vote to remove counterspell, bad top...
vote to remove denying wind, not good, i think blatant is better
vote to keep blatant
vote to remove one sphinx of uthuun and one fact or fiction, just to reduce the cmc of the deck until we got omen on board
vote to keep drift of phantasms, early def, tutor for fabricate
besides omen machine is the main card, i vote to reduce one, since we dont need more than one in b.field and we have drift and fabricate (and the others "draws" too) to search for him.
vote to remove mystical teachings, dunno how should i calculated that vote, we had enough draw and search.
Vote to remove 1 FoF.
Vote to remove 1 Blatant Thievery. It's a dead card unless you have Omen Machine in play.
Vote to remove 1 Fog Bank and 1 Drift of Phantasms. I don't think we need 8 walls.
I'll take a chance at trying this.
Vote against Blatant Thievery as far as I see the deck doesn't say it's built for multiplayer anywhere and this card is only good in multiplayer.
Vote against Sleight of Hand since Fact or Fiction and Telling Time should be enough pseudo draw.
Vote to keep Fabricate it finds the main card.
Vote to keep Sphinx of Uthuun we only have six big bombs and shouldn't go under six.
Vote to keep Fog Bank and Drift of Phantasms I like walls and they give us a chance to stay alive long enough against aggro to play our main card.
Vote against adding more Soothsaying already have it and Crystal Ball should be enough.
Vote against Mystical Teachings not really needed since all it searches for are Fact or Fiction and Telling Time, that spot would be better served as our fourth Fact or Fiction.
And because of that vote to add a fourth Fact or Fiction, this seems like an automatic.
Vote to keep Omen Machine at four it's the main card we are building around.
@ryzorz: Yeah I didn't think about that at all, sorry. Teferi, Mage of Zhalfir should have been at more than one copy though but now that I see that it is yeah sorry.
Well, I have yet to vote on it, so...this is me, voting against Sleight of Hand...
Which is the deck. I think we should vote on lands, though. Archaeological Dig does nothing for this deck, unless we're dumb or unlucky enough to draw Sphinx...
The Tower...is just there, I guess
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Currently Getting Back into the swing of MTGS. Bear with me folks~
That's the...rather awkward deck...would we all object to pulling out 4 Archaeological Dig to put in 2 of each of the other pieces of Urzatron, and then pulling the tower to 2 to put in 2 more islands?
Our lands are just really disgusting =/
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Currently Getting Back into the swing of MTGS. Bear with me folks~
i like the deck, some cool cards, sry for the budget version =)
i have send a pm to him, dunno how much time we have to wait, i ask him to ready the rules and start a new gmad ^^
0.1.2 The person chosen to host the new thread has 48h to open a new thread according to 0.1.0, if no new thread is opened a new person is chosen according to 0.1.1.
i will re-roll tomorrow at ~12:24 AM
if im not online at that time, i think Blut will roll.
Vote against counterspell: trimming, and it's a bad flip.
Vote against blatant thievery: Trimming, usefulness is dependent upon opponents decks and the lock not working.
Vote to remove 1 FOF: trimming.
1x Teferi, Mage of Zhalfir
2x Sphinx of Uthuun
4x Fog Bank
4x Drift of Phantasms (1 vote to remove 2)
1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Emrakul, the Aeons Torn
1x Blightsteel Colossus
3x Blatant Thievery (-1)
1x Denying Wind (-1)
2x Fabricate (-1)
4x Sleight of Hand
Instants: 11
1x Mystical Teachings (1 vote to add 2, 1 vote to add 3)
4x Fact or Fiction (1 vote to remove 1, 1 vote to remove 2)
4x Telling Time
2x Counterspell (-2)
4x Omen Machine
2x Worn Powerstone
2x Crystal Ball
Enchantments: 2
2x Soothsaying (1 vote to add 1)
Lands: 24
14x Placeholders
8x Black-producing Placeholders
2x Academy Ruins
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
OK vote time.
Keep all Fact or Fiction
-1 Denying Wind
-1 Blatant Thievery
1x Teferi, Mage of Zhalfir
2x Sphinx of Uthuun
4x Fog Bank
4x Drift of Phantasms (1 vote to remove 2)
1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Emrakul, the Aeons Torn
1x Blightsteel Colossus
3x Blatant Thievery (-2)
1x Denying Wind (-2)
2x Fabricate (-1)
4x Sleight of Hand
Instants: 11
1x Mystical Teachings (1 vote to add 2, 1 vote to add 3)
4x Fact or Fiction (1 vote to remove 1)
4x Telling Time
2x Counterspell (-2)
4x Omen Machine
2x Worn Powerstone
2x Crystal Ball
Enchantments: 2
2x Soothsaying (1 vote to add 1)
Lands: 24
14x Placeholders
8x Black-producing Placeholders
2x Academy Ruins
FoF is great in this deck post and pre Omen Machine. How the hell is adding Fof to this deck not creative yet Blatant Thievery is???
vote to remove denying wind, not good, i think blatant is better
vote to keep blatant
vote to remove one sphinx of uthuun and one fact or fiction, just to reduce the cmc of the deck until we got omen on board
vote to keep drift of phantasms, early def, tutor for fabricate
besides omen machine is the main card, i vote to reduce one, since we dont need more than one in b.field and we have drift and fabricate (and the others "draws" too) to search for him.
vote to remove mystical teachings, dunno how should i calculated that vote, we had enough draw and search.
1x Teferi, Mage of Zhalfir
2x Sphinx of Uthuun (1 vote to remove 1)
4x Fog Bank
4x Drift of Phantasms
1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Emrakul, the Aeons Torn
1x Blightsteel Colossus
3x Blatant Thievery (-1)
2x Fabricate (-1)
4x Sleight of Hand
Instants: 9
1x Mystical Teachings (-1, 1 vote to add 2, 1 vote to add 3)
4x Fact or Fiction (2 vote to remove 1)
4x Telling Time
Artifacts: 8
4x Omen Machine (1 vote to remove 1)
2x Worn Powerstone
2x Crystal Ball
2x Soothsaying (1 vote to add 1)
Lands: 24
14x Placeholders
8x Black-producing Placeholders
2x Academy Ruins
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Vote to remove 1 Blatant Thievery. It's a dead card unless you have Omen Machine in play.
Vote to remove 1 Fog Bank and 1 Drift of Phantasms. I don't think we need 8 walls.
1x Teferi, Mage of Zhalfir
2x Sphinx of Uthuun (1 vote to remove 1)
4x Fog Bank (1 vote to remove 1)
4x Drift of Phantasms (1 vote to remove 1)
1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Emrakul, the Aeons Torn
1x Blightsteel Colossus
3x Blatant Thievery (-1, 1 vote to remove 1)
2x Fabricate (-1)
4x Sleight of Hand
Instants: 8
1x Mystical Teachings (-1, 1 vote to add 2, 1 vote to add 3)
3x Fact or Fiction
4x Telling Time
Artifacts: 8
4x Omen Machine (1 vote to remove 1)
2x Worn Powerstone
2x Crystal Ball
2x Soothsaying (1 vote to add 1)
Lands: 24
14x Placeholders
8x Black-producing Placeholders
2x Academy Ruins
Vote against Blatant Thievery as far as I see the deck doesn't say it's built for multiplayer anywhere and this card is only good in multiplayer.
Vote against Sleight of Hand since Fact or Fiction and Telling Time should be enough pseudo draw.
Vote to keep Fabricate it finds the main card.
Vote to keep Sphinx of Uthuun we only have six big bombs and shouldn't go under six.
Vote to keep Fog Bank and Drift of Phantasms I like walls and they give us a chance to stay alive long enough against aggro to play our main card.
Vote against adding more Soothsaying already have it and Crystal Ball should be enough.
Vote against Mystical Teachings not really needed since all it searches for are Fact or Fiction and Telling Time, that spot would be better served as our fourth Fact or Fiction.
And because of that vote to add a fourth Fact or Fiction, this seems like an automatic.
Vote to keep Omen Machine at four it's the main card we are building around.
If we vote out Sleight of Hand and Blatant Thievery deck is at 60 cards.
1x Teferi, Mage of Zhalfir
2x Sphinx of Uthuun
4x Fog Bank
4x Drift of Phantasms
1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Emrakul, the Aeons Torn
1x Blightsteel Colossus
2x Blatant Thievery (-2)
2x Fabricate
4x Sleight of Hand (-1)
Instants: 8
1x Mystical Teachings (-2, 1 vote to add 2, 1 vote to add 3)
3x Fact or Fiction (1 vote to add 1)
4x Telling Time
Artifacts: 8
4x Omen Machine
2x Worn Powerstone
2x Crystal Ball
2x Soothsaying
Lands: 24
14x Placeholders
8x Black-producing Placeholders
2x Academy Ruins
Done by Rivenor of Miraculous Recovery signatures!
Adding 4 Archaeological Dig to help get the machine down faster. Crystal Vein also works.
1x Teferi, Mage of Zhalfir
2x Sphinx of Uthuun
4x Fog Bank
4x Drift of Phantasms
1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Emrakul, the Aeons Torn
1x Blightsteel Colossus
2x Blatant Thievery (-2)
2x Fabricate
4x Sleight of Hand (-1)
Instants: 7
3x Fact or Fiction (1 vote to add 1)
4x Telling Time
Artifacts: 8
4x Omen Machine
2x Worn Powerstone
2x Crystal Ball
2x Soothsaying
Lands: 24
18x Placeholders
4x Archaeological Dig
2x Academy Ruins
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
1x Teferi, Mage of Zhalfir
2x Sphinx of Uthuun
4x Fog Bank
4x Drift of Phantasms
1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Emrakul, the Aeons Torn
1x Blightsteel Colossus
2x Blatant Thievery (-2)
2x Fabricate
Instants: 7
3x Fact or Fiction (1 vote to add 1)
4x Telling Time
Artifacts: 8
4x Omen Machine
2x Worn Powerstone
2x Crystal Ball
2x Soothsaying
Lands: 24
14x Placeholders
4x Urza's Tower
4x Archaeological Dig (-1)
2x Academy Ruins
Well, I have yet to vote on it, so...this is me, voting against Sleight of Hand...
Which is the deck. I think we should vote on lands, though. Archaeological Dig does nothing for this deck, unless we're dumb or unlucky enough to draw Sphinx...
The Tower...is just there, I guess
Done by Rivenor of Miraculous Recovery signatures!
1x Teferi, Mage of Zhalfir
2x Sphinx of Uthuun
4x Fog Bank
4x Drift of Phantasms
1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Emrakul, the Aeons Torn
1x Blightsteel Colossus
2x Blatant Thievery (-2)
2x Fabricate
Instants: 7
3x Fact or Fiction (1 vote to add 1)
4x Telling Time
Artifacts: 8
4x Omen Machine
2x Worn Powerstone
2x Crystal Ball
2x Soothsaying
Lands: 24
14x island
4x Urza's Tower
4x Archaeological Dig (-1)
2x Academy Ruins
yah lets finish that !! and i can roll the dice for the next.
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1x Teferi, Mage of Zhalfir
2x Sphinx of Uthuun
4x Fog Bank
4x Drift of Phantasms
1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Emrakul, the Aeons Torn
1x Blightsteel Colossus
2x Blatant Thievery (-2)
2x Fabricate
Instants: 7
3x Fact or Fiction (1 vote to add 1)
4x Telling Time
Artifacts: 8
4x Omen Machine
2x Worn Powerstone
2x Crystal Ball
2x Soothsaying
Lands: 24
14x island
4x Urza's Tower
4x Archaeological Dig (-1)
2x Academy Ruins
That's the...rather awkward deck...would we all object to pulling out 4 Archaeological Dig to put in 2 of each of the other pieces of Urzatron, and then pulling the tower to 2 to put in 2 more islands?
Our lands are just really disgusting =/
Done by Rivenor of Miraculous Recovery signatures!
since dig doesnt help
waiting people to finish the landbase to roll the dice
1x Teferi, Mage of Zhalfir
2x Sphinx of Uthuun
4x Fog Bank
4x Drift of Phantasms
1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Emrakul, the Aeons Torn
1x Blightsteel Colossus
2x Blatant Thievery (-2)
2x Fabricate
Instants: 7
3x Fact or Fiction (1 vote to add 1)
4x Telling Time
Artifacts: 8
4x Omen Machine
2x Worn Powerstone
2x Crystal Ball
2x Soothsaying
Lands: 24
12x placeholder
2x Urza's Mine
4x Urza's Tower
4x Archaeological Dig (-2)
2x Academy Ruins
vote to remove the dig
add 2 urza's mine
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Excaliboros R(R/W)W / Maverick G(G/W)W
Bant Pro Excalibur (G/U)W(G/U) / Merfolk (W/U)U(U/B)
1x Teferi, Mage of Zhalfir
2x Sphinx of Uthuun
4x Fog Bank
4x Drift of Phantasms
1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Emrakul, the Aeons Torn
1x Blightsteel Colossus
2x Blatant Thievery (-2)
2x Fabricate
Instants: 7
3x Fact or Fiction (1 vote to add 1)
4x Telling Time
Artifacts: 8
4x Omen Machine
2x Worn Powerstone
2x Crystal Ball
2x Soothsaying
Lands: 24
12x placeholder
2x Urza's Mine
4x Urza's Tower(1 vote to remove 2)
2x Urza's Power Plant
2x Academy Ruins
vote to remove the dig~ Adding in 2 of the last Urzatron piece~
Voting to remove 2 of Urza's Tower in favor of 2 Islands.
Done by Rivenor of Miraculous Recovery signatures!
I'll add in a vote to replace 2 Tower with 2 Island just to get things moving. Is there any reason not to run 4 of each though?
1x Teferi, Mage of Zhalfir
2x Sphinx of Uthuun
4x Fog Bank
4x Drift of Phantasms
1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Emrakul, the Aeons Torn
1x Blightsteel Colossus
2x Blatant Thievery (-2)
2x Fabricate
Instants: 7
3x Fact or Fiction (1 vote to add 1)
4x Telling Time
Artifacts: 8
4x Omen Machine
2x Worn Powerstone
2x Crystal Ball
2x Soothsaying
Lands: 24
12x Island
2x Urza's Mine
4x Urza's Tower (2 vote to remove 2)
2x Urza's Power Plant
2x Academy Ruins
EDH Decks:
- Reya Dawnbringer // - Mistform Ultimus // - Balthor the Defiled // - Urabrask the Hidden // - Mirri, Cat Warrior
Done by Rivenor of Miraculous Recovery signatures!
I'll add the last vote.
-2 tower, +2 island. And there we have it! A deck.
And there is the complete decklist, folks~
Done by Rivenor of Miraculous Recovery signatures!
0 zeromd ( zero = 0 )
1 rchrhds
2 RabidVacin
3 Trokair
4 noodle
5 Cranial_extraction
6 Evil_Spork
7 Zephynoir
8 Aereas
9 AEIOUsometimesY
10 pokerbob1
11 PeterRiviera
12 Ratinyourwalls
13 BbearZ
14 theBlueMuzzy
15 Wingedkagouti
16 ryzorz
17 MagnetMan
18 Selvaxri
19 The Fett Man
20 hyugafan
21 HUA
22 Profani
23 Lyciana
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i have send a pm to him, dunno how much time we have to wait, i ask him to ready the rules and start a new gmad ^^
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i will re-roll tomorrow at ~12:24 AM
if im not online at that time, i think Blut will roll.
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Done by Rivenor of Miraculous Recovery signatures!
2 Trokair
3 noodle
4 Cranial_extraction
5 Evil_Spork
6 Zephynoir
7 Aereas
8 AEIOUsometimesY
9 pokerbob1
10 PeterRiviera
11 Ratinyourwalls
12 BbearZ
13 theBlueMuzzy
14 Wingedkagouti
15 ryzorz
16 MagnetMan
17 Selvaxri
18 The Fett Man
19 hyugafan
20 Profani
21 Lyciana
PM sent.
rchrhds is out 'cuz he's suspended (and him being placed as 1 was wrong anways because he suggested no card in that post) & HUA didn't respond.