I'm going to finish off Words of Wisdom because it's simply inferior to Brainstorm.
I'm still going to vote again against Idle Thoughts because it will exile cards we probably won't have the mana to cast. It's strictly worse than Jace.
Voting to keep Jace, the Mindsculptor. All 4 of his abilities synergize with Uba Mask, not to mention he's an outstandingly good card that can almost make up for the lower than average card quality we're playing.
Goblin Arsonist doesn't make a lot of sense in this deck. Why not play Mogg Fanatic? It's much better. Voting it out.
I think there are better late game plans than Dragon Mage. It's flavorful, but it needs to connect in order to do anything and if we're on turn 8 without the wheels of Uba/Gorger turning, we're probably going to need more than a jank rare to turn things around. Voting it out.
Voting to keep Zealous Conscripts because it wins games and has utility with a whole mess of cards as I've previously described.
For late game plays, I think we should look into a game changing option like, say, Mindslaver. This card is a near guaranteed win with Goblin Welder and pretty damn good otherwise. Plus it's nice with Uba Mask because it essentially timewalks you even if you can't dispose of the card they would have drawn by casting it. Adding 2.
finishing of the deck by adding 4 fabricate it allows us to find some of the most important pieces of our deck such as the mask and ensnaring bridge, this deck is going to be hard to cut down.
"If you knew anything about the lore you'd see that they were clearly hinting that the madness on Innistrad was caused by Uncle Istvan wearing Urza's Power Armor ... tainted with Phrexyian Oil"
Graham from Loading Ready Run
Voting out all:
Jace, the Mindsculptor - not really a fan of a card that costs 100+ and also barely does anything for us til we get our combo online. Also UU could be tough.
Mangara's Tome- we have plenty of durdly artifacts- this one is just going to clutter our hand.
Brainstorm- Rough stuff unless we have the combo. A lack of fetches makes it just depressing at times.
Goblin Arsonist- not esp in theme, nor essential to the deck.
lmao this has to be the first time i've ever seen people claim Jace, the Mindsculptor barely does anything.
Anyway, finishing off Goblin Arsonists because it doesn't make a whole lot of sense in this deck. It has very little to do with our control strategy and is just bad compared to Mogg Fantatic.
Finishing off Mangara's Tome because it's so much more expensive than every other relevant card, does what other tutors and such already do, and ultimately is just going to slow us down.
Putting another vote for removing Forgotten Caves because you can't cycle it if it is exiled from your hand with Uba Mask.
Finishing off Mangara's Tome because it's so much more expensive than every other relevant card, does what other tutors and such already do, and ultimately is just going to slow us down.
Putting another vote for removing Forgotten Caves because you can't cycle it if it is exiled from your hand with Uba Mask.
Uthkara- what part of "vote one per card" don't you understand? with you throwing votes out there, against everything you don't like, is a reason why I dropped out of this deck-- it seems like you're forcing the deck to go the way you want it.
as OP, you do have the "automatic axe" privilege- where you can put three votes towards any card to remove- but using that privilege too much still makes you look pushy.
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
I apologize for seeming pushy, but it really gets frustrating seeing cards that literally do not work in the context that they are intended survive several turns with no votes against them. Forgotten Caves lasting this long is sort of inexcusable and it makes me wonder if people are readin the thread before suggesting cards.
Uba Mask is a card that it takes focus to make even vaguely playable, so I've been pushing cuts because I'd rather that we ended up with a deck to be proud of instead of a pile of cards that just loses. I'll ease up on the axe peddle, but what I'm just trying to convey is that people just aren't thinking on the level that Uba Mask requires to be usable. [I would like to add that a card you added is the primary wincon, by the way ;-)]
I can tell from your post count that you've been playing magic long enough to know that 2 damage for 3 mana is TERRIBLE, especially when it takes two cards to even do it.
^this quote is what convinced me to drop out of this GMaD. I've played magic from the [I]Tempest[/I] block up til [I]Mirrodin[/I] came out [still hate the modern card face; despise the shift to "race/class" creature system; Mythic Rarity is a stupid idea; Eldrazi should have never been printed; the list goes on].
I played in the era where R&D actually gave a damn about balancing.
2 damage for off a two-card combo isn't a bad idea- when you have nothing else to do that turn. since we're not playing "draw-go" control, if we can't trigger a Sensation Gorger, we aught to be doing something... some free (non-color restricted) damage is better than nothing.
I apologize for seeming pushy, but it really gets frustrating seeing cards that literally do not work in the context that they are intended survive several turns with no votes against them. Forgotten Caves lasting this long is sort of inexcusable and it makes me wonder if people are readin the thread before suggesting cards.
Uba Mask is a card that it takes focus to make even vaguely playable, so I've been pushing cuts because I'd rather that we ended up with a deck to be proud of instead of a pile of cards that just loses. I'll ease up on the axe peddle, but what I'm just trying to convey is that people just aren't thinking on the level that Uba Mask requires to be usable. [I would like to add that a card you added is the primary wincon, by the way ;-)]
"do not work" is a very suggestive and vague term.
I am a rogue Johhny type player. I like playing unorthodox strategies- hence, I have a solely-defensive :symw::symg::symr: Wall deck [a WALL deck, no defenders like Vent Sentinel and no Rolling Stones] that uses Kyren Negotiations and Cloudstone Curio/Furious Assault as win-cons. I decided against running Aluren in the deck, because that would only facilitate the Curious Assault combo- and I prefer to win by a Negotiation's ping-athon.
This deck was right up my alley- an unusual and overlooked card that could be hilarious to play. Adding Sensation Gorger was a hilarious addition- that combination alone we could have built around.
Gorger mills them, we use Words of War to turn what we would have drew into atleast 8 damage, add Pyreclast Consul and other Goblin/Shamans to keep the board clear of weenies [if we can find somewhere to pump our weenies to survive]...
I would have added Forced Fruition myself, because that would have been another hilarious strategy.
I look at the deck as a whole and try to think of cards it can use. Mangara's Tome, a card you maintain as a "clunky", even as a one-of could have been used to store our kill cards until we are ready to fully employ them.
but nope you voted them out, because you maintain that senor game-breaker if "vastly superior" to everything else in the deck.
I would have added Indentured Djinn but apparently forced draw isn't the focal point of the deck- as was the reasoning behind Words of Wisdom getting axed.
With the deck, uncertain of it's own strategy and a pushy OP who doesn't explain himself, I've dropped out. Uba Mask isn't a card you build around, it's mostly a utility card that screws up your opponent. it's the third wheel in an Underworld Dreams/Forced Fruition combo.
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Really, people want to cut Jace for budget reasons when there is no budget limitations imposed by the creator. Maybe he is planning on making the deck and has Jaces or he can proxy them.
Either way, I dont see cutting a card for budget reasons unless the GMAD starter says its too much, or the card is completely counter to the deck.
Sadly Jace is out, so I cant vote it back in.
-3.1.0 Each post that contains a card addition or vote (for or against) has to include the current decklist, updated with one's possible addition and reflecting votes.
-3.1.1 Posts that don't contain the updated decklist 10 minutes after posting and/or no sign of explanation have to be ignored and are subject to moderation.
With that, here is our list as it currently stands
So changes:
vote to keep Jace. His abilites are relevant both before and after using mask. While I wish we had Cascade Bluffs to make his color cost a little easier, I personally believe its worth it.
Conscripts- It wasnt added for Reigns of power effect, it was added as a way of winning or as a way of getting another Welder activation.
i really used to enjoy these things. been keeping my distance for some time now. the GMAD community has become pretty toxic. mostly because self-righteous people with ego's that cost more than Progenitus get to stick around and belittle other contributors.
fix that and we'll probably have more active, involved community members in GMAD. From now on, I'll be bowing out if i see big attitudes from people that show little respect in the name of wearing a crown here.
Voting to remove Fabricate; it's just too slow. This deck has enough interlocking strategies and draw that if we can't make do with what we have in our hand, we're probably going to lose anyway. -4
Time to get this rolling again.
Voting out Dragon Mage. Is he trying to win by damage or with uba mask? If by damage, there are other ways this deck does so and they do it better.
Voting down idle thoughts. Great card. Good deck for it. Just not in multiples.
There goes brainstorm. Not really great in here with or without uba mask out. Perhaps ponder or preordain would have been better.
-2 Dragon Mage : I like the interaction with Mask. But we have essentially no ramp, and quite a few 5+cmc cards as well as those which benefit from acting as sinks. I'm going to cut this on cost. Out.
-1 Mindslaver : we just need the one for Welder tricks, and we need to lose cards.
-1 Sensei's Divining top : I'm willing to run on 2 top/4 fabricate to help facilitate Kinship.
Adding : 4 Volcanic Island : we need a bit more blue than Petals can provide. With no budget constraint, we might as well go all out rather than picking up one of the cheaper options.
Also voting to take out the fabricates and one sensei's divining top. The fabricates are a bit too narrow, and the divining top you really don't want to see in multiples.
Let's end this thing: I am voting to remove the Fabricate because they are slow in this deck and the main combo (of a deck based on an artifact) doesn't rely on artifacts, so it would just be tutoring support cards.
"If you knew anything about the lore you'd see that they were clearly hinting that the madness on Innistrad was caused by Uncle Istvan wearing Urza's Power Armor ... tainted with Phrexyian Oil"
Graham from Loading Ready Run
can I point out that the next round's host hasn't posted since his only post of this GMaD? You may want to get a second roll in just in case the next host doesn't respond.
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
according to the rules the new host has 48 hours to respond, it has only been about twenty five, we should give it some time
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"If you knew anything about the lore you'd see that they were clearly hinting that the madness on Innistrad was caused by Uncle Istvan wearing Urza's Power Armor ... tainted with Phrexyian Oil"
Graham from Loading Ready Run
I'm still going to vote again against Idle Thoughts because it will exile cards we probably won't have the mana to cast. It's strictly worse than Jace.
Voting to keep Jace, the Mindsculptor. All 4 of his abilities synergize with Uba Mask, not to mention he's an outstandingly good card that can almost make up for the lower than average card quality we're playing.
Goblin Arsonist doesn't make a lot of sense in this deck. Why not play Mogg Fanatic? It's much better. Voting it out.
I think there are better late game plans than Dragon Mage. It's flavorful, but it needs to connect in order to do anything and if we're on turn 8 without the wheels of Uba/Gorger turning, we're probably going to need more than a jank rare to turn things around. Voting it out.
Voting to keep Zealous Conscripts because it wins games and has utility with a whole mess of cards as I've previously described.
For late game plays, I think we should look into a game changing option like, say, Mindslaver. This card is a near guaranteed win with Goblin Welder and pretty damn good otherwise. Plus it's nice with Uba Mask because it essentially timewalks you even if you can't dispose of the card they would have drawn by casting it. Adding 2.
3 Uba Mask
3 Sensei's Divining Top
2 Ensnaring Bridge
2 Mangara's Tome (1 @ -1, 1 @ -2)
4 Lotus Petal
2 Mindslaver
Planeswalkers (3)
2 Jace, the Mindsculptor
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (1 @ -1)
Instants (4)
4 Brainstorm (1 @ -4)
Creatures (20)
2 Goblin Arsonist (1 @ -2)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Dragon Mage
2 Zealous Conscripts
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (1 @ -4)
3 Uba Mask
3 Sensei's Divining Top
2 Ensnaring Bridge
2 Mangara's Tome (1 @ -1, 1 @ -2)
4 Lotus Petal
2 Mindslaver
Planeswalkers (3)
2 Jace, the Mindsculptor
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (1 @ -1)
Instants (4)
4 Brainstorm (1 @ -4)
Creatures (20)
2 Goblin Arsonist (1 @ -2)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Dragon Mage
2 Zealous Conscripts
13 Maze of Ith
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (1 @ -4)
Moderator Help Desk
Sales Thread
3 Uba Mask
3 Sensei's Divining Top
2 Ensnaring Bridge
2 Mangara's Tome (1 @ -1, 1 @ -2)
4 Lotus Petal
2 Mindslaver
Planeswalkers (3)
2 Jace, the Mindsculptor
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (1 @ -1)
Sorcery (4)
4 Fabricate
4 Brainstorm (1 @ -4)
Creatures (20)
2 Goblin Arsonist (1 @ -2)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Dragon Mage
2 Zealous Conscripts
13 Maze of Ith
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (1 @ -4)
Graham from Loading Ready Run
3 Uba Mask
3 Sensei's Divining Top
2 Ensnaring Bridge
2 Mangara's Tome (1 @ -1, 1 @ -2)
4 Lotus Petal
2 Mindslaver
Planeswalkers (3)
2 Jace, the Mindsculptor (1 @ -2)
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (1 @ -1)
Sorcery (4)
4 Fabricate
4 Brainstorm (1 @ -4)
Creatures (20)
2 Goblin Arsonist (1 @ -2)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Dragon Mage
2 Zealous Conscripts (1 @ -2)
13 Maze of Ith
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (1 @ -4)
Jace, the Mindsculptor - not really a fan of a card that costs 100+ and also barely does anything for us til we get our combo online. Also UU could be tough.
Mangara's Tome- we have plenty of durdly artifacts- this one is just going to clutter our hand.
Brainstorm- Rough stuff unless we have the combo. A lack of fetches makes it just depressing at times.
Goblin Arsonist- not esp in theme, nor essential to the deck.
3 Uba Mask
3 Sensei's Divining Top
2 Ensnaring Bridge
2 Mangara's Tome (1 @ -1, 2 @ -2)
4 Lotus Petal
2 Mindslaver
Planeswalkers (3)
2 Jace, the Mindsculptor (2 @ -2)
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (1 @ -1)
Sorcery (4)
4 Fabricate
4 Brainstorm (2 @ -4)
Creatures (20)
2 Goblin Arsonist (2 @ -2)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Dragon Mage
2 Zealous Conscripts (1 @ -2)
13 Maze of Ith
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (1 @ -4)
So Pro I have an alpha Volcanic Island
Anyway, finishing off Goblin Arsonists because it doesn't make a whole lot of sense in this deck. It has very little to do with our control strategy and is just bad compared to Mogg Fantatic.
Finishing off Mangara's Tome because it's so much more expensive than every other relevant card, does what other tutors and such already do, and ultimately is just going to slow us down.
Putting another vote for removing Forgotten Caves because you can't cycle it if it is exiled from your hand with Uba Mask.
3 Uba Mask
3 Sensei's Divining Top
2 Ensnaring Bridge
4 Lotus Petal
2 Mindslaver
Planeswalkers (3)
2 Jace, the Mindsculptor (2 @ -2)
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (1 @ -1)
Sorcery (4)
4 Fabricate
4 Brainstorm (2 @ -4)
Creatures (20)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Dragon Mage
2 Zealous Conscripts (1 @ -2)
13 Maze of Ith
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (2 @ -4)
I also think replacing Fabricate with Gamble makes way more sense in this deck.
Uthkara- what part of "vote one per card" don't you understand? with you throwing votes out there, against everything you don't like, is a reason why I dropped out of this deck-- it seems like you're forcing the deck to go the way you want it.
as OP, you do have the "automatic axe" privilege- where you can put three votes towards any card to remove- but using that privilege too much still makes you look pushy.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Uba Mask is a card that it takes focus to make even vaguely playable, so I've been pushing cuts because I'd rather that we ended up with a deck to be proud of instead of a pile of cards that just loses. I'll ease up on the axe peddle, but what I'm just trying to convey is that people just aren't thinking on the level that Uba Mask requires to be usable. [I would like to add that a card you added is the primary wincon, by the way ;-)]
^this quote is what convinced me to drop out of this GMaD. I've played magic from the [I]Tempest[/I] block up til [I]Mirrodin[/I] came out [still hate the modern card face; despise the shift to "race/class" creature system; Mythic Rarity is a stupid idea; Eldrazi should have never been printed; the list goes on].
I played in the era where R&D actually gave a damn about balancing.
2 damage for off a two-card combo isn't a bad idea- when you have nothing else to do that turn. since we're not playing "draw-go" control, if we can't trigger a Sensation Gorger, we aught to be doing something... some free (non-color restricted) damage is better than nothing.
"do not work" is a very suggestive and vague term.
I am a rogue Johhny type player. I like playing unorthodox strategies- hence, I have a solely-defensive :symw::symg::symr: Wall deck [a WALL deck, no defenders like Vent Sentinel and no Rolling Stones] that uses Kyren Negotiations and Cloudstone Curio/Furious Assault as win-cons. I decided against running Aluren in the deck, because that would only facilitate the Curious Assault combo- and I prefer to win by a Negotiation's ping-athon.
This deck was right up my alley- an unusual and overlooked card that could be hilarious to play. Adding Sensation Gorger was a hilarious addition- that combination alone we could have built around.
Gorger mills them, we use Words of War to turn what we would have drew into atleast 8 damage, add Pyreclast Consul and other Goblin/Shamans to keep the board clear of weenies [if we can find somewhere to pump our weenies to survive]...
I would have added Forced Fruition myself, because that would have been another hilarious strategy.
I look at the deck as a whole and try to think of cards it can use. Mangara's Tome, a card you maintain as a "clunky", even as a one-of could have been used to store our kill cards until we are ready to fully employ them.
but nope you voted them out, because you maintain that senor game-breaker if "vastly superior" to everything else in the deck.
I would have added Indentured Djinn but apparently forced draw isn't the focal point of the deck- as was the reasoning behind Words of Wisdom getting axed.
With the deck, uncertain of it's own strategy and a pushy OP who doesn't explain himself, I've dropped out.
Uba Mask isn't a card you build around, it's mostly a utility card that screws up your opponent. it's the third wheel in an Underworld Dreams/Forced Fruition combo.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
We are in the cutting phase, yes?
I vote to add 8 Mountain and 5 Island
Vote to Remove Jace, the Mindsculptor because the budget is ridiculous, and I would never waste that amazing of a card in a Sensation Gorger + Uba Mask Deck.
Either way, I dont see cutting a card for budget reasons unless the GMAD starter says its too much, or the card is completely counter to the deck.
Sadly Jace is out, so I cant vote it back in.With that, here is our list as it currently stands
3 Uba Mask
3 Sensei's Divining Top
2 Ensnaring Bridge
4 Lotus Petal
2 Mindslaver
Planeswalkers (3)
2 Jace, the Mindsculptor (2 @ -2)
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (1 @ -1)
Sorcery (4)
4 Fabricate
4 Brainstorm (2 @ -4)
Creatures (20)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Dragon Mage
2 Zealous Conscripts (1 @ -2)
13 Maze of Ith
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (2 @ -4)
So changes:
vote to keep Jace. His abilites are relevant both before and after using mask. While I wish we had Cascade Bluffs to make his color cost a little easier, I personally believe its worth it.
Conscripts- It wasnt added for Reigns of power effect, it was added as a way of winning or as a way of getting another Welder activation.
So, as it stands, this is the current list
3 Uba Mask
3 Sensei's Divining Top
2 Ensnaring Bridge
4 Lotus Petal
2 Mindslaver
Planeswalkers (3)
2 Jace, the Mindsculptor (1 @ -2)
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (1 @ -1)
Sorcery (4)
4 Fabricate
Instants (4)
4 Brainstorm (2 @ -4)
Creatures (20)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Dragon Mage
2 Zealous Conscripts
13 Maze of Ith
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (2 @ -4)
540 Peasant cube- Gold EditionSomething Spicyfix that and we'll probably have more active, involved community members in GMAD. From now on, I'll be bowing out if i see big attitudes from people that show little respect in the name of wearing a crown here.
Warning for Spam
-ThatRedwood
clan sig by me
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@thebluemuzzy
3 Uba Mask
3 Sensei's Divining Top
2 Ensnaring Bridge
4 Lotus Petal
2 Mindslaver
Planeswalkers (3)
2 Jace, the Mindsculptor (1 @ -2)
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (1 @ -1)
Sorcery (4)
4 Fabricate (1 @ -4)
Instants (4)
4 Brainstorm (2 @ -4)
Creatures (20)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Dragon Mage
2 Zealous Conscripts
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (2 @ -4)
If someone finishes Forgotten Cave, we can add some mana fixing.
Voting out Dragon Mage. Is he trying to win by damage or with uba mask? If by damage, there are other ways this deck does so and they do it better.
Voting down idle thoughts. Great card. Good deck for it. Just not in multiples.
There goes brainstorm. Not really great in here with or without uba mask out. Perhaps ponder or preordain would have been better.
3 Uba Mask
3 Sensei's Divining Top
2 Ensnaring Bridge
4 Lotus Petal
2 Mindslaver
Planeswalkers (3)
2 Jace, the Mindsculptor (1 @ -2)
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (2 @ -1)
Sorcery (4)
4 Fabricate (1 @ -4)
Creatures (20)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Dragon Mage (1 @ -2)
2 Zealous Conscripts
13 Maze of Ith
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (2 @ -4)
Now maybe we can get this done and start fresh.
3 Uba Mask
3 Sensei's Divining Top
2 Ensnaring Bridge
4 Lotus Petal
2 Mindslaver
Planeswalkers (3)
2 Jace, the Mindsculptor (1 @ -2)
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (2 @ -1)
Sorcery (4)
4 Fabricate (1 @ -4)
Creatures (18)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Dragon Mage (1 @ -2)
2 Zealous Conscripts
13 Maze of Ith
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (2 @ -4)
Moderator Help Desk
Sales Thread
-1 Mindslaver : we just need the one for Welder tricks, and we need to lose cards.
-1 Sensei's Divining top : I'm willing to run on 2 top/4 fabricate to help facilitate Kinship.
Adding : 4 Volcanic Island : we need a bit more blue than Petals can provide. With no budget constraint, we might as well go all out rather than picking up one of the cheaper options.
3 Uba Mask
3 Sensei's Divining Top (1 @ -1)
2 Ensnaring Bridge
4 Lotus Petal
2 Mindslaver (1 @ -1)
Planeswalkers (3)
2 Jace, the Mindsculptor (1 @ -2)(1 @ -1)
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (2 @ -1)
Sorcery (4)
4 Fabricate (1 @ -4)
Creatures (16)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Zealous Conscripts
9 Maze of Ith
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (2 @ -4)
4 Volcanic Island
Moderator Help Desk
Sales Thread
Adding 4 Steam Vents
3 Uba Mask
3 Sensei's Divining Top (2 @ -1)
2 Ensnaring Bridge
4 Lotus Petal
2 Mindslaver (1 @ -1)
Planeswalkers (3)
2 Jace, the Mindsculptor (1 @ -2)(1 @ -1)
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (2 @ -1)
Sorcery (4)
4 Fabricate (2 @ -4)
Creatures (16)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Zealous Conscripts
5 Maze of Ith
4 Great Furnace
3 Keldon Megaliths
4 Forgotten Cave (2 @ -4)
4 Volcanic Island
4 Steam Vents
3 Uba Mask
2 Sensei's Divining Top
2 Ensnaring Bridge
4 Lotus Petal
2 Mindslaver (2 @ -1)
Planeswalkers (3)
2 Jace, the Mindsculptor (1 @ -2)(1 @ -1)
1 Tezzeret, the Seeker
2 Words of War
2 Idle Thoughts (2 @ -1)
Creatures (16)
2 Kiki-Jiki, Mirror Breaker
4 Goblin Welder
2 Goblin Matron
4 Sensation Gorger
2 Phyrexian Metamorph
2 Zealous Conscripts
1 Maze of Ith
4 Great Furnace
4 Seat of Synod
3 Keldon Megaliths
4 Forgotten Cave (2 @ -4)
4 Volcanic Island
4 Steam Vents
Graham from Loading Ready Run
1. KarlovQueen
2. Macius
3. Selvaxri
4. xecel
5. Macabre
6. Everycolorbutredisbroken
7. MagnetMan
8. Sun shine dan
9. theBlueMuzzy
10. Marhythm69
11. BlackVise
12. Chromaticus
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Contacting next round's host.
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King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Graham from Loading Ready Run
1. KarlovQueen
2. Macius
3. Selvaxri
4. xecel
5. Macabre
6. MagnetMan
7. Sun shine dan
8. theBlueMuzzy
9. Marhythm69
10. BlackVise
11. Chromaticus
48 hours. New roll. Sending pms now.
Moderator Help Desk
Sales Thread