely to happen. We'd die to aggro or lose to control if we give the 3-CMC slot to this.
It was fine that I rolled, if you look Blutsau told me not too roll last time for the last GMaD. PeterRiviera it's you picking the card for the next GMaD, go ahead and start it up.
Private Mod Note
():
Rollback Post to RevisionRollBack
--------------------------------------
"STAY CLEAR OF WHITE POWDER"
311 "Who's Got the Herb"
--------------------------------------
yes, and you still rolled the last gmad right ?
i hope you dont roll the gmads for a time, like blut said... i think we can put a rule that the person that started the gmad will roll for the next gmad, i will post that in gmad rules to see if people like
@edit
my bad, the rule exist... just need to be used, and like i said, i hope that dont make the gmad slow since most of the gmad host dont appear at the end...
EDIT: And I was right. Pokerbob has to roll for it.
0.1.1 At the end of each GMAD a person to host the next round is chosen at random (dice roll) from among all people to suggest atleast one card in the current round by the person to open the thread.
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently Getting Back into the swing of MTGS. Bear with me folks~
I'm just dropping in to have some one other than rchrhds roll the dice. (f.e. PM me or whatever) 3 out of the last 6 GMADS is a tad too much for coincidence.
This indeed was a tad unspecific. I'll try to be more precise in the future. Allthough I ment rchrhds not to roll for some time, he still rolled all dices since...
The roll's good, and stands.
Private Mod Note
():
Rollback Post to RevisionRollBack
Each reality is but the dream of another, and each sleeper a god unknowing.
We define the boundaries of reality; they don't define us.
Voting:
-2 Noxious Hatching: Just trimming. The Lieges are a better threat on their own.
1 Kagemaro, First to Suffer
4 Creakwood Liege
4 Vhati il-Dal
4 Noxious Hatchling (2 vote to remove 2)
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 6
2 Executioner's Capsule
2 Loxodon Warhammer
2 Golgari Signet
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 17
2 Time of Need
2 Maelstrom Pulse
4 Thoughtseize
2 Primal Command
2 Into the North
3 Harmonize
7 Snow-Covered Swamp
7 Snow-Covered Forest
2 Desert
4 Llanowar Wastes
4 Verdant Catacombs
EDH Decks:
- Reya Dawnbringer // - Mistform Ultimus // - Balthor the Defiled // - Urabrask the Hidden // - Mirri, Cat Warrior
Now, time for some deeper cuts that may hurt, but hell we don't have a choice... We have way too many sorceries here.
Vote to remove the Time of Need, we only have 8 legendary critters and the main one is a 4-of. Plus we have 2 commands in there and they're much better.
Vote to cut Harmonize, we have Arena, 1 arena over a few turns should be all the CA we need in a given game.
Hey! We're there if you guys agree on the last 2 suggested cuts.
1 Kagemaro, First to Suffer
4 Creakwood Liege
4 Vhati il-Dal
2 Noxious Hatchling
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 6
2 Executioner's Capsule
2 Loxodon Warhammer
2 Golgari Signet
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 15
2 Time of Need (-1)
2 Maelstrom Pulse
4 Thoughtseize
2 Primal Command
2 Into the North
3 Harmonize (-1)
7 Snow-Covered Swamp
7 Snow-Covered Forest
2 Desert
4 Llanowar Wastes
4 Verdant Catacombs
Vote against Harmonize: the top of the curve is overcrowded to begin with, and we don't four drop card draw.
Vote to remove 2 liege: trimming.
Vote to remove 1 Vhati: dead draw once one is down, since he's legendary. ToN is better than playing extra copies since it can be something else, like the one mass removal spell in the deck, glissa, or evincar.
1 Kagemaro, First to Suffer
4 Creakwood Liege
4 Vhati il-Dal
2 Noxious Hatchling
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 6
2 Executioner's Capsule
2 Loxodon Warhammer
2 Golgari Signet
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 15
2 Time of Need (-1)
2 Maelstrom Pulse
4 Thoughtseize
2 Primal Command
2 Into the North (1 vote to add two)
3 Harmonize (-2)
7 Snow-Covered Swamp
7 Snow-Covered Forest
2 Desert
4 Llanowar Wastes
4 Verdant Catacombs
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Out:
Harmonize- we don't need more at CMC 4- plus we have arenas.
In:
2 Into the North- we need the mana ramps and it isn't too dead.
Can we change out 1 Llanowar Wastes for 1 Scrying Sheets? I like card advantage.
1 Kagemaro, First to Suffer
4 Creakwood Liege
4 Vhati il-Dal
2 Noxious Hatchling
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 6
2 Executioner's Capsule
2 Loxodon Warhammer
2 Golgari Signet
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 12
2 Time of Need (-1)
2 Maelstrom Pulse
4 Thoughtseize
2 Primal Command
2 Into the North (2 vote to add two)
7 Snow-Covered Swamp
7 Snow-Covered Forest
2 Desert
4 Llanowar Wastes
4 Verdant Catacombs
So Pro I have an alpha Volcanic Island
someone want to add mouth of ronom?
1 Kagemaro, First to Suffer
4 Creakwood Liege
4 Vhati il-Dal
2 Noxious Hatchling
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 6
2 Executioner's Capsule
2 Loxodon Warhammer
2 Golgari Signet
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 12
2 Time of Need (-1)
2 Maelstrom Pulse
4 Thoughtseize
2 Primal Command
2 Into the North (2 vote to add two)
6 Snow-Covered Swamp
6 Snow-Covered Forest
2 Scrying Sheets
2 Desert
4 Llanowar Wastes
4 Verdant Catacombs
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Done.
1 Kagemaro, First to Suffer
4 Creakwood Liege
4 Vhati il-Dal
2 Noxious Hatchling
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 6
2 Executioner's Capsule
2 Loxodon Warhammer
2 Golgari Signet
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 12
2 Time of Need (-1)
2 Maelstrom Pulse
4 Thoughtseize
2 Primal Command
2 Into the North (2 vote to add two)
6 Snow-Covered Swamp
6 Snow-Covered Forest
2 Scrying Sheets
2 Desert
1 Mouth of Ronom
3 Llanowar Wastes
4 Verdant Catacombs
EDH Decks:
- Reya Dawnbringer // - Mistform Ultimus // - Balthor the Defiled // - Urabrask the Hidden // - Mirri, Cat Warrior
Trimming should probably still take a back seat to making the deck actually playable.
Vote to remove 1 thoughtseize: trimming.
1 Kagemaro, First to Suffer
4 Creakwood Liege (1 vote to remove one, 1 vote to remove two)
4 Vhati il-Dal (1 vote to remove one)
2 Noxious Hatchling
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 6
2 Executioner's Capsule
2 Loxodon Warhammer
2 Golgari Signet
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 12
2 Time of Need
2 Maelstrom Pulse
4 Thoughtseize (2 votes to remove one)
2 Primal Command
2 Into the North (1 vote to add two)
6 Snow-Covered Swamp
5 Snow-Covered Forest
2 Scrying Sheets
2 Desert
1 Mouth of Ronom
4 Llanowar Wastes
4 Verdant Catacombs
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Voting against the removal of one Vhati il-Dal.
Voting against adding more Into the North.
Voting against removing one Thoughtseize, it's our only one drop and should be at four.
We only need to drop two more cards. In my opinion it should be either Time of Need or one copy of Time of Need and one copy of Primal Command as we really only need two creature tutors at max not four.
Also, putting two Twilight Mire in the place of two Llanowar Waste would be a very good idea as Twilight Mire is a very strong land at a two of and doesn't cost us life like Llanowar Waste does.
1 Kagemaro, First to Suffer
4 Creakwood Liege (1 vote to remove one)
4 Vhati il-Dal
2 Noxious Hatchling
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 6
2 Executioner's Capsule
2 Loxodon Warhammer
2 Golgari Signet
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 12
2 Time of Need
2 Maelstrom Pulse
4 Thoughtseize (1 votes to remove one)
2 Primal Command
2 Into the North
6 Snow-Covered Swamp
5 Snow-Covered Forest
2 Scrying Sheets
2 Desert
1 Mouth of Ronom
4 Llanowar Wastes
4 Verdant Catacombs
--------------------------------------
"STAY CLEAR OF WHITE POWDER"
311 "Who's Got the Herb"
--------------------------------------
I think Primal/warhammer is the way to go since Time of Need is under our curve- that would give us 6 2 drops- which would mean we would usually have a 2 drop turn 2.
So Pro I have an alpha Volcanic Island
vote to remove loxodon warhammer, i think we can win slow...
1 Kagemaro, First to Suffer
4 Creakwood Liege (1 vote to remove one)
4 Vhati il-Dal
2 Noxious Hatchling
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 6
2 Executioner's Capsule
2 Loxodon Warhammer (-1)
2 Golgari Signet
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 12
2 Time of Need
2 Maelstrom Pulse
4 Thoughtseize (1 votes to remove one)
2 Primal Command (-1)
2 Into the North
Lands: 24
6 Snow-Covered Swamp
5 Snow-Covered Forest
2 Scrying Sheets
2 Desert
1 Mouth of Ronom
2 Llanowar Wastes
2 Twilight Mire
4 Verdant Catacombs
Deck Building Primer - Casual
Sliver Primer - Casual Share your tips with us !!
Want To Buy List Please Check !!
Now Playing:
Excaliboros R(R/W)W / Maverick G(G/W)W
Bant Pro Excalibur (G/U)W(G/U) / Merfolk (W/U)U(U/B)
Vote to keep Lieges, thats how we win
Vote to keep thoughtseize, that's our early play, and how we don't lose.
1 Kagemaro, First to Suffer
4 Creakwood Liege
4 Vhati il-Dal
2 Noxious Hatchling
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 6
2 Executioner's Capsule
2 Loxodon Warhammer (-1)
2 Golgari Signet
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 12
2 Time of Need
2 Maelstrom Pulse
4 Thoughtseize
2 Primal Command (-2)
2 Into the North
Lands: 24
6 Snow-Covered Swamp
5 Snow-Covered Forest
2 Scrying Sheets
2 Desert
1 Mouth of Ronom
2 Llanowar Wastes
2 Twilight Mire
4 Verdant Catacombs
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
I instead vote to remove Loxodon Warhammer - this is a very awkward 3 drop for us as we have no creatures before Turn 3. It's good when it sticks, but with only 14 creatures it seems unlikely to happen. We'd die to aggro or lose to control if we give the 3-CMC slot to this.
1 Kagemaro, First to Suffer
4 Creakwood Liege
4 Vhati il-Dal
2 Noxious Hatchling
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 6
2 Executioner's Capsule
2 Loxodon Warhammer (-2)
2 Golgari Signet
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 12
2 Time of Need
2 Maelstrom Pulse
4 Thoughtseize
2 Primal Command (-1)
2 Into the North
Lands: 24
6 Snow-Covered Swamp
5 Snow-Covered Forest
2 Scrying Sheets
2 Desert
1 Mouth of Ronom
2 Llanowar Wastes
2 Twilight Mire
4 Verdant Catacombs
R: Copypasta Sauce {Browbeat}
UR: Mana Cache , One Spell to Bind them All {Magnetic Theft}
UG: Epic Struggle , All-In-Poison {Metamorphosis}
UW: Planar Overlay , Decree of the Bailiff {Saprazzan Bailiff}
BG: Thought Gorger , Dark Chroma {Umbra Stalker}
UBR: Dwarven Shrine
WUBRG: Dissipation Field , Maelstrom Nexus
Here's the List:
1 Kagemaro, First to Suffer
4 Creakwood Liege
4 Vhati il-Dal
2 Noxious Hatchling
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 4
2 Executioner's Capsule
2 Golgari Signet
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 12
2 Time of Need
2 Maelstrom Pulse
4 Thoughtseize
2 Primal Command
2 Into the North
6 Snow-Covered Swamp
5 Snow-Covered Forest
2 Scrying Sheets
2 Desert
1 Mouth of Ronom
2 Llanowar Wastes
2 Twilight Mire
4 Verdant Catacombs
Okay were done gonna roll the dice. Here are the people that added cards in order of them adding a card:
1.zeromd
2.cranialextraction
3.evil spork
4.sunshine dan
5.selvaxri
6.thebluemuzzy
7.drdrum
8.profani
9.peterriviera
10.rabidvacin
11.bobthefunny
12.dlink123
13.stoogeslap
14.rchrhds
15.zephynoir
16.winterspring
17.fdtori
18.ryzorz
19.thefettman
20.magnetman
21.aereas
Okay, that is peterriviera am PMing him now.
edit: dice was a 9 pre-merging. this stands.
--------------------------------------
"STAY CLEAR OF WHITE POWDER"
311 "Who's Got the Herb"
--------------------------------------
Done by Rivenor of Miraculous Recovery signatures!
The Deck Has Not Been Completed.
1 Kagemaro, First to Suffer
4 Creakwood Liege
4 Vhati il-Dal
2 Noxious Hatchling
2 Glissa, the Traitor
1 Ascendant Evincar
Artifacts: 4
2 Executioner's Capsule
2 Golgari Signet
2 Loxodon Warhammer (-2)
3 Phyrexian Arena
3 Night of Souls' Betrayal
Sorceries: 12
2 Time of Need
2 Maelstrom Pulse
4 Thoughtseize
2 Primal Command (-1)
2 Into the North
Lands: 24
6 Snow-Covered Swamp
5 Snow-Covered Forest
2 Scrying Sheets
2 Desert
1 Mouth of Ronom
2 Llanowar Wastes
2 Twilight Mire
4 Verdant Catacombs
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Also there is nothing at all that says if you vote to keep a card earlier you can't later change that to a vote against, the deck is done.
--------------------------------------
"STAY CLEAR OF WHITE POWDER"
311 "Who's Got the Herb"
--------------------------------------
Multiplayer:
MonoBlack
Mono-Red
Cycling
Crush of Wurms
Zoo
Immortal Coil
Control
Reanimator
Mono-G
Cruel Ascension
Landfall
Esper Spirits/Tokens
Phantom Vigor
Not Explicitly Multiplayer:
Allies
Bant
Artifacts
--------------------------------------
"STAY CLEAR OF WHITE POWDER"
311 "Who's Got the Herb"
--------------------------------------
i hope you dont roll the gmads for a time, like blut said... i think we can put a rule that the person that started the gmad will roll for the next gmad, i will post that in gmad rules to see if people like
@edit
my bad, the rule exist... just need to be used, and like i said, i hope that dont make the gmad slow since most of the gmad host dont appear at the end...
Deck Building Primer - Casual
Sliver Primer - Casual Share your tips with us !!
Want To Buy List Please Check !!
Now Playing:
Excaliboros R(R/W)W / Maverick G(G/W)W
Bant Pro Excalibur (G/U)W(G/U) / Merfolk (W/U)U(U/B)
EDIT: And I was right. Pokerbob has to roll for it.
0.1.1 At the end of each GMAD a person to host the next round is chosen at random (dice roll) from among all people to suggest atleast one card in the current round by the person to open the thread.
Done by Rivenor of Miraculous Recovery signatures!
This indeed was a tad unspecific. I'll try to be more precise in the future. Allthough I ment rchrhds not to roll for some time, he still rolled all dices since...
The roll's good, and stands.
--------------------------------------
"STAY CLEAR OF WHITE POWDER"
311 "Who's Got the Herb"
--------------------------------------
It'll be up this evening around 5pm.
Multiplayer:
MonoBlack
Mono-Red
Cycling
Crush of Wurms
Zoo
Immortal Coil
Control
Reanimator
Mono-G
Cruel Ascension
Landfall
Esper Spirits/Tokens
Phantom Vigor
Not Explicitly Multiplayer:
Allies
Bant
Artifacts
Done by Rivenor of Miraculous Recovery signatures!
eastern
Multiplayer:
MonoBlack
Mono-Red
Cycling
Crush of Wurms
Zoo
Immortal Coil
Control
Reanimator
Mono-G
Cruel Ascension
Landfall
Esper Spirits/Tokens
Phantom Vigor
Not Explicitly Multiplayer:
Allies
Bant
Artifacts