Been out of the game for years, recently got back into it. Just play with this for fun with friends and at local shops. Looking for suggestions as far as things to add
The llanowars and Preists provide the early mana ramp to hopefully Blastoderm/Killer Bees/Masticore out early enough to get some decent hits in. Then use the mana production and masticore to keep the board clear to keep swinging or to keep them from killing me.
Garruk's Horde allows me to cast creatures from the deck, so that Masticore doesn't completely shut my hand down.
Garruk's packleader serves a similar purpose.
Mossward Bridge gives essentially a free creature and with packleader--another card draw, which means a new card face up to potentially cast.
Eventually Argothian Elder+Wirewood Lodge+Wild Growth provides unlimited mana. With Horde's ability to cast the top card, and pack leader letting you draw everytime a big enough creature is cast--it's fairly common to cast every creature left in the deck in 1 turn.
In the event the card drawing/casting engine stops, Garruk COB's +1 re-opens things. I'm thinking I'll put 1 more of those in once I land it.
I'd like to replace Rhox for sure. His get through ability is nice, but he costs too much for the front game, and doesn't speed up the end game.
I've considered replacing Blastoderm as well, but a 5/5 4 drop that I can get 3 swings out of is huge. Even if he doesn't get through, it helps Masticore control the board.
Any suggestions on things to add/remove would be greatly appreciated. Thanks!
If you can assemble the infinite mana combo, Soul of the Harvest can also function as an engine similar to Garruk's Horde. It's similar in the sense that the engine only stops if you hit a non-creature, but at least the non-creature card ends up in your hand and doesn't stay on top of the deck.
I'm only counting 56 cards in your decklist. I would suggest adding in 4x Leatherback Baloth. That card is an absolute beating, and for 3 mana you could have a 4/5 on T2! That would bring the deck up to 60 cards. I would replace the Argothian Elders with Joraga Treespeakers. It can be a Mana Dork T1 and on T2 you automatically have a faux-Sol Ring. That can be used to cast things like Strangleroot Geist, which would most likely replace Killer Bees. While the infinite mana combo is cool, I don't think it's necessary, since dropping 3-5 fat creatures would be backbreaking, instead of waiting until absolute earliest T4 for unlimited G with the possibility of not having anything to spend it on. If you wanted to build the deck around that combo, however, you could consider Helix Pinnacle, since that's an auto-win with the Elder. Other than that, Blastoderm could easily be Deadbridge Goliath and Rhox could be something like Cloudthresher.
Omnath locus of mana and upwelling are great additions to mana ramp, i also use nimbus swimmer and biomass mutation and wild growth/overgrowth, omnath is your early and late game, he keeps your mana in your mana pool allowing you to save up for nimbus or biomass as omnath gets bigger himself, wild growth and overgrowth are good for bonus green mana allowing omnath to grow
Been out of the game for years, recently got back into it. Just play with this for fun with friends and at local shops. Looking for suggestions as far as things to add
4 Llanowar elves
4 Argothian Elder
4 Wild Growth
4 Killer Bees
4 Blastoderm
3 Rhox
4 Masticore
4 Garruk's packleader
4 Garruk's Horde
1 Garruk, Caller of Beasts
14 Forest
2 Mosswart Bridge
4 Wirewood Lodge
The llanowars and Preists provide the early mana ramp to hopefully Blastoderm/Killer Bees/Masticore out early enough to get some decent hits in. Then use the mana production and masticore to keep the board clear to keep swinging or to keep them from killing me.
Garruk's Horde allows me to cast creatures from the deck, so that Masticore doesn't completely shut my hand down.
Garruk's packleader serves a similar purpose.
Mossward Bridge gives essentially a free creature and with packleader--another card draw, which means a new card face up to potentially cast.
Eventually Argothian Elder+Wirewood Lodge+Wild Growth provides unlimited mana. With Horde's ability to cast the top card, and pack leader letting you draw everytime a big enough creature is cast--it's fairly common to cast every creature left in the deck in 1 turn.
In the event the card drawing/casting engine stops, Garruk COB's +1 re-opens things. I'm thinking I'll put 1 more of those in once I land it.
I'd like to replace Rhox for sure. His get through ability is nice, but he costs too much for the front game, and doesn't speed up the end game.
I've considered replacing Blastoderm as well, but a 5/5 4 drop that I can get 3 swings out of is huge. Even if he doesn't get through, it helps Masticore control the board.
Any suggestions on things to add/remove would be greatly appreciated. Thanks!
I like Soul of the Harvest better than Garruk's Packleader & Garruk's Horde here. Although it is more expensive than Garruk's Packleader, it can draw cards if you're casting a late Llanowar Elves/Argothian Elder. Garruk's Packleader would be a lot better if you had a source of 3/3 tokens like Garruk Wildspeaker/Garruk, Primal Hunter.
If you can assemble the infinite mana combo, Soul of the Harvest can also function as an engine similar to Garruk's Horde. It's similar in the sense that the engine only stops if you hit a non-creature, but at least the non-creature card ends up in your hand and doesn't stay on top of the deck.
I'm only counting 56 cards in your decklist. I would suggest adding in 4x Leatherback Baloth. That card is an absolute beating, and for 3 mana you could have a 4/5 on T2! That would bring the deck up to 60 cards. I would replace the Argothian Elders with Joraga Treespeakers. It can be a Mana Dork T1 and on T2 you automatically have a faux-Sol Ring. That can be used to cast things like Strangleroot Geist, which would most likely replace Killer Bees. While the infinite mana combo is cool, I don't think it's necessary, since dropping 3-5 fat creatures would be backbreaking, instead of waiting until absolute earliest T4 for unlimited G with the possibility of not having anything to spend it on. If you wanted to build the deck around that combo, however, you could consider Helix Pinnacle, since that's an auto-win with the Elder. Other than that, Blastoderm could easily be Deadbridge Goliath and Rhox could be something like Cloudthresher.
BG Spanish Inquisition BG
RG Belcher RG
Modern
UBRG Necrotic Ooze ComboUBRG
Standard
Ha Ha!
Pauper
B Suicide B
EDH
UG Momir Vig, Simic Visionary UG
Casual
BURW Tokens BURW
UR Grand Affinity UR
Tiny Leaders
W Rune-Tail Soul Sisters W