Idea here is to either put out massive hydra's, or get out creatures with infinite power/toughness, and infinite life. Earliest Ive gotten the combo out is turn 5. Either way, the deck can handle several turns of hits from opponents until it gets what it needs.
4x Corpsejack Menace
4x Hooded Hydra
4x Kalonian Hydra
4x Primordial Hydra
4x Sakura-Tribe Elder
4x Spike Feeder
2x Hydra Broodmaster
2x Kodama's Reach
4x Mirari's Wake
11x Forest
3x Plains
4x Sunpetal Grove
1x Swamp
3x Woodland Cemetery
RUG Temur Deprive Delver
BUG Sultai Deprive Delver